Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bernoften45
Ra
Level 127
God Stats
3W - 8L
1,284 SR
Queue Stats
312W - 319L
1,514 Elo+
Solo
Rama
Rama
Gunnah
Rama
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 100L
1,529 Elo+
Solo
Susano
Susano
Jungabro-
Susano
Level 148
God Stats
23W - 20L
1,565 SR
Queue Stats
41W - 40L
1,522 Elo+
Solo
Vulcan
Vulcan
Oldsniper29
Vulcan
Level 60
God Stats
3W - 7L
1,288 SR
Queue Stats
382W - 212L
1,526 Elo+
Solo
Team Averages
Level 130
1,427 SR
1,518 Elo+

VS

Team Averages
Level 89
1,486 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Athenns
Sun Wukong
Level 106
God Stats
21W - 23L
1,526 SR
Queue Stats
104W - 90L
1,562 Elo+
Party 1
Martichoras
Martichoras
MrMeeka
Martichoras
Level 86
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 9L
1,238 Elo+
Solo
Nu Wa
Nu Wa
NFLFAN2452
Nu Wa
Level 104
God Stats
19W - 22L
1,498 SR
Queue Stats
104W - 120L
1,529 Elo+
Solo
Xbalanque
Xbalanque
maisiebey
Xbalanque
Level 85
God Stats
10W - 5L
1,695 SR
Queue Stats
95W - 79L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
zZB34STLYZz
Zhong Kui
Level 64
God Stats
16W - 11L
1,424 SR
Queue Stats
244W - 227L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 1
5,964
994
1,918
6,773
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 1 / 1
5,774
962
1,829
1,920
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
Gunnah
Rama
12
2 / 1 / 1
6,982
1,164
5,827
5,160
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Jungabro-
Susano
11
1 / 1 / 1
6,291
1,049
5,289
5,729
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
11
0 / 1 / 2
6,393
1,066
5,174
4,981
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Athenns
Sun Wukong
12
3 / 0 / 3
7,227
1,205
5,530
6,316
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
MrMeeka
Martichoras
12
1 / 1 / 4
6,673
1,112
4,576
4,424
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
0 / 0 / 6
6,376
1,063
4,423
1,748
545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
maisiebey
Xbalanque
12
1 / 1 / 4
6,664
1,111
3,419
3,951
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
zZB34STLYZz
Zhong Kui
11
2 / 1 / 3
6,872
1,145
5,027
5,492
3,989
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
7
7
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Sun Wukong
Athenns
Sun Wukong
3
0
3
4.5
L
0
1
1
0.5
L
Rama
Gunnah
Rama
2
1
1
2.5
L
Susano
Jungabro-
Susano
1
1
1
1.5
W
Martichoras
MrMeeka
Martichoras
1
1
4
3
W
Nu Wa
0
0
6
3
L
Vulcan
0
1
2
1
W
Xbalanque
maisiebey
Xbalanque
1
1
4
3
W
Zhong Kui
zZB34STLYZz
Zhong Kui
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
22,975
24,563
Taken
21,931
11,533
Mitigated
13,188
2,389
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,918
58
0
460
6,773
4,175
0
2,965
3,808
19
6,639
W
Sun Wukong
Athenns
Sun Wukong
5,530
669
0
179
6,316
5,179
0
1,429
4,718
0
12,921
L
1,829
112
228
189
1,920
656
0
651
1,269
4,418
0
L
Rama
Gunnah
Rama
5,827
4,638
0
1,512
5,160
2,067
0
2,170
2,990
0
19,390
L
Susano
Jungabro-
Susano
5,289
512
0
0
5,729
2,567
0
1,852
3,877
0
10,643
W
Martichoras
MrMeeka
Martichoras
4,576
1,197
0
1,025
4,424
1,927
0
2,094
2,280
0
33,460
W
Nu Wa
4,423
1,054
0
0
1,748
545
0
419
1,247
8,389
136
L
Vulcan
5,174
1,352
0
0
4,981
2,068
0
1,790
3,191
30,698
587
W
Xbalanque
maisiebey
Xbalanque
3,419
1,643
0
460
3,951
1,548
0
1,713
2,061
0
13,917
W
Zhong Kui
zZB34STLYZz
Zhong Kui
5,027
350
0
677
5,492
3,989
0
875
4,403
11,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
33,812
123
Minions Killed
150
6
Camps Cleared
5
475,837
Distance Traveled
586,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,964
994
14
2
1
87,351
0
W
Sun Wukong
7,227
1,205
18
3
1
129,782
0
L
Ra
5,774
962
3
1
0
36,242
0
L
Rama
6,982
1,164
42
7
3
106,919
0
L
Susano
6,291
1,049
8
1
1
124,428
0
W
Martichoras
6,673
1,112
68
11
0
110,913
0
W
Nu Wa
6,376
1,063
9
2
0
110,143
0
L
Vulcan
6,393
1,066
56
9
1
120,897
0
W
Xbalanque
6,664
1,111
44
7
2
115,332
0
W
Zhong Kui
6,872
1,145
11
2
2
120,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role