Player Matchup

Amaterasu
Amaterasu
BarryBroderick
Amaterasu
Level 159
God Stats
0W - 6L
1,500 SR
Queue Stats
175W - 153L
1,549 Elo+
Party 1
Bacchus
Bacchus
IOnceBitAHorse
Bacchus
Level 47
God Stats
2W - 3L
1,424 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Nox
Nox
SteamPowered85
Nox
Level 25
God Stats
0W - 2L
1,166 SR
Queue Stats
61W - 57L
1,547 Elo+
Party 1
Fenrir
Fenrir
TilesAK
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
shuherrr
Danzaburou
Level 127
God Stats
14W - 9L
1,855 SR
Queue Stats
254W - 233L
1,503 Elo+
Solo
Team Averages
Level 91
1,489 SR
1,544 Elo+

VS

Team Averages
Level 82
1,552 SR
1,547 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bloodsky98
Bacchus
Level 104
God Stats
13W - 15L
1,661 SR
Queue Stats
75W - 73L
1,543 Elo+
Party 2
Nike
Nike
Pharapoh
Nike
Level 120
God Stats
8W - 7L
1,715 SR
Queue Stats
129W - 128L
1,530 Elo+
Party 2
Rama
Rama
PunPonMeowMeow
Rama
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
SwitchedUp
Kukulkan
Level 64
God Stats
8W - 10L
1,381 SR
Queue Stats
107W - 109L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarryBroderick
Amaterasu
12
0 / 0 / 0
6,738
613
3,983
10,684
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 3 / 1
5,851
532
3,631
9,312
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 2
6,037
549
2,984
6,914
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
TilesAK
Fenrir
10
2 / 2 / 1
5,575
507
4,449
10,727
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
shuherrr
Danzaburou
9
0 / 5 / 1
5,300
482
1,634
8,173
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 2 / 2
5,999
545
2,891
9,813
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Bloodsky98
Bacchus
11
1 / 0 / 9
6,791
617
5,107
7,953
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
11
0 / 0 / 0
6,485
590
6,280
7,906
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 0 / 1
7,677
698
4,583
5,622
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SwitchedUp
Kukulkan
13
7 / 1 / 1
7,600
691
11,590
3,769
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
12
13
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
2
2
1
L
Amaterasu
BarryBroderick
Amaterasu
0
0
0
0
W
Bacchus
Bloodsky98
Bacchus
1
0
9
5.5
L
1
3
1
0.5
W
Nike
0
0
0
0
W
3
0
1
3.5
L
0
3
2
0.33
W
Kukulkan
SwitchedUp
Kukulkan
7
1
1
7.5
L
Fenrir
TilesAK
Fenrir
2
2
1
1.25
L
Danzaburou
shuherrr
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
30,451
45,810
Taken
35,063
26,213
Mitigated
18,057
12,873
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,891
275
0
4,843
9,813
3,697
0
790
9,023
0
44,680
L
Amaterasu
BarryBroderick
Amaterasu
3,983
1,570
0
4,197
10,684
8,010
0
120
9,888
0
51,903
W
Bacchus
Bloodsky98
Bacchus
5,107
689
0
2,688
7,953
6,221
227
3,804
4,149
16,911
2,486
L
3,631
700
0
1,574
9,312
7,960
0
5,949
3,363
12,487
0
W
Nike
6,280
1,257
0
2,820
7,906
4,303
0
0
7,906
0
50,702
W
4,583
3,695
0
3,881
5,622
2,285
118
642
4,980
0
62,727
L
2,984
437
0
1,233
6,914
3,130
0
3,672
3,242
41,021
1,262
W
Kukulkan
SwitchedUp
Kukulkan
11,590
774
0
716
3,769
1,551
315
1,372
2,397
54,029
2,147
L
Fenrir
TilesAK
Fenrir
4,449
1,763
0
4,415
10,727
4,190
0
4,754
5,973
0
38,142
L
Danzaburou
shuherrr
Danzaburou
1,634
561
0
1,454
8,173
2,923
0
1,657
6,516
0
29,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
34,552
339
Minions Killed
408
0
Camps Cleared
0
1,134,521
Distance Traveled
1,169,853
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,999
545
75
7
0
249,059
0
L
Amaterasu
6,738
613
114
10
0
231,004
2
W
Bacchus
6,791
617
30
3
0
254,808
5
L
Bacchus
5,851
532
16
1
0
231,793
2
W
Nike
6,485
590
86
8
0
242,898
2
W
Rama
7,677
698
113
10
0
212,200
1
L
Nox
6,037
549
89
8
0
207,594
0
W
Kukulkan
7,600
691
104
9
0
210,888
1
L
Fenrir
5,575
507
58
5
0
257,481
0
L
Danzaburou
5,300
482
62
6
0
206,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role