Player Matchup

Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
HashibaToyotomi
Bakasura
Level 255
God Stats
11W - 14L
1,702 SR
Queue Stats
1,524W - 1,590L
1,448 Elo+
Solo
Da Ji
Da Ji
Miczał
Da Ji
Level 159
God Stats
1W - 1L
1,529 SR
Queue Stats
9W - 11L
1,557 Elo+
Party 2
He Bo
He Bo
MrStealYaLighter
He Bo
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 118L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Tematounnob404
Guan Yu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 414L
1,439 Elo+
Solo
Team Averages
Level 145
1,546 SR
1,471 Elo+

VS

Team Averages
Level 93
1,503 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Baronobongs
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,421 Elo+
Solo
Artemis
Artemis
Habibi_WNVM_38
Artemis
Level 123
God Stats
1W - 1L
1,266 SR
Queue Stats
57W - 68L
1,488 Elo+
Solo
Chernobog
Chernobog
MERGUZZ
Chernobog
Level 149
God Stats
2W - 0L
1,748 SR
Queue Stats
31W - 18L
1,498 Elo+
Party 1
Ra
Ra
Zbilyx
Ra
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 3 / 3
6,271
896
4,677
6,652
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
14
0 / 0 / 7
5,969
853
2,497
3,628
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Miczał
Da Ji
12
4 / 2 / 3
6,573
939
7,939
7,181
4,025
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 3
5,761
823
4,703
7,124
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 3
5,252
750
1,867
6,894
3,480
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 2 / 4
7,027
1,004
3,648
5,830
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
11
2 / 2 / 7
6,821
974
5,731
8,037
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 7
7,123
1,018
6,403
5,688
2,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
MERGUZZ
Chernobog
13
4 / 2 / 7
7,497
1,071
9,726
7,176
2,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
12
2 / 2 / 6
6,906
987
1,922
5,547
2,259
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
7
Kills
12
12
Deaths
9
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
3
1.17
W
Tiamat
 
Tiamat
3
2
4
2.5
W
Osiris
2
2
7
2.75
W
1
1
7
4.5
L
Bakasura
0
0
7
3.5
W
Chernobog
MERGUZZ
Chernobog
4
2
7
3.75
L
Da Ji
Miczał
Da Ji
4
2
3
2.75
L
1
4
3
0.63
L
0
3
3
0.5
W
Ra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
27,430
31,479
Taken
32,278
21,555
Mitigated
17,880
9,538
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,677
825
0
620
6,652
6,959
0
1,615
4,881
0
6,787
W
Tiamat
 
Tiamat
3,648
399
0
1,042
5,830
3,599
0
730
4,868
11,609
0
W
Osiris
5,731
1,247
300
1,463
8,037
6,771
264
1,231
6,258
0
6,983
W
6,403
2,846
483
783
5,688
2,466
3,002
1,564
4,083
0
17,375
L
Bakasura
2,497
1,305
0
2,188
3,628
4,243
0
650
2,894
586
3,280
W
Chernobog
MERGUZZ
Chernobog
9,726
6,413
617
1,375
7,176
2,785
681
829
5,860
0
22,081
L
Da Ji
Miczał
Da Ji
7,939
1,420
89
2,360
7,181
4,025
0
867
6,104
0
10,229
L
4,703
197
509
722
7,124
2,848
0
1,315
5,726
12,678
0
L
1,867
132
1,093
1,957
6,894
3,480
0
1,098
5,600
0
4,727
W
Ra
1,922
669
5,880
2,100
5,547
2,259
991
780
4,767
6,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
35,374
42
Minions Killed
93
0
Camps Cleared
0
556,264
Distance Traveled
694,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,271
896
3
0
0
62,487
0
W
Tiamat
7,027
1,004
15
2
0
128,245
0
W
Osiris
6,821
974
9
1
0
175,111
0
W
Artemis
7,123
1,018
30
4
0
126,499
0
L
Bakasura
5,969
853
20
3
0
138,134
0
W
Chernobog
7,497
1,071
29
4
0
142,441
0
L
Da Ji
6,573
939
5
1
0
132,260
0
L
He Bo
5,761
823
9
1
0
129,764
0
L
Guan Yu
5,252
750
5
1
0
93,619
0
W
Ra
6,906
987
10
1
0
122,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role