Player Matchup

Sol
Sol
Domînator
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Yemoja
Yemoja
Sku5h
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Thanatos
Thanatos
SpadeCRS
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
Tinkiwinki69
Danzaburou
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Mulan
Mulan
xOlafOlafsonsx17
Mulan
Level 29
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Team Averages
Level 84
1,455 SR
1,157 Elo+

VS

Team Averages
Level 62
1,392 SR
1,476 Elo+
Janus
Janus
Destrow
Janus
Level 39
God Stats
2W - 5L
1,261 SR
Queue Stats
152W - 118L
1,556 Elo+
Party 1
Loki
Loki
Hawafisek
Loki
Level 38
God Stats
2W - 10L
1,183 SR
Queue Stats
101W - 112L
1,318 Elo+
Solo
Geb
Geb
KASA1234KRK
Geb
Level 45
God Stats
8W - 8L
1,526 SR
Queue Stats
18W - 19L
1,442 Elo+
Solo
Hachiman
Hachiman
Lil 1bxy
Hachiman
Level 58
God Stats
3W - 4L
1,491 SR
Queue Stats
64W - 61L
1,502 Elo+
Solo
Set
Set
pitsS
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 156L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,095
578
7,304
6,660
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Sku5h
Yemoja
10
0 / 0 / 4
6,832
488
2,918
7,876
5,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
SpadeCRS
Thanatos
13
5 / 2 / 2
7,784
556
7,762
14,085
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tinkiwinki69
Danzaburou
11
2 / 1 / 1
6,753
482
7,305
12,062
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,871
562
8,905
13,272
9,386
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Destrow
Janus
10
0 / 5 / 1
6,144
439
4,833
7,817
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
2 / 0 / 1
7,272
519
2,773
9,693
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 0 / 0
6,431
459
5,793
8,568
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Lil 1bxy
Hachiman
11
0 / 4 / 0
5,929
424
7,754
8,904
2,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
pitsS
Set
14
2 / 3 / 1
8,227
588
9,500
15,119
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Destrow
Janus
0
5
1
0.1
W
3
0
2
4
L
Loki
2
0
1
2.5
L
1
0
0
1
L
Hachiman
Lil 1bxy
Hachiman
0
4
0
0
W
Yemoja
Sku5h
Yemoja
0
0
4
2
W
Thanatos
SpadeCRS
Thanatos
5
2
2
3
W
Danzaburou
Tinkiwinki69
Danzaburou
2
1
1
2.5
L
Set
pitsS
Set
2
3
1
0.83
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
30,653
53,955
Taken
50,101
28,052
Mitigated
28,607
25,189
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Destrow
Janus
4,833
304
0
890
7,817
2,921
0
5,016
2,801
29,058
1,147
W
7,304
2,687
0
4,157
6,660
2,238
1,232
2,215
4,123
55,868
4,166
L
Loki
2,773
353
0
5,383
9,693
3,874
0
2,009
7,684
0
59,370
L
5,793
252
227
3,839
8,568
6,406
0
2,106
6,462
21,200
665
L
Hachiman
Lil 1bxy
Hachiman
7,754
3,873
0
2,561
8,904
2,995
0
999
7,905
0
47,912
W
Yemoja
Sku5h
Yemoja
2,918
1,196
4,108
2,046
7,876
5,231
443
2,497
5,321
14,723
0
W
Thanatos
SpadeCRS
Thanatos
7,762
2,198
0
8,505
14,085
6,381
366
2,622
11,245
0
58,395
W
Danzaburou
Tinkiwinki69
Danzaburou
7,305
3,852
0
2,714
12,062
4,816
474
2,801
9,227
0
52,540
L
Set
pitsS
Set
9,500
3,685
0
6,368
15,119
12,411
0
0
15,119
0
66,041
W
8,905
1,423
0
3,659
13,272
9,386
0
0
12,486
0
53,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
34,003
358
Minions Killed
367
0
Camps Cleared
0
1,332,720
Distance Traveled
1,390,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,144
439
65
5
0
254,695
0
W
Sol
8,095
578
93
7
0
257,610
0
L
Loki
7,272
519
99
7
0
326,632
0
L
Geb
6,431
459
14
1
0
293,749
2
L
Hachiman
5,929
424
81
6
0
252,127
0
W
Yemoja
6,832
488
22
2
0
264,240
0
W
Thanatos
7,784
556
82
6
0
325,968
0
W
Danzaburou
6,753
482
73
5
0
249,432
0
L
Set
8,227
588
108
8
0
262,976
0
W
Mulan
7,871
562
88
6
0
235,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role