Player Matchup

Thanatos
Thanatos
Biggy_BlackLight
Thanatos
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
19W - 12L
1,697 Elo+
Solo
Shiva
Shiva
BioShawk
Shiva
Level 83
God Stats
16W - 6L
1,413 SR
Queue Stats
75W - 64L
1,521 Elo+
Solo
Medusa
Medusa
JonnyKillSaw
Medusa
Level 117
God Stats
2W - 1L
1,244 SR
Queue Stats
52W - 51L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
PrestigiousPira
Baba Yaga
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
494W - 452L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
ShiftDevious
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,650 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,558 Elo+

VS

Team Averages
Level 117
1,533 SR
1,552 Elo+
Nut
Nut
 
Nut
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 142
God Stats
160W - 135L
1,547 SR
Queue Stats
310W - 321L
1,482 Elo+
Solo
Serqet
Serqet
WIN DAILY8547
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,556 Elo+
Solo
Freya
Freya
bawlos
Freya
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 39L
1,736 Elo+
Solo
Gilgamesh
Gilgamesh
nacho_233
Gilgamesh
Level 124
God Stats
4W - 4L
1,619 SR
Queue Stats
111W - 110L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,883
647
392
6,060
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
BioShawk
Shiva
8
0 / 0 / 0
3,945
658
1,752
3,634
2,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
6
0 / 0 / 0
3,538
590
1,722
3,810
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Baba Yaga
PrestigiousPira
Baba Yaga
8
0 / 0 / 0
4,379
730
649
2,146
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
ShiftDevious
Baron Samedi
7
0 / 1 / 0
3,964
661
2,022
4,698
2,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 0 / 1
4,233
706
2,230
3,959
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Lavazutch
Zhong Kui
9
0 / 0 / 0
4,364
727
962
3,541
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

1
0 / 0 / 0
2,724
454
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
bawlos
Freya
7
1 / 0 / 0
3,976
663
3,661
4,368
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
nacho_233
Gilgamesh
8
0 / 0 / 0
4,472
745
1,027
4,917
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
1
0.5
W
0
0
0
0
W
Shiva
BioShawk
Shiva
0
0
0
0
W
Medusa
0
0
0
0
L
Zhong Kui
Lavazutch
Zhong Kui
0
0
0
0
W
Baba Yaga
PrestigiousPira
Baba Yaga
0
0
0
0
W
Baron Samedi
ShiftDevious
Baron Samedi
0
1
0
0
L
0
0
0
0
L
Freya
bawlos
Freya
1
0
0
1
L
Gilgamesh
nacho_233
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,537
Damage
7,880
20,348
Taken
16,785
9,234
Mitigated
7,956
9,571
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,230
1,115
0
1,829
3,959
1,617
0
881
3,078
0
14,619
W
392
249
0
4,316
6,060
2,362
0
874
5,186
0
29,110
W
Shiva
BioShawk
Shiva
1,752
428
0
1,204
3,634
2,275
0
0
3,634
0
20,116
W
Medusa
1,722
500
0
1,202
3,810
1,140
0
1,431
2,115
0
19,463
L
Zhong Kui
Lavazutch
Zhong Kui
962
0
0
1,857
3,541
2,388
0
643
2,892
26,974
1,112
W
Baba Yaga
PrestigiousPira
Baba Yaga
649
104
0
815
2,146
644
0
76
2,070
26,046
1,597
W
Baron Samedi
ShiftDevious
Baron Samedi
2,022
514
136
1,898
4,698
2,813
0
1,650
2,732
14,413
773
L
0
0
0
0
0
0
0
0
0
0
0
L
Freya
bawlos
Freya
3,661
1,176
0
2,372
4,368
1,382
0
1,093
3,275
16,908
0
L
Gilgamesh
nacho_233
Gilgamesh
1,027
119
0
973
4,917
2,569
0
0
4,586
0
27,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,709
Gold Earned
19,769
193
Minions Killed
173
0
Camps Cleared
0
640,916
Distance Traveled
516,468
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,233
706
23
4
0
129,860
1
W
Thanatos
3,883
647
60
10
0
154,258
0
W
Shiva
3,945
658
34
6
0
126,513
0
W
Medusa
3,538
590
31
5
0
121,827
0
L
Zhong Kui
4,364
727
63
11
0
128,098
1
W
Baba Yaga
4,379
730
46
8
0
121,296
0
W
Baron Samedi
3,964
661
22
4
0
117,022
1
L
Serqet
2,724
454
0
0
0
6,436
0
L
Freya
3,976
663
39
7
0
123,819
1
L
Gilgamesh
4,472
745
48
8
0
128,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role