Player Matchup

Ymir
Ymir
Cantoonmonkey
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 135L
1,410 Elo+
Solo
Yemoja
Yemoja
HoudiniQc97
Yemoja
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 154L
1,388 Elo+
Party 1
Khepri
Khepri
McMonak420
Khepri
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
136W - 163L
1,398 Elo+
Party 1
Ravana
Ravana
NickMikaelson
Ravana
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 167L
1,662 Elo+
Solo
Shiva
Shiva
sSFTN PotatoSs
Shiva
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,424 Elo+

VS

Team Averages
Level 70
1,493 SR
1,459 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blaze4205147
Tiamat
Level 55
God Stats
9W - 4L
1,299 SR
Queue Stats
218W - 205L
1,411 Elo+
Solo
Osiris
Osiris
DannyDC101
Osiris
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 107L
1,447 Elo+
Solo
Discordia
Discordia
emansong11
Discordia
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
640W - 606L
1,477 Elo+
Solo
Hel
Hel
petrovasire
Hel
Level 83
God Stats
8W - 1L
1,664 SR
Queue Stats
292W - 331L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
7,871
605
13,915
25,510
22,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
0 / 0 / 7
9,393
723
6,653
10,516
8,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
McMonak420
Khepri
15
1 / 3 / 6
9,142
703
7,641
24,023
23,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 5 / 2
9,206
708
13,145
21,198
20,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 3
8,482
652
5,226
18,268
20,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 1 / 15
9,106
700
15,225
14,255
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
3 / 3 / 17
9,203
708
19,064
11,111
9,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
DannyDC101
Osiris
16
1 / 1 / 18
8,851
681
15,064
13,976
9,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
emansong11
Discordia
18
4 / 0 / 14
9,847
757
22,375
3,076
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 9
9,973
767
16,647
9,520
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
7
Kills
20
20
Deaths
7
22
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
15
10.5
W
Tiamat
3
3
17
3.83
L
0
7
4
0.29
W
Osiris
DannyDC101
Osiris
1
1
18
10
L
Yemoja
0
0
7
3.5
L
Khepri
McMonak420
Khepri
1
3
6
1.33
L
5
5
2
1.2
W
Discordia
emansong11
Discordia
4
0
14
11
W
9
2
9
6.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,580
Damage
88,375
99,515
Taken
51,938
95,865
Mitigated
31,656
33,428
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,225
9,401
333
598
14,255
6,626
227
9,998
4,215
0
27,090
W
Tiamat
19,064
1,758
877
3,123
11,111
9,431
0
4,112
6,880
32,302
2,315
L
13,915
993
1,372
1,650
25,510
22,663
0
12,930
11,964
27,154
207
W
Osiris
DannyDC101
Osiris
15,064
3,985
1,835
2,619
13,976
9,706
240
6,430
7,283
0
24,954
L
Yemoja
6,653
1,463
11,634
2,751
10,516
8,524
341
6,929
3,129
18,920
1,426
L
Khepri
McMonak420
Khepri
7,641
620
2,602
2,829
24,023
23,705
332
13,857
9,299
16,910
0
L
13,145
3,873
691
4,216
21,198
20,423
0
10,064
10,526
0
27,858
W
Discordia
emansong11
Discordia
22,375
1,171
243
8
3,076
1,637
555
1,895
1,181
29,709
25
W
16,647
1,402
16,177
5,154
9,520
4,256
245
5,336
4,059
23,349
0
L
5,226
421
3,284
2,399
18,268
20,550
160
9,906
7,730
0
10,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
46,980
126
Minions Killed
128
0
Camps Cleared
0
1,142,613
Distance Traveled
1,237,926
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,106
700
35
3
0
224,748
0
W
Tiamat
9,203
708
41
3
0
240,657
2
L
Ymir
7,871
605
34
3
0
205,188
0
W
Osiris
8,851
681
16
1
0
279,895
0
L
Yemoja
9,393
723
28
2
0
244,948
0
L
Khepri
9,142
703
16
1
0
246,371
0
L
Ravana
9,206
708
33
3
0
222,992
0
W
Discordia
9,847
757
19
1
0
242,207
0
W
Hel
9,973
767
17
1
0
250,419
0
L
Shiva
8,482
652
15
1
0
223,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role