Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MrLyÑcH
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,586 Elo+
Party 2
Chaac
Chaac
PureHavoK
Chaac
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,574 Elo+
Party 2
Medusa
Medusa
QueenDiosa
Medusa
Level 128
God Stats
0W - 5L
1,103 SR
Queue Stats
46W - 68L
1,490 Elo+
Party 1
Artemis
Artemis
Rykér
Artemis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,499 Elo+
Party 1
Team Averages
Level 159
1,421 SR
1,530 Elo+

VS

Team Averages
Level 164
1,603 SR
1,631 Elo+
Artemis
Artemis
C4rdSh4rk
Artemis
Level 169
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 10L
1,773 Elo+
Party 3
Cliodhna
Cliodhna
SmartyJay0
Cliodhna
Level 142
God Stats
1W - 2L
1,201 SR
Queue Stats
94W - 100L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zunofureku-
Kumbhakarna
Level 223
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,508 Elo+
Solo
Danzaburou
Danzaburou
kokey2648
Danzaburou
Level 145
God Stats
1W - 0L
1,910 SR
Queue Stats
15W - 10L
1,571 Elo+
Party 3
Khepri
Khepri
thegoodking
Khepri
Level 141
God Stats
3W - 0L
1,690 SR
Queue Stats
37W - 17L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 3 / 11
10,753
768
24,186
12,833
9,986
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
MrLyÑcH
Bacchus
16
3 / 5 / 15
10,110
722
9,708
20,547
26,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chaac
PureHavoK
Chaac
17
4 / 6 / 14
10,444
746
15,119
24,741
25,598
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Medusa
QueenDiosa
Medusa
18
5 / 5 / 7
11,665
833
12,095
14,373
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Rykér
Artemis
16
4 / 5 / 12
10,372
741
14,975
13,169
6,648
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C4rdSh4rk
Artemis
17
4 / 6 / 13
10,956
783
17,101
16,914
9,656
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cliodhna
SmartyJay0
Cliodhna
20
9 / 3 / 13
12,314
880
19,345
14,858
8,489
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Zunofureku-
Kumbhakarna
16
2 / 5 / 14
10,179
727
10,480
18,316
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
kokey2648
Danzaburou
19
6 / 4 / 12
12,122
866
13,834
15,373
9,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
17
1 / 4 / 15
10,869
776
5,334
20,024
26,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
89
21
Kills
22
24
Deaths
22
59
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
11
3.5
W
Artemis
C4rdSh4rk
Artemis
4
6
13
1.75
L
Bacchus
MrLyÑcH
Bacchus
3
5
15
2.1
L
Chaac
PureHavoK
Chaac
4
6
14
1.83
L
Medusa
QueenDiosa
Medusa
5
5
7
1.7
L
Artemis
Rykér
Artemis
4
5
12
2
W
Cliodhna
SmartyJay0
Cliodhna
9
3
13
5.17
W
Kumbhakarna
Zunofureku-
Kumbhakarna
2
5
14
1.8
W
Danzaburou
kokey2648
Danzaburou
6
4
12
3
W
Khepri
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,083
Damage
66,094
85,663
Taken
85,485
75,992
Mitigated
68,700
24,101
Healing
25,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
24,186
1,935
1,255
4,233
12,833
9,986
852
2,311
10,309
36,164
0
W
Artemis
C4rdSh4rk
Artemis
17,101
7,547
2,052
5,225
16,914
9,656
3,942
5,404
10,373
0
36,893
L
Bacchus
MrLyÑcH
Bacchus
9,708
330
1,530
6,365
20,547
26,648
282
1,885
18,577
12,054
0
L
Chaac
PureHavoK
Chaac
15,119
685
335
4,961
24,741
25,598
503
4,368
19,862
0
25,405
L
Medusa
QueenDiosa
Medusa
12,095
3,023
198
2,591
14,373
7,112
3,653
1,997
12,280
0
34,702
L
Artemis
Rykér
Artemis
14,975
6,414
326
2,307
13,169
6,648
2,761
3,966
8,967
0
31,457
W
Cliodhna
SmartyJay0
Cliodhna
19,345
1,128
2,941
2,903
14,858
8,489
1,570
4,501
8,943
0
42,075
W
Kumbhakarna
Zunofureku-
Kumbhakarna
10,480
1,103
325
2,522
18,316
14,922
315
6,924
9,744
16,375
717
W
Danzaburou
kokey2648
Danzaburou
13,834
6,189
2,561
4,663
15,373
9,366
2,916
5,281
9,126
0
35,563
W
Khepri
5,334
765
1,262
1,506
20,024
26,267
292
6,023
12,899
13,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
56,440
153
Minions Killed
197
0
Camps Cleared
0
1,214,488
Distance Traveled
1,287,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,753
768
36
3
0
254,202
0
W
Artemis
10,956
783
50
4
0
230,203
0
L
Bacchus
10,110
722
7
1
0
258,285
0
L
Chaac
10,444
746
17
1
0
230,545
0
L
Medusa
11,665
833
51
4
0
244,737
0
L
Artemis
10,372
741
42
3
0
226,719
0
W
Cliodhna
12,314
880
54
4
0
294,623
0
W
Kumbhakarna
10,179
727
24
2
0
248,039
0
W
Danzaburou
12,122
866
56
4
0
253,141
0
W
Khepri
10,869
776
13
1
0
261,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role