Player Matchup

Ne Zha
Ne Zha
Platinum V
ItsNotMulan
Ne Zha
Platinum V
Level 165
God Stats
34W - 14L
1,740 SR
Queue Stats
80W - 49L
1,536 MMR
Party 1
Surtr
Surtr
Gold III
SanctumOfShadow
Surtr
Gold III
Level 172
God Stats
46W - 30L
1,693 SR
Queue Stats
225W - 213L
1,491 MMR
Party 1
Scylla
Scylla
Silver II
mogmaster696
Scylla
Silver II
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,641 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,644 SR
1,556 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,594 SR
1,497 MMR
Mulan
Mulan
Silver III
S0y_Adr4
Mulan
Silver III
Level 147
God Stats
1W - 3L
1,698 SR
Queue Stats
55W - 61L
1,491 MMR
Solo
Ra
Ra
Bronze III
ThеBreak
Ra
Bronze III
Level 89
God Stats
0W - 2L
1,496 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
ТемнийВорон
Kumbhakarna
Bronze III
Level 99
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
8 / 0 / 7
10,528
810
16,090
14,630
17,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 4 / 12
9,438
726
10,075
16,327
11,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
17
6 / 0 / 10
10,671
821
16,249
6,607
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesLokiKuzenboGilgameshThoth

VS

Bans
HeraXbalanqueKaliHorusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
S0y_Adr4
Mulan
14
1 / 6 / 1
8,455
650
11,156
18,087
16,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 6 / 1
8,915
686
6,284
12,129
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
7,451
573
5,767
17,057
15,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
4
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
0
7
11.5
L
Mulan
S0y_Adr4
Mulan
1
6
1
0.25
W
3
4
12
2.25
L
2
6
1
0.42
W
Scylla
6
0
10
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,414
Damage
23,207
37,564
Taken
47,273
32,089
Mitigated
37,310
9,961
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,090
3,571
0
5,061
14,630
17,224
561
5,127
9,015
0
37,869
L
Mulan
S0y_Adr4
Mulan
11,156
1,145
0
2,316
18,087
16,151
0
7,255
9,622
0
30,742
W
10,075
2,185
0
4,071
16,327
11,962
382
3,952
11,958
3,898
28,345
L
6,284
205
2,183
1,798
12,129
5,381
0
3,589
7,725
37,529
0
W
Scylla
16,249
1,584
0
829
6,607
2,903
1,391
2,293
3,947
56,214
1,065
L
5,767
1,240
241
572
17,057
15,778
0
5,292
10,643
18,097
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
24,821
179
Minions Killed
153
0
Camps Cleared
0
719,191
Distance Traveled
668,737
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,528
810
31
2
0
253,080
0
L
Mulan
8,455
650
52
4
0
226,524
0
W
Surtr
9,438
726
39
3
0
225,860
0
L
Ra
8,915
686
78
6
0
231,104
3
W
Scylla
10,671
821
109
8
0
240,251
0
L
Kumbhakarna
7,451
573
23
2
0
211,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role