Player Matchup

Merlin
Merlin
ILUVITWENTHEYDIE
Merlin
Level 128
God Stats
1W - 7L
1,021 SR
Queue Stats
117W - 111L
1,502 Elo+
Party 2
Bacchus
Bacchus
SuccaMaLiqum
Bacchus
Level 108
God Stats
9W - 5L
1,813 SR
Queue Stats
276W - 266L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
SuyK
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,495 Elo+
Solo
Skadi
Skadi
TheRealMatalo
Skadi
Level 119
God Stats
6W - 2L
1,797 SR
Queue Stats
119W - 140L
1,398 Elo+
Solo
Terra
Terra
iRampaige
Terra
Level 85
God Stats
1W - 5L
1,227 SR
Queue Stats
238W - 219L
1,459 Elo+
Solo
Team Averages
Level 113
1,472 SR
1,473 Elo+

VS

Team Averages
Level 130
1,515 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LowkeyLuckyLoki
Lancelot
Level 128
God Stats
6W - 4L
1,811 SR
Queue Stats
145W - 145L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
cjHaLl13DoG
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,476 Elo+
Party 1
Chang'e
Chang'e
theimmortalsoul
Chang'e
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 266L
1,332 Elo+
Solo
Hera
Hera
yubel4241
Hera
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 8L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,035
804
11,938
6,560
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SuccaMaLiqum
Bacchus
12
0 / 4 / 8
6,922
692
6,379
10,755
14,699
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
SuyK
Cabrakan
13
0 / 3 / 9
7,696
770
6,997
18,893
18,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 1
8,646
865
10,122
6,140
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
iRampaige
Terra
13
1 / 2 / 5
7,616
762
3,768
9,754
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 2 / 5
7,949
795
10,215
8,283
3,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
13
3 / 3 / 4
7,700
770
12,582
11,820
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
cjHaLl13DoG
Ao Kuang
14
4 / 1 / 4
7,959
796
4,063
8,078
7,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 6
8,306
831
7,498
11,523
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
0 / 3 / 6
7,457
746
6,571
8,933
4,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
11
Kills
11
11
Deaths
11
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
5
2.25
L
3
1
6
6
W
Lancelot
3
3
4
1.67
L
Bacchus
SuccaMaLiqum
Bacchus
0
4
8
1
L
Cabrakan
SuyK
Cabrakan
0
3
9
1.5
L
7
1
1
7.5
W
Ao Kuang
cjHaLl13DoG
Ao Kuang
4
1
4
6
L
Terra
iRampaige
Terra
1
2
5
1.75
W
2
2
6
2.5
W
Hera
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,204
Damage
40,929
52,102
Taken
48,637
46,328
Mitigated
26,485
19,437
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,215
4,323
1,763
1,059
8,283
3,775
1,130
5,495
2,788
0
27,951
L
11,938
289
1,645
1,646
6,560
2,796
0
2,722
3,838
31,989
1,266
W
Lancelot
12,582
1,214
879
2,375
11,820
5,652
60
7,104
4,716
0
18,026
L
Bacchus
SuccaMaLiqum
Bacchus
6,379
269
1,478
2,046
10,755
14,699
420
4,247
6,508
12,942
292
L
Cabrakan
SuyK
Cabrakan
6,997
440
480
6,256
18,893
18,634
0
5,068
13,825
11,280
969
L
10,122
2,839
676
436
6,140
2,866
498
2,021
4,119
0
22,155
W
Ao Kuang
cjHaLl13DoG
Ao Kuang
4,063
501
1,723
2,580
8,078
7,223
192
3,692
4,386
6,194
0
L
Terra
iRampaige
Terra
3,768
259
2,699
2,075
9,754
7,333
155
3,768
5,986
7,225
0
W
7,498
485
8,907
5,251
11,523
5,363
316
6,630
4,893
14,987
0
W
Hera
6,571
2,058
436
1,259
8,933
4,472
448
5,302
3,631
19,358
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
39,371
94
Minions Killed
110
0
Camps Cleared
0
868,960
Distance Traveled
943,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,949
795
59
6
0
164,344
0
L
Merlin
8,035
804
35
4
0
198,973
0
W
Lancelot
7,700
770
12
1
0
229,062
0
L
Bacchus
6,922
692
12
1
0
168,824
0
L
Cabrakan
7,696
770
6
1
0
159,002
0
L
Skadi
8,646
865
34
3
0
153,055
0
W
Ao Kuang
7,959
796
8
1
0
191,553
0
L
Terra
7,616
762
7
1
0
189,106
0
W
Chang'e
8,306
831
13
1
0
186,589
0
W
Hera
7,457
746
18
2
0
172,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role