Player Matchup

Chaac
Chaac
HRCensorsSpeech
Chaac
Level 42
God Stats
4W - 6L
1,086 SR
Queue Stats
44W - 40L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MomoFromTwice
Tsukuyomi
Level 148
God Stats
1W - 0L
1,700 SR
Queue Stats
25W - 18L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Neatofrito
Hou Yi
Level 143
God Stats
4W - 1L
1,623 SR
Queue Stats
117W - 121L
1,496 Elo+
Party 1
Sol
Sol
schway_mehns
Sol
Level 57
God Stats
2W - 3L
1,184 SR
Queue Stats
142W - 124L
1,484 Elo+
Solo
Sobek
Sobek
thaine78
Sobek
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,646 Elo+
Solo
Team Averages
Level 86
1,418 SR
1,520 Elo+

VS

Team Averages
Level 157
1,630 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fernetrix
Sylvanus
Level 156
God Stats
1W - 1L
1,721 SR
Queue Stats
32W - 27L
1,573 Elo+
Solo
Artemis
Artemis
Taco20
Artemis
Level 167
God Stats
6W - 4L
1,930 SR
Queue Stats
264W - 238L
1,713 Elo+
Party 2
Anubis
Anubis
mikey24shi
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,053
575
9,410
15,785
17,109
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
MomoFromTwice
Tsukuyomi
15
6 / 1 / 5
8,792
628
9,741
14,103
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
Neatofrito
Hou Yi
15
3 / 0 / 3
8,698
621
7,607
8,247
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 5
9,026
645
11,166
8,538
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
thaine78
Sobek
13
1 / 0 / 6
7,572
541
8,302
16,351
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 0
7,561
540
9,394
13,879
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
 
Hercules
12
0 / 4 / 1
6,919
494
8,348
15,966
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Fernetrix
Sylvanus
11
0 / 1 / 1
6,421
459
10,471
14,959
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Taco20
Artemis
12
0 / 4 / 0
6,924
495
6,966
10,314
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
mikey24shi
Anubis
12
0 / 5 / 0
6,973
498
3,917
10,441
5,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
0
1
L
Hercules
 
Hercules
0
4
1
0.13
L
Sylvanus
Fernetrix
Sylvanus
0
1
1
0.5
W
3
2
3
2.25
W
Tsukuyomi
MomoFromTwice
Tsukuyomi
6
1
5
8.5
W
Hou Yi
Neatofrito
Hou Yi
3
0
3
4.5
L
Artemis
Taco20
Artemis
0
4
0
0
L
Anubis
mikey24shi
Anubis
0
5
0
0
W
4
0
5
6.5
W
Sobek
thaine78
Sobek
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
39,096
63,024
Taken
65,559
43,756
Mitigated
47,343
26,954
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,394
1,942
0
5,894
13,879
6,628
0
4,448
9,338
0
69,414
L
Hercules
 
Hercules
8,348
2,261
0
5,897
15,966
17,502
0
2,652
12,368
0
43,684
L
Sylvanus
Fernetrix
Sylvanus
10,471
3,112
1,632
5,036
14,959
13,224
0
5,066
9,844
35,855
13,576
W
9,410
1,643
420
4,256
15,785
17,109
80
467
14,307
0
48,472
W
Tsukuyomi
MomoFromTwice
Tsukuyomi
9,741
2,748
0
6,329
14,103
5,293
57
3,415
10,640
0
67,279
W
Hou Yi
Neatofrito
Hou Yi
7,607
3,587
0
3,370
8,247
3,689
1,070
1,867
6,380
0
81,371
L
Artemis
Taco20
Artemis
6,966
2,558
0
2,155
10,314
4,847
0
1,235
9,030
0
50,570
L
Anubis
mikey24shi
Anubis
3,917
102
0
3,357
10,441
5,142
0
5,619
4,822
51,459
1,468
W
11,166
4,022
0
5,443
8,538
2,822
1,068
3,910
4,628
64,446
7,309
W
Sobek
thaine78
Sobek
8,302
1,430
0
7,136
16,351
14,843
0
3,981
12,229
24,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
34,798
438
Minions Killed
426
0
Camps Cleared
0
1,494,221
Distance Traveled
1,351,648
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,561
540
111
8
0
311,751
0
L
Hercules
6,919
494
74
5
0
257,536
0
L
Sylvanus
6,421
459
51
4
0
260,751
4
W
Chaac
8,053
575
60
4
0
306,709
0
W
Tsukuyomi
8,792
628
99
7
0
347,023
1
W
Hou Yi
8,698
621
138
10
0
262,231
2
L
Artemis
6,924
495
92
7
0
247,356
0
L
Anubis
6,973
498
98
7
0
274,254
2
W
Sol
9,026
645
119
9
0
270,847
3
W
Sobek
7,572
541
22
2
0
307,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role