Player Matchup

Sylvanus
Sylvanus
Gingerpal
Sylvanus
Level 138
God Stats
4W - 5L
1,742 SR
Queue Stats
132W - 104L
1,587 Elo+
Party 2
Rama
Rama
Harambes Enemy
Rama
Level 168
God Stats
3W - 1L
1,608 SR
Queue Stats
148W - 141L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
KroKuro
Ao Kuang
Level 145
God Stats
4W - 2L
1,566 SR
Queue Stats
33W - 34L
1,520 Elo+
Party 3
Thanatos
Thanatos
RogueSeal21
Thanatos
Level 119
God Stats
9W - 4L
1,614 SR
Queue Stats
45W - 35L
1,537 Elo+
Party 3
Ra
Ra
Storven
Ra
Level 136
God Stats
6W - 3L
1,930 SR
Queue Stats
196W - 152L
1,546 Elo+
Party 2
Team Averages
Level 141
1,692 SR
1,530 Elo+

VS

Team Averages
Level 117
1,513 SR
1,496 Elo+
Bellona
Bellona
Balsaklunch
Bellona
Level 87
God Stats
117W - 117L
1,547 SR
Queue Stats
322W - 317L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Chimichurri2112
Hun Batz
Level 155
God Stats
2W - 1L
1,728 SR
Queue Stats
172W - 156L
1,590 Elo+
Solo
Medusa
Medusa
Dark Genjii
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 193L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
LargeBiscuit83
Cthulhu
Level 107
God Stats
3W - 10L
1,279 SR
Queue Stats
72W - 94L
1,439 Elo+
Party 1
Nox
Nox
iEY RoSSe37
Nox
Level 107
God Stats
2W - 3L
1,510 SR
Queue Stats
204W - 223L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gingerpal
Sylvanus
10
0 / 4 / 0
5,118
465
3,793
9,376
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 1 / 1
5,568
506
4,593
7,480
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
KroKuro
Ao Kuang
13
3 / 1 / 0
7,619
693
6,228
11,760
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
RogueSeal21
Thanatos
12
2 / 0 / 1
6,389
581
2,838
8,416
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
7,129
648
3,844
4,893
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balsaklunch
Bellona
7
0 / 2 / 1
5,125
466
5,262
7,684
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
14
2 / 1 / 2
7,135
649
5,360
7,691
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
11
3 / 1 / 2
6,035
549
4,915
5,113
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 4
6,403
582
8,610
10,519
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 3 / 0
5,903
537
1,941
5,487
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
7
Kills
7
7
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Balsaklunch
Bellona
0
2
1
0.25
L
Hun Batz
2
1
2
3
L
Medusa
3
1
2
4
W
Sylvanus
Gingerpal
Sylvanus
0
4
0
0
W
0
1
1
0.5
W
Ao Kuang
KroKuro
Ao Kuang
3
1
0
3
L
1
0
4
3
W
Thanatos
RogueSeal21
Thanatos
2
0
1
2.5
W
2
1
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
26,088
41,925
Taken
36,494
17,948
Mitigated
22,471
20,598
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Balsaklunch
Bellona
5,262
1,761
0
2,652
7,684
5,442
0
4,727
2,957
0
30,909
L
Hun Batz
5,360
1,849
0
965
7,691
3,626
0
1,881
5,732
0
69,497
L
Medusa
4,915
1,995
0
1,118
5,113
1,725
0
1,071
4,042
0
48,652
W
Sylvanus
Gingerpal
Sylvanus
3,793
1,063
1,180
1,508
9,376
4,532
0
4,919
4,457
20,600
7,515
W
4,593
3,587
0
2,135
7,480
2,849
0
3,201
4,279
0
38,159
W
Ao Kuang
KroKuro
Ao Kuang
6,228
1,515
0
7,605
11,760
4,914
785
0
11,760
50,586
4,890
L
8,610
185
57
2,866
10,519
9,552
0
1,802
8,717
30,017
670
W
Thanatos
RogueSeal21
Thanatos
2,838
822
0
5,932
8,416
3,757
0
549
7,867
0
52,192
W
3,844
494
132
2,106
4,893
1,896
53
1,877
3,016
46,852
3,189
L
1,941
107
0
500
5,487
2,126
0
2,753
2,397
40,492
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
30,601
406
Minions Killed
367
0
Camps Cleared
0
1,115,374
Distance Traveled
1,099,257
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,125
466
49
4
0
129,106
0
L
Hun Batz
7,135
649
121
11
0
262,111
4
L
Medusa
6,035
549
103
9
0
237,372
0
W
Sylvanus
5,118
465
51
5
0
204,015
2
W
Rama
5,568
506
72
7
0
202,314
0
W
Ao Kuang
7,619
693
98
9
0
197,734
3
L
Cthulhu
6,403
582
31
3
0
249,596
0
W
Thanatos
6,389
581
82
7
0
266,773
0
W
Ra
7,129
648
103
9
0
244,538
5
L
Nox
5,903
537
63
6
0
221,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role