Player Matchup

Ares
Ares
B0NExHEAD
Ares
Level 105
God Stats
7W - 11L
1,363 SR
Queue Stats
205W - 218L
1,408 Elo+
Party 1
Bakasura
Bakasura
Gankmynuts
Bakasura
Level 27
God Stats
6W - 4L
1,366 SR
Queue Stats
77W - 90L
1,388 Elo+
Party 1
Chernobog
Chernobog
Timmy818
Chernobog
Level 29
God Stats
1W - 2L
1,263 SR
Queue Stats
146W - 195L
1,364 Elo+
Party 1
Team Averages
Level 54
1,331 SR
1,387 Elo+

VS

Team Averages
Level 62
1,723 SR
1,316 Elo+
Baron Samedi
Baron Samedi
Blackberry00811
Baron Samedi
Level 41
God Stats
0W - 1L
1,752 SR
Queue Stats
11W - 28L
1,216 Elo+
Party 2
Jing Wei
Jing Wei
Peacemaker22617
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 129L
1,358 Elo+
Party 2
Nut
Nut
XavierL2012
Nut
Level 90
God Stats
3W - 1L
1,916 SR
Queue Stats
42W - 54L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 3 / 10
11,432
715
16,038
21,038
24,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Gankmynuts
Bakasura
18
12 / 5 / 2
13,544
847
12,748
18,079
11,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Timmy818
Chernobog
16
1 / 4 / 4
10,862
679
9,162
12,900
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackberry00811
Baron Samedi
16
5 / 4 / 5
11,393
712
8,728
12,572
7,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
2 / 4 / 7
10,954
685
9,713
16,631
7,532
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 6
12,387
774
17,980
15,277
7,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
14
Kills
12
12
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
1
3
10
2
L
Baron Samedi
Blackberry00811
Baron Samedi
5
4
5
1.88
W
Bakasura
Gankmynuts
Bakasura
12
5
2
2.6
L
Jing Wei
2
4
7
1.38
W
Chernobog
Timmy818
Chernobog
1
4
4
0.75
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
36,421
52,017
Taken
44,480
42,053
Mitigated
22,272
9,376
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
16,038
2,004
36
3,578
21,038
24,124
355
3,464
17,549
43,319
5,370
L
Baron Samedi
Blackberry00811
Baron Samedi
8,728
361
764
1,370
12,572
7,200
35
3,625
8,732
35,590
0
W
Bakasura
Gankmynuts
Bakasura
12,748
8,325
0
3,349
18,079
11,764
18
3,808
14,271
0
36,598
L
Jing Wei
9,713
6,886
0
2,510
16,631
7,532
835
5,866
10,705
0
39,428
W
Chernobog
Timmy818
Chernobog
9,162
4,105
0
2,413
12,900
6,165
2,113
1,575
11,302
0
48,702
L
17,980
10,037
213
2,481
15,277
7,540
867
4,847
10,330
0
64,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
34,734
188
Minions Killed
195
0
Camps Cleared
0
801,516
Distance Traveled
735,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,432
715
48
3
0
272,076
0
L
Baron Samedi
11,393
712
37
2
0
264,188
0
W
Bakasura
13,544
847
71
4
0
280,687
0
L
Jing Wei
10,954
685
55
3
0
263,795
0
W
Chernobog
10,862
679
69
4
0
248,753
0
L
Nut
12,387
774
103
6
0
207,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role