Player Matchup

Charybdis
Charybdis
Bronze III
DrClutch437
Charybdis
Bronze III
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 68L
1,500 MMR
Party 3
Ganesha
Ganesha
Bronze III
EmStarCrue
Ganesha
Bronze III
Level 124
God Stats
1W - 2L
1,413 SR
Queue Stats
20W - 31L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
MelloJello303
Sun Wukong
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
bammbamm44
Kukulkan
Bronze III
Level 98
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Arachne
Arachne
Platinum V
plsdontbeatme
Arachne
Platinum V
Level 102
God Stats
4W - 2L
1,822 SR
Queue Stats
265W - 277L
1,510 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,585 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,433 SR
1,502 MMR
Ullr
Ullr
Gold IV
Alkhadeem
Ullr
Gold IV
Level 145
God Stats
2W - 1L
1,412 SR
Queue Stats
49W - 55L
1,457 MMR
Party 1
Ymir
Ymir
Silver II
Im Squidly
Ymir
Silver II
Level 158
God Stats
1W - 0L
1,296 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Pele
Pele
Gold III
Zenoe
Pele
Gold III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,545 MMR
Party 1
Bellona
Bellona
Bronze III
bfrebattybwoi
Bellona
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
urmomsballz
Janus
Gold III
Level 97
God Stats
11W - 8L
1,459 SR
Queue Stats
112W - 105L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrClutch437
Charybdis
9
0 / 8 / 0
5,330
410
5,124
11,202
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
EmStarCrue
Ganesha
10
0 / 3 / 1
5,880
452
3,607
12,481
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
MelloJello303
Sun Wukong
10
1 / 5 / 0
6,286
484
6,864
14,598
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bammbamm44
Kukulkan
10
0 / 5 / 1
6,091
469
5,509
8,455
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
13
1 / 2 / 0
6,712
516
2,291
11,940
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoGebThanatosArtemis

VS

Bans
Ao KuangMulanAresVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 0 / 5
8,078
621
8,816
7,496
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 12
7,201
554
4,710
12,691
9,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Zenoe
Pele
13
5 / 1 / 5
7,515
578
6,572
12,085
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
14
3 / 1 / 5
8,300
638
9,056
10,119
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 0 / 4
9,251
712
10,372
6,344
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
22
23
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
5
7.5
L
Charybdis
DrClutch437
Charybdis
0
8
0
0
L
Ganesha
EmStarCrue
Ganesha
0
3
1
0.17
W
1
0
12
7
L
Sun Wukong
MelloJello303
Sun Wukong
1
5
0
0.2
W
Pele
Zenoe
Pele
5
1
5
7.5
L
Kukulkan
bammbamm44
Kukulkan
0
5
1
0.1
W
Bellona
3
1
5
5.5
L
Arachne
1
2
0
0.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
39,526
58,676
Taken
48,735
31,780
Mitigated
27,462
11,221
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,816
3,998
0
1,657
7,496
3,047
572
1,097
6,399
0
70,875
L
Charybdis
DrClutch437
Charybdis
5,124
2,711
0
815
11,202
3,657
0
2,233
8,915
0
40,842
L
Ganesha
EmStarCrue
Ganesha
3,607
468
0
1,408
12,481
9,383
0
3,546
8,831
18,518
0
W
4,710
1,229
0
3,339
12,691
9,850
69
2,631
10,015
17,771
0
L
Sun Wukong
MelloJello303
Sun Wukong
6,864
1,533
0
3,043
14,598
10,908
0
1,185
13,375
0
37,570
W
Pele
Zenoe
Pele
6,572
1,868
0
3,996
12,085
5,642
614
2,337
9,703
0
64,655
L
Kukulkan
bammbamm44
Kukulkan
5,509
616
0
300
8,455
3,114
0
4,743
3,416
36,380
877
W
Bellona
9,056
2,555
0
4,397
10,119
6,160
0
460
9,036
0
61,629
L
Arachne
2,291
1,330
0
5,655
11,940
4,718
0
2,709
9,083
0
52,359
W
10,372
633
0
1,169
6,344
2,763
58
2,452
3,892
75,580
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
40,345
315
Minions Killed
495
0
Camps Cleared
0
1,242,175
Distance Traveled
1,301,123
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,078
621
110
8
0
248,696
4
L
Charybdis
5,330
410
79
6
0
220,787
0
L
Ganesha
5,880
452
10
1
0
239,982
2
W
Ymir
7,201
554
30
2
0
257,507
1
L
Sun Wukong
6,286
484
56
4
0
252,173
0
W
Pele
7,515
578
103
8
0
290,703
1
L
Kukulkan
6,091
469
81
6
0
241,049
0
W
Bellona
8,300
638
95
7
0
216,383
0
L
Arachne
6,712
516
89
7
0
288,184
3
W
Janus
9,251
712
157
12
0
287,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role