Player Matchup

Kumbhakarna
Kumbhakarna
Dragoian
Kumbhakarna
Level 126
God Stats
13W - 6L
1,590 SR
Queue Stats
71W - 36L
1,489 Elo+
Party 1
Ra
Ra
FatherOfOz
Ra
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Lancelot
Lancelot
LMELucien
Lancelot
Level 130
God Stats
5W - 2L
1,519 SR
Queue Stats
83W - 52L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
TheP4leRider4
Kukulkan
Level 155
God Stats
0W - 4L
1,290 SR
Queue Stats
142W - 158L
1,487 Elo+
Solo
Nike
Nike
hydron727
Nike
Level 108
God Stats
2W - 2L
1,742 SR
Queue Stats
56W - 41L
1,385 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,455 Elo+

VS

Team Averages
Level 136
1,511 SR
1,454 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alejandrow13
Chiron
Level 122
God Stats
2W - 0L
1,285 SR
Queue Stats
23W - 19L
1,428 Elo+
Solo
Sobek
Sobek
ElectroViking90
Sobek
Level 157
God Stats
2W - 0L
1,747 SR
Queue Stats
83W - 83L
1,421 Elo+
Solo
Tiamat
Tiamat
littlem0nk
Tiamat
Level 84
God Stats
3W - 1L
1,577 SR
Queue Stats
73W - 71L
1,472 Elo+
Solo
Nemesis
Nemesis
xoNemesis
Nemesis
Level 159
God Stats
96W - 73L
1,449 SR
Queue Stats
222W - 206L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dragoian
Kumbhakarna
14
0 / 1 / 0
7,697
770
2,157
10,246
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 6 / 0
7,406
741
3,200
9,627
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
LMELucien
Lancelot
13
0 / 2 / 0
7,172
717
4,347
8,932
4,933
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TheP4leRider4
Kukulkan
13
0 / 2 / 0
7,154
715
7,527
7,689
3,412
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
13
0 / 1 / 0
7,108
711
6,774
7,965
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 6
7,705
771
5,727
11,139
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
15
3 / 0 / 5
8,471
847
5,951
5,585
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 7
8,230
823
5,292
9,289
9,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
littlem0nk
Tiamat
15
1 / 0 / 8
8,288
829
11,497
3,176
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xoNemesis
Nemesis
15
5 / 0 / 4
8,895
890
10,813
8,448
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
12
12
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
6
4
W
Chiron
3
0
5
5.5
L
Kumbhakarna
Dragoian
Kumbhakarna
0
1
0
0
W
2
0
7
5.5
L
1
6
0
0.17
L
Lancelot
LMELucien
Lancelot
0
2
0
0
L
Kukulkan
TheP4leRider4
Kukulkan
0
2
0
0
L
Nike
0
1
0
0
W
Tiamat
littlem0nk
Tiamat
1
0
8
5
W
Nemesis
xoNemesis
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
39,280
44,459
Taken
37,637
29,072
Mitigated
29,613
6,548
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,727
1,842
1,248
3,259
11,139
11,312
27
4,648
6,047
1,736
13,733
W
Chiron
5,951
2,526
666
1,615
5,585
2,797
1,743
2,292
3,177
0
31,469
L
Kumbhakarna
Dragoian
Kumbhakarna
2,157
238
229
1,177
10,246
9,507
0
4,607
4,778
17,586
0
W
5,292
428
0
3,039
9,289
9,701
490
3,210
5,878
21,580
734
L
3,200
302
1,414
1,167
9,627
4,507
0
2,985
6,096
18,748
0
L
Lancelot
LMELucien
Lancelot
4,347
964
0
218
8,932
4,933
0
2,161
6,398
0
13,208
L
Kukulkan
TheP4leRider4
Kukulkan
7,527
703
0
1,100
7,689
3,412
0
3,063
3,826
20,614
545
L
Nike
6,774
434
0
1,243
7,965
6,713
0
2,323
5,033
0
15,532
W
Tiamat
littlem0nk
Tiamat
11,497
663
0
723
3,176
1,708
0
855
2,239
25,157
0
W
Nemesis
xoNemesis
Nemesis
10,813
3,797
0
2,421
8,448
4,095
610
1,423
6,684
0
28,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
41,589
168
Minions Killed
228
0
Camps Cleared
0
1,042,320
Distance Traveled
1,084,500
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,705
771
17
2
0
227,276
0
W
Chiron
8,471
847
70
7
0
198,005
0
L
Kumbhakarna
7,697
770
37
4
0
218,348
2
W
Sobek
8,230
823
44
4
0
196,907
0
L
Ra
7,406
741
31
3
0
192,699
1
L
Lancelot
7,172
717
28
3
0
228,334
1
L
Kukulkan
7,154
715
38
4
0
174,359
3
L
Nike
7,108
711
34
3
0
228,580
0
W
Tiamat
8,288
829
54
5
0
218,676
0
W
Nemesis
8,895
890
43
4
0
243,636
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role