Player Matchup

Medusa
Medusa
Silver III
Burn_Herbs_420
Medusa
Silver III
Level 94
God Stats
6W - 8L
1,367 SR
Queue Stats
510W - 818L
736 MMR
Solo
Sylvanus
Sylvanus
Silver V
YaDadJoe
Sylvanus
Silver V
Level 129
God Stats
7W - 2L
1,198 SR
Queue Stats
242W - 411L
652 MMR
Solo
King Arthur
King Arthur
Bronze III
z3Rotag
King Arthur
Bronze III
Level 69
God Stats
2W - 2L
1,461 SR
Queue Stats
25W - 43L
827 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,342 SR
739 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,318 SR
564 MMR
Janus
Janus
Silver III
Magistabro2
Janus
Silver III
Level 74
God Stats
0W - 7L
1,171 SR
Queue Stats
19W - 27L
979 MMR
Solo
Ares
Ares
Bronze V
TRUEDOSES
Ares
Bronze V
Level 52
God Stats
29W - 68L
1,686 SR
Queue Stats
65W - 214L
105 MMR
Party 1
Loki
Loki
Bronze V
hazeymazecave69
Loki
Bronze V
Level 61
God Stats
3W - 28L
1,096 SR
Queue Stats
18W - 90L
608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
11,552
770
17,345
11,925
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
YaDadJoe
Sylvanus
16
4 / 0 / 4
10,980
732
9,361
20,311
16,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

King Arthur
z3Rotag
King Arthur
16
2 / 0 / 5
10,362
691
10,466
14,367
16,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesThothHeraBake KujiraBacchus

VS

Bans
HachimanKuzenboDiscordiaAnubisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,489
566
13,207
9,212
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ares
14
0 / 3 / 0
8,589
573
6,775
17,562
20,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 3 / 0
9,043
603
5,706
19,332
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
4
0
0
L
Ares
0
3
0
0
W
Sylvanus
YaDadJoe
Sylvanus
4
0
4
6
L
0
3
0
0
W
King Arthur
z3Rotag
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
25,688
46,603
Taken
46,106
38,653
Mitigated
33,572
18,444
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,345
6,410
575
3,512
11,925
6,236
1,166
5,590
6,335
0
78,915
L
13,207
613
0
240
9,212
3,572
0
2,003
7,118
40,239
0
L
Ares
6,775
1,171
0
748
17,562
20,890
0
3,084
14,376
17,018
0
W
Sylvanus
YaDadJoe
Sylvanus
9,361
3,141
3,743
9,903
20,311
16,027
1,162
9,215
11,096
28,818
8,191
L
5,706
697
0
1,340
19,332
9,110
0
3,481
15,722
0
39,662
W
King Arthur
z3Rotag
King Arthur
10,466
1,419
0
711
14,367
16,390
65
5,278
9,089
0
33,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
26,121
200
Minions Killed
139
0
Camps Cleared
0
835,696
Distance Traveled
738,387
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,552
770
100
7
0
275,649
0
L
Janus
8,489
566
52
3
0
184,817
0
L
Ares
8,589
573
15
1
0
249,486
0
W
Sylvanus
10,980
732
62
4
0
239,744
0
L
Loki
9,043
603
72
5
0
304,084
2
W
King Arthur
10,362
691
38
3
0
320,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role