Player Matchup

Vulcan
Vulcan
Bnasty0131
Vulcan
Level 149
God Stats
9W - 11L
1,786 SR
Queue Stats
485W - 461L
1,532 Elo+
Party 3
Charon
Charon
Jabba_Bakes
Charon
Level 157
God Stats
1W - 1L
1,772 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2
Fenrir
Fenrir
My_Spilt_Milk
Fenrir
Level 129
God Stats
2W - 3L
1,872 SR
Queue Stats
26W - 22L
1,688 Elo+
Party 2
Aphrodite
Aphrodite
RoxasPaul19
Aphrodite
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,460 Elo+
Party 3
Hachiman
Hachiman
STONECOLDMYERS
Hachiman
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
26W - 25L
1,604 Elo+
Party 2
Team Averages
Level 114
1,643 SR
1,557 Elo+

VS

Team Averages
Level 102
1,501 SR
1,497 Elo+
Anhur
Anhur
RobinBlue
Anhur
Level 87
God Stats
14W - 7L
1,672 SR
Queue Stats
115W - 70L
1,627 Elo+
Solo
Sobek
Sobek
blackclover1243-
Sobek
Level 119
God Stats
3W - 4L
1,535 SR
Queue Stats
389W - 361L
1,452 Elo+
Party 1
Ix Chel
Ix Chel
marcobarrera48
Ix Chel
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 76L
1,512 Elo+
Party 1
Nemesis
Nemesis
notcheuwan
Nemesis
Level 113
God Stats
4W - 4L
1,293 SR
Queue Stats
580W - 560L
1,485 Elo+
Party 1
Susano
Susano
xswagx512
Susano
Level 104
God Stats
4W - 3L
1,503 SR
Queue Stats
135W - 136L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bnasty0131
Vulcan
9
0 / 1 / 1
5,118
640
1,979
3,144
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
8
0 / 1 / 0
4,544
568
2,899
6,194
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 0 / 0
4,572
572
2,466
7,554
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
RoxasPaul19
Aphrodite
6
0 / 3 / 0
4,134
517
1,185
6,481
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
5
0 / 2 / 0
3,564
446
1,735
3,339
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RobinBlue
Anhur
9
3 / 0 / 1
5,171
646
3,201
2,802
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 4
5,445
681
2,107
7,294
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
4,709
589
2,155
3,894
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
notcheuwan
Nemesis
10
1 / 0 / 0
5,416
677
4,554
5,989
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Susano
xswagx512
Susano
9
2 / 0 / 0
4,680
585
3,442
4,577
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bnasty0131
Vulcan
0
1
1
0.5
L
Charon
0
1
0
0
L
1
0
0
1
W
Anhur
RobinBlue
Anhur
3
0
1
3.5
L
Aphrodite
RoxasPaul19
Aphrodite
0
3
0
0
L
Hachiman
0
2
0
0
W
1
0
4
3
W
0
1
2
1
W
Nemesis
notcheuwan
Nemesis
1
0
0
1
W
Susano
xswagx512
Susano
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,264
Damage
15,459
26,712
Taken
24,556
11,284
Mitigated
11,190
10,945
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bnasty0131
Vulcan
1,979
789
0
430
3,144
1,277
0
1,529
1,615
33,600
1,812
L
Charon
2,899
828
0
2,513
6,194
2,486
0
0
6,194
19,653
6,304
L
2,466
783
0
4,383
7,554
2,731
0
157
7,397
0
31,652
W
Anhur
RobinBlue
Anhur
3,201
1,205
0
1,559
2,802
819
386
227
2,575
0
36,078
L
Aphrodite
RoxasPaul19
Aphrodite
1,185
359
692
2,722
6,481
3,867
0
1,614
4,867
13,156
0
L
Hachiman
1,735
1,127
0
205
3,339
923
0
962
2,377
0
14,983
W
2,107
241
0
2,852
7,294
4,981
130
590
6,704
12,756
0
W
2,155
73
252
1,024
3,894
1,430
0
1,504
2,290
28,926
0
W
Nemesis
notcheuwan
Nemesis
4,554
681
0
2,134
5,989
2,234
0
2,220
3,769
0
33,237
W
Susano
xswagx512
Susano
3,442
999
0
2,323
4,577
1,726
0
1,122
3,428
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
25,421
231
Minions Killed
261
0
Camps Cleared
0
762,754
Distance Traveled
860,755
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,118
640
78
10
0
169,083
0
L
Charon
4,544
568
52
7
0
130,496
0
L
Fenrir
4,572
572
61
8
0
199,145
2
W
Anhur
5,171
646
69
9
0
147,260
0
L
Aphrodite
4,134
517
21
3
0
136,756
0
L
Hachiman
3,564
446
19
2
0
127,274
0
W
Sobek
5,445
681
23
3
0
178,806
0
W
Ix Chel
4,709
589
57
7
0
157,420
0
W
Nemesis
5,416
677
63
8
0
179,151
0
W
Susano
4,680
585
49
6
0
198,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role