Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold I
סוופאיקס
Odin
Gold I
Level 146
God Stats
2W - 0L
1,899 SR
Queue Stats
14W - 0L
1,879 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,633 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,552 SR
1,754 MMR
Chaac
Chaac
Platinum V
Ferhanoo
Chaac
Platinum V
Level 116
God Stats
5W - 6L
1,573 SR
Queue Stats
155W - 154L
1,819 MMR
Party 1
Ganesha
Ganesha
Gold I
GOTTSAVIOR
Ganesha
Gold I
Level 226
God Stats
2W - 4L
1,401 SR
Queue Stats
300W - 313L
1,679 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Pestilence012
Xbalanque
Gold II
Level 98
God Stats
4W - 4L
1,681 SR
Queue Stats
74W - 72L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 0 / 3
10,329
861
17,168
11,676
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
 
King Arthur
13
1 / 1 / 6
9,037
753
8,660
10,473
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 8
9,648
804
7,312
10,539
11,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonAnhurCerberusThothAchilles

VS

Bans
KuzenboAtlasPersephoneAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferhanoo
Chaac
12
0 / 2 / 1
7,612
634
6,187
12,560
11,638
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
GOTTSAVIOR
Ganesha
11
0 / 6 / 0
7,072
589
6,413
14,703
12,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Pestilence012
Xbalanque
13
0 / 2 / 0
7,784
649
9,010
10,646
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
0
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
3
8.5
W
King Arthur
 
King Arthur
1
1
6
4
L
Chaac
Ferhanoo
Chaac
0
2
1
0.25
L
Ganesha
GOTTSAVIOR
Ganesha
0
6
0
0
L
Xbalanque
Pestilence012
Xbalanque
0
2
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
21,610
32,688
Taken
37,909
27,930
Mitigated
28,644
12,705
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,168
2,948
260
6,815
11,676
5,735
858
2,863
8,425
62,169
0
W
King Arthur
 
King Arthur
8,660
869
0
2,515
10,473
11,073
393
1,003
9,346
4,535
37,431
L
Chaac
Ferhanoo
Chaac
6,187
631
0
2,068
12,560
11,638
0
6,767
5,654
0
21,059
L
Ganesha
GOTTSAVIOR
Ganesha
6,413
416
0
520
14,703
12,155
0
7,845
6,688
20,898
0
L
Xbalanque
Pestilence012
Xbalanque
9,010
4,438
0
2,624
10,646
4,851
0
4,504
6,074
0
35,825
W
7,312
855
0
3,115
10,539
11,122
896
2,646
7,808
1,590
40,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
22,468
183
Minions Killed
129
0
Camps Cleared
0
734,714
Distance Traveled
669,713
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,329
861
88
7
0
214,876
0
W
King Arthur
9,037
753
44
4
0
274,985
0
L
Chaac
7,612
634
46
4
0
236,710
4
L
Ganesha
7,072
589
1
0
0
208,642
0
L
Xbalanque
7,784
649
82
7
0
224,361
0
W
Odin
9,648
804
51
4
0
244,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role