Player Matchup

Discordia
Discordia
FilhoDeOxum
Discordia
Level 113
God Stats
8W - 7L
1,500 SR
Queue Stats
169W - 172L
1,660 Elo+
Solo
Ares
Ares
LORD BONES3649
Ares
Level 105
God Stats
9W - 11L
1,421 SR
Queue Stats
261W - 265L
1,477 Elo+
Solo
Nut
Nut
MrTheDude
Nut
Level 143
God Stats
1W - 1L
1,531 SR
Queue Stats
5W - 5L
1,276 Elo+
Solo
Anubis
Anubis
Nishova
Anubis
Level 148
God Stats
39W - 33L
1,605 SR
Queue Stats
244W - 274L
1,519 Elo+
Solo
Thanatos
Thanatos
Oshino Ougi7693
Thanatos
Level 146
God Stats
10W - 23L
1,144 SR
Queue Stats
1,314W - 1,438L
1,479 Elo+
Solo
Team Averages
Level 131
1,440 SR
1,482 Elo+

VS

Team Averages
Level 112
1,553 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Anubis-The-Red
Nu Wa
Level 171
God Stats
342W - 338L
1,560 SR
Queue Stats
345W - 348L
1,515 Elo+
Solo
Izanami
Izanami
Kaptain Kau
Izanami
Level 62
God Stats
1W - 1L
1,693 SR
Queue Stats
7W - 15L
1,585 Elo+
Solo
Jormungandr
Jormungandr
shotty2toxic
Jormungandr
Level 67
God Stats
1W - 1L
1,511 SR
Queue Stats
23W - 16L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FilhoDeOxum
Discordia
14
5 / 1 / 7
8,710
1,244
6,211
3,419
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 5
8,460
1,209
3,442
6,969
5,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 7
8,557
1,222
11,741
7,201
2,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nishova
Anubis
14
0 / 0 / 12
7,896
1,128
5,135
3,817
2,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
2 / 0 / 6
7,460
1,066
5,078
2,703
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

337

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 0 / 0
8,066
1,152
3,119
2,234
1,099
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
 
Kali
12
0 / 1 / 1
6,645
949
716
3,695
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,527
1,075
6,501
4,626
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kaptain Kau
Izanami
13
0 / 6 / 2
7,396
1,057
3,999
12,356
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
shotty2toxic
Jormungandr
12
0 / 6 / 0
7,151
1,022
3,780
12,384
9,426
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
15
Kills
3
3
Deaths
15
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
0
0
3
L
Kali
 
Kali
0
1
1
0.5
L
0
2
2
0.5
W
Discordia
FilhoDeOxum
Discordia
5
1
7
8.5
L
Izanami
Kaptain Kau
Izanami
0
6
2
0.17
W
3
1
5
5.5
W
5
1
7
8.5
W
Anubis
Nishova
Anubis
0
0
12
6
W
Thanatos
2
0
6
5
L
Jormungandr
shotty2toxic
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
18,115
24,109
Taken
35,295
13,070
Mitigated
18,084
4,805
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,119
399
0
0
2,234
1,099
0
1,067
1,167
0
7,954
L
Kali
 
Kali
716
210
0
348
3,695
1,368
0
1,864
1,831
0
2,195
L
6,501
3,633
19
644
4,626
1,619
0
2,341
2,285
32,594
0
W
Discordia
FilhoDeOxum
Discordia
6,211
484
0
0
3,419
1,249
0
1,502
1,917
26,284
0
L
Izanami
Kaptain Kau
Izanami
3,999
2,634
0
679
12,356
4,572
0
4,927
7,429
0
12,561
W
3,442
128
0
341
6,969
5,230
0
2,472
2,925
12,392
3,725
W
11,741
8,842
0
2,187
7,201
2,667
0
2,357
3,758
0
26,480
W
Anubis
Nishova
Anubis
5,135
168
0
100
3,817
2,869
0
2,592
1,225
22,842
0
W
Thanatos
5,078
385
0
2,177
2,703
1,055
0
1,358
1,345
0
15,121
L
Jormungandr
shotty2toxic
Jormungandr
3,780
1,021
0
451
12,384
9,426
0
3,524
8,860
18,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
36,785
168
Minions Killed
141
9
Camps Cleared
3
655,067
Distance Traveled
598,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,066
1,152
9
1
1
124,237
0
L
Kali
6,645
949
2
0
0
81,041
0
L
Nu Wa
7,527
1,075
55
8
0
134,396
1
W
Discordia
8,710
1,244
43
6
1
128,818
0
L
Izanami
7,396
1,057
17
2
1
123,074
0
W
Ares
8,460
1,209
26
4
4
124,153
0
W
Nut
8,557
1,222
28
4
3
140,266
0
W
Anubis
7,896
1,128
51
7
0
122,359
0
W
Thanatos
7,460
1,066
20
3
1
139,471
0
L
Jormungandr
7,151
1,022
58
8
1
135,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role