Player Matchup

Discordia
Discordia
EHyungNim
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
hdna33
Chaac
Level 100
God Stats
1W - 0L
1,236 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Arachne
Arachne
trXpXhXuse1
Arachne
Level 53
God Stats
18W - 10L
1,513 SR
Queue Stats
174W - 177L
1,539 Elo+
Solo
Team Averages
Level 59
1,416 SR
1,441 Elo+

VS

Team Averages
Level 103
1,614 SR
1,314 Elo+
Danzaburou
Danzaburou
Chief_slap_aoh96
Danzaburou
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 2
Discordia
Discordia
Dad riz12
Discordia
Level 102
God Stats
1W - 2L
1,841 SR
Queue Stats
148W - 155L
1,531 Elo+
Solo
Bellona
Bellona
The_RealNick_
Bellona
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 21L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EHyungNim
Discordia
15
0 / 0 / 6
9,184
706
10,305
3,101
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
hdna33
Chaac
15
1 / 2 / 5
9,206
708
7,270
10,463
10,071
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
trXpXhXuse1
Arachne
16
6 / 2 / 1
10,740
826
8,089
13,808
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chief_slap_aoh96
Danzaburou
14
1 / 3 / 1
9,028
694
8,253
10,723
4,893
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Dad riz12
Discordia
8
0 / 3 / 1
7,204
554
1,964
2,950
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
16
3 / 1 / 1
9,374
721
10,121
15,700
22,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
4
4
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chief_slap_aoh96
Danzaburou
1
3
1
0.5
L
Discordia
Dad riz12
Discordia
0
3
1
0.17
W
Discordia
EHyungNim
Discordia
0
0
6
3
L
Bellona
3
1
1
3.5
W
Chaac
hdna33
Chaac
1
2
5
1.75
W
Arachne
trXpXhXuse1
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
20,338
27,372
Taken
29,373
19,269
Mitigated
27,994
9,839
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chief_slap_aoh96
Danzaburou
8,253
3,474
0
2,082
10,723
4,893
0
4,303
6,420
0
41,568
L
Discordia
Dad riz12
Discordia
1,964
203
0
0
2,950
950
0
430
2,517
7,910
0
W
Discordia
EHyungNim
Discordia
10,305
556
0
980
3,101
1,143
995
136
2,965
33,730
0
L
Bellona
10,121
2,612
0
720
15,700
22,151
0
5,582
10,103
766
24,713
W
Chaac
hdna33
Chaac
7,270
1,402
45
3,773
10,463
10,071
534
770
9,333
0
28,082
W
Arachne
trXpXhXuse1
Arachne
8,089
5,674
0
5,041
13,808
8,055
779
1,944
11,372
0
54,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
25,606
174
Minions Killed
127
0
Camps Cleared
0
712,436
Distance Traveled
528,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,028
694
73
6
0
201,669
0
L
Discordia
7,204
554
22
2
0
79,989
0
W
Discordia
9,184
706
59
5
0
238,630
0
L
Bellona
9,374
721
32
2
0
247,076
0
W
Chaac
9,206
708
46
4
0
229,639
0
W
Arachne
10,740
826
69
5
0
244,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role