Player Matchup

Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CARTER BN
Ix Chel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,492 Elo+
Party 1
Surtr
Surtr
Kalvye
Surtr
Level 121
God Stats
3W - 1L
1,731 SR
Queue Stats
32W - 46L
1,397 Elo+
Party 1
Loki
Loki
Kocotye
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
Sonyocor
Sylvanus
Level 21
God Stats
5W - 3L
1,683 SR
Queue Stats
13W - 30L
1,382 Elo+
Party 1
Team Averages
Level 58
1,583 SR
1,439 Elo+

VS

Team Averages
Level 132
1,595 SR
1,501 Elo+
Serqet
Serqet
BigBudBratello
Serqet
Level 138
God Stats
6W - 4L
1,650 SR
Queue Stats
110W - 98L
1,506 Elo+
Party 2
Mulan
Mulan
HEDSON_122
Mulan
Level 119
God Stats
9W - 6L
1,557 SR
Queue Stats
80W - 72L
1,536 Elo+
Party 2
Sobek
Sobek
NothingChanged
Sobek
Level 146
God Stats
18W - 20L
1,618 SR
Queue Stats
113W - 119L
1,503 Elo+
Solo
Ah Puch
Ah Puch
wooolfiehg
Ah Puch
Level 135
God Stats
11W - 7L
1,646 SR
Queue Stats
58W - 57L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
xXRobarXx
Xbalanque
Level 123
God Stats
29W - 22L
1,505 SR
Queue Stats
104W - 99L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 1
6,180
515
3,802
10,766
4,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
CARTER BN
Ix Chel
11
0 / 3 / 1
6,282
524
5,839
8,966
3,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
Kalvye
Surtr
12
1 / 3 / 0
6,907
576
6,243
10,537
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Kocotye
Loki
12
2 / 5 / 1
6,386
532
4,240
11,730
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Sonyocor
Sylvanus
11
1 / 3 / 2
6,029
502
4,145
14,191
10,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,201
600
4,238
9,476
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
13
2 / 1 / 1
7,222
602
6,030
10,830
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
7,036
586
4,786
10,882
9,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
wooolfiehg
Ah Puch
14
5 / 1 / 4
7,883
657
9,162
6,244
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
xXRobarXx
Xbalanque
13
0 / 1 / 6
7,215
601
12,414
6,257
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
6
0
3
7.5
L
Ix Chel
CARTER BN
Ix Chel
0
3
1
0.17
W
Mulan
2
1
1
2.5
L
Surtr
Kalvye
Surtr
1
3
0
0.33
L
Loki
Kocotye
Loki
2
5
1
0.5
W
2
2
3
1.75
L
Sylvanus
Sonyocor
Sylvanus
1
3
2
0.67
W
Ah Puch
wooolfiehg
Ah Puch
5
1
4
7
W
Xbalanque
xXRobarXx
Xbalanque
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
36,630
56,190
Taken
43,689
29,617
Mitigated
25,907
20,925
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,802
3,104
0
3,779
10,766
4,255
16
1,147
9,607
0
55,187
W
4,238
875
0
4,223
9,476
3,876
420
2,611
6,865
0
40,536
L
Ix Chel
CARTER BN
Ix Chel
5,839
512
54
2,931
8,966
3,503
21
5,565
2,792
48,903
154
W
Mulan
6,030
1,381
0
5,234
10,830
6,967
0
229
9,917
0
54,193
L
Surtr
Kalvye
Surtr
6,243
2,438
0
3,298
10,537
6,585
0
0
10,056
503
49,967
L
Loki
Kocotye
Loki
4,240
1,282
0
3,938
11,730
4,392
0
2,401
8,687
0
46,007
W
4,786
461
0
4,179
10,882
9,733
0
2,883
7,999
16,824
3,521
L
Sylvanus
Sonyocor
Sylvanus
4,145
1,131
2,719
4,206
14,191
10,882
0
3,680
10,235
14,121
0
W
Ah Puch
wooolfiehg
Ah Puch
9,162
223
0
1,354
6,244
2,577
0
2,981
3,263
54,944
0
W
Xbalanque
xXRobarXx
Xbalanque
12,414
5,951
0
3,356
6,257
2,754
519
1,496
4,761
0
71,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
36,557
351
Minions Killed
412
0
Camps Cleared
0
1,178,924
Distance Traveled
1,301,753
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,180
515
95
8
0
226,363
3
W
Serqet
7,201
600
64
5
0
323,403
1
L
Ix Chel
6,282
524
78
7
0
227,533
0
W
Mulan
7,222
602
92
8
0
229,429
4
L
Surtr
6,907
576
89
7
0
233,122
3
L
Loki
6,386
532
74
6
0
263,690
0
W
Sobek
7,036
586
23
2
0
269,591
2
L
Sylvanus
6,029
502
15
1
0
228,216
0
W
Ah Puch
7,883
657
109
9
0
261,599
2
W
Xbalanque
7,215
601
124
10
0
217,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role