Player Matchup

Bastet
Bastet
KSoBxsic
Bastet
Level 117
God Stats
1W - 1L
1,447 SR
Queue Stats
11W - 11L
1,507 Elo+
Party 1
Bellona
Bellona
LightningZsniper
Bellona
Level 143
God Stats
4W - 2L
1,502 SR
Queue Stats
36W - 30L
1,621 Elo+
Party 1
Ullr
Ullr
RedSlaydragon
Ullr
Level 150
God Stats
3W - 0L
1,536 SR
Queue Stats
13W - 8L
1,588 Elo+
Solo
Raijin
Raijin
UtmostFlame
Raijin
Level 142
God Stats
10W - 7L
1,464 SR
Queue Stats
243W - 253L
1,495 Elo+
Solo
Bacchus
Bacchus
XSoBxsic
Bacchus
Level 143
God Stats
3W - 1L
1,519 SR
Queue Stats
55W - 53L
1,549 Elo+
Party 1
Team Averages
Level 139
1,493 SR
1,552 Elo+

VS

Team Averages
Level 145
1,535 SR
1,545 Elo+
Nut
Nut
BadGyalJuJu
Nut
Level 155
God Stats
21W - 12L
1,641 SR
Queue Stats
312W - 284L
1,615 Elo+
Solo
Set
Set
Facundolotic32
Set
Level 144
God Stats
1W - 3L
1,317 SR
Queue Stats
69W - 52L
1,526 Elo+
Solo
Sobek
Sobek
Javier_M_D
Sobek
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
236W - 214L
1,584 Elo+
Solo
Janus
Janus
NoWayItsJake-
Janus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 83L
1,491 Elo+
Solo
Kukulkan
Kukulkan
temp-60302117
Kukulkan
Level 149
God Stats
21W - 10L
1,717 SR
Queue Stats
143W - 134L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KSoBxsic
Bastet
11
4 / 1 / 3
6,365
637
5,771
8,802
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,547
655
4,477
6,275
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 3
6,039
604
4,163
7,830
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
10
0 / 0 / 2
5,557
556
3,819
4,351
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
XSoBxsic
Bacchus
10
0 / 1 / 6
5,578
558
4,945
8,500
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,073
607
6,875
6,692
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,884
488
2,445
9,816
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
9
0 / 4 / 3
5,244
524
3,500
10,268
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,678
568
3,136
6,145
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
temp-60302117
Kukulkan
12
0 / 1 / 0
6,253
625
1,073
4,633
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
0
3
0
0
L
Sobek
0
4
3
0.38
W
Bastet
KSoBxsic
Bastet
4
1
3
5.5
W
2
0
0
2
L
0
2
0
0
W
4
2
3
2.75
W
Raijin
0
0
2
1
W
Bacchus
XSoBxsic
Bacchus
0
1
6
3
L
Kukulkan
temp-60302117
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
17,029
35,758
Taken
37,554
21,033
Mitigated
19,632
11,686
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,875
4,710
0
1,977
6,692
2,692
0
2,428
4,264
0
38,904
L
2,445
1,403
0
1,546
9,816
4,773
0
788
9,028
0
40,042
L
Sobek
3,500
574
98
3,626
10,268
8,445
0
3,707
6,561
15,509
0
W
Bastet
KSoBxsic
Bastet
5,771
2,146
0
5,496
8,802
3,221
0
859
7,909
0
46,108
W
4,477
472
0
2,073
6,275
5,102
0
2,393
3,516
0
43,696
L
3,136
189
0
2,109
6,145
1,752
0
0
5,477
36,335
420
W
4,163
1,731
0
1,210
7,830
3,009
0
1,435
6,395
0
35,232
W
Raijin
3,819
574
0
750
4,351
1,375
0
713
3,638
38,584
2,489
W
Bacchus
XSoBxsic
Bacchus
4,945
888
0
2,157
8,500
8,326
0
1,909
6,591
18,333
2,863
L
Kukulkan
temp-60302117
Kukulkan
1,073
108
0
622
4,633
1,970
0
1,478
3,155
55,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
28,132
316
Minions Killed
334
0
Camps Cleared
0
1,065,143
Distance Traveled
986,099
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,073
607
57
6
0
194,729
0
L
Set
4,884
488
68
7
0
209,484
0
L
Sobek
5,244
524
13
1
0
199,966
0
W
Bastet
6,365
637
88
9
0
255,637
3
W
Bellona
6,547
655
83
8
0
218,794
0
L
Janus
5,678
568
87
9
0
194,732
0
W
Ullr
6,039
604
51
5
0
200,200
0
W
Raijin
5,557
556
63
6
0
185,598
0
W
Bacchus
5,578
558
31
3
0
204,914
4
L
Kukulkan
6,253
625
109
11
0
187,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role