Player Matchup

Gilgamesh
Gilgamesh
DraZzAy
Gilgamesh
Level 35
God Stats
29W - 12L
1,738 SR
Queue Stats
52W - 21L
1,621 Elo+
Party 2
Charybdis
Charybdis
DraiZzaY
Charybdis
Level 20
God Stats
6W - 1L
1,732 SR
Queue Stats
26W - 5L
1,780 Elo+
Party 2
Bacchus
Bacchus
P100 Looper
Bacchus
Level 14
God Stats
6W - 0L
1,824 SR
Queue Stats
33W - 8L
1,781 Elo+
Party 2
Mercury
Mercury
Real_JokerTTV
Mercury
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 53L
1,500 Elo+
Solo
Agni
Agni
TobeyMahomes
Agni
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
26W - 9L
1,568 Elo+
Party 2
Team Averages
Level 23
1,703 SR
1,650 Elo+

VS

Team Averages
Level 24
1,425 SR
1,099 Elo+
Thanatos
Thanatos
FuriousCloud324
Thanatos
Level 24
God Stats
1W - 11L
1,231 SR
Queue Stats
10W - 30L
1,108 Elo+
Solo
Merlin
Merlin
Mesoris
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,086 Elo+
Party 1
Nike
Nike
blairmuglerz
Nike
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,046 Elo+
Party 1
Skadi
Skadi
ju-haknyeon
Skadi
Level 20
God Stats
0W - 3L
1,394 SR
Queue Stats
8W - 30L
1,086 Elo+
Party 1
Da Ji
Da Ji
khaleesin-
Da Ji
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 20L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DraZzAy
Gilgamesh
15
11 / 1 / 5
9,444
944
10,398
8,136
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
DraiZzaY
Charybdis
17
4 / 1 / 10
9,652
965
4,440
5,801
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
P100 Looper
Bacchus
15
6 / 0 / 21
9,354
935
11,314
8,359
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
15
2 / 4 / 10
8,721
872
4,925
9,723
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
11 / 0 / 16
10,232
1,023
20,854
5,520
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 8 / 0
7,082
708
1,763
10,899
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Mesoris
Merlin
14
2 / 5 / 1
7,941
794
6,463
9,317
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 3
7,729
773
4,970
12,652
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 3
7,242
724
5,593
13,872
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
2 / 8 / 2
7,394
739
3,747
11,050
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
34
Kills
6
6
Deaths
34
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DraZzAy
Gilgamesh
11
1
5
13.5
W
Charybdis
DraiZzaY
Charybdis
4
1
10
9
L
Thanatos
1
8
0
0.13
L
Merlin
Mesoris
Merlin
2
5
1
0.5
W
Bacchus
P100 Looper
Bacchus
6
0
21
16.5
W
Mercury
2
4
10
1.75
W
11
0
16
19
L
1
5
3
0.5
L
0
8
3
0.19
L
Da Ji
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,931
Damage
22,536
37,539
Taken
57,790
27,038
Mitigated
30,634
6,869
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DraZzAy
Gilgamesh
10,398
2,928
0
978
8,136
7,245
0
1,334
6,501
0
14,822
W
Charybdis
DraiZzaY
Charybdis
4,440
2,215
0
1,056
5,801
2,691
3,766
2,139
3,662
0
33,239
L
Thanatos
1,763
669
0
1,117
10,899
4,931
231
5,500
5,046
0
7,950
L
Merlin
Mesoris
Merlin
6,463
743
0
250
9,317
4,008
0
6,085
3,111
21,712
0
W
Bacchus
P100 Looper
Bacchus
11,314
1,069
0
3,188
8,359
10,901
144
1,115
7,138
14,491
0
W
Mercury
4,925
2,038
0
254
9,723
3,937
609
408
9,234
0
24,399
W
20,854
1,733
0
1,393
5,520
2,264
578
1,467
3,980
37,148
0
L
4,970
807
0
639
12,652
11,020
348
5,624
6,193
0
15,415
L
5,593
1,284
0
592
13,872
5,343
0
6,962
6,468
0
14,915
L
Da Ji
3,747
1,286
0
0
11,050
5,332
0
6,861
3,892
0
6,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
37,388
175
Minions Killed
118
0
Camps Cleared
0
1,128,593
Distance Traveled
854,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,444
944
14
1
0
225,896
0
W
Charybdis
9,652
965
75
8
0
184,594
0
L
Thanatos
7,082
708
11
1
0
172,703
0
L
Merlin
7,941
794
38
4
0
176,195
0
W
Bacchus
9,354
935
4
0
0
226,421
0
W
Mercury
8,721
872
43
4
0
256,130
0
W
Agni
10,232
1,023
39
4
0
235,552
0
L
Nike
7,729
773
33
3
0
197,781
0
L
Skadi
7,242
724
27
3
0
164,787
0
L
Da Ji
7,394
739
9
1
0
142,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role