Player Matchup

Izanami
Izanami
Fabschi-A
Izanami
Level 18
God Stats
1W - 3L
1,158 SR
Queue Stats
18W - 27L
1,345 Elo+
Party 1
Chaac
Chaac
Just_Bored_Wbu
Chaac
Level 46
God Stats
20W - 17L
1,500 SR
Queue Stats
646W - 614L
1,379 Elo+
Solo
Hel
Hel
KaiThatGuy
Hel
Level 45
God Stats
3W - 6L
1,471 SR
Queue Stats
170W - 169L
1,494 Elo+
Solo
Nemesis
Nemesis
LokiLink112
Nemesis
Level 56
God Stats
10W - 7L
1,458 SR
Queue Stats
36W - 36L
1,391 Elo+
Party 1
Athena
Athena
Whitelisted4832
Athena
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 1
Team Averages
Level 34
1,417 SR
1,374 Elo+

VS

Team Averages
Level 36
1,450 SR
1,275 Elo+
Danzaburou
Danzaburou
Chris1160
Danzaburou
Level 107
God Stats
4W - 3L
1,596 SR
Queue Stats
108W - 107L
1,312 Elo+
Party 2
Jormungandr
Jormungandr
Enriquinho07
Jormungandr
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Bellona
Bellona
Linqui00
Bellona
Level 12
God Stats
7W - 18L
1,155 SR
Queue Stats
48W - 54L
1,229 Elo+
Party 2
Lancelot
Lancelot
StandingThunder
Lancelot
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,274 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tetsuya133
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 119L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fabschi-A
Izanami
6
0 / 0 / 0
3,539
590
1,210
4,173
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 0
4,892
815
2,534
4,212
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
4,254
709
3,759
3,180
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
LokiLink112
Nemesis
6
0 / 0 / 0
3,657
610
1,020
4,010
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,538
590
222
3,713
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chris1160
Danzaburou
8
0 / 0 / 0
4,375
729
4,136
3,811
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Enriquinho07
Jormungandr
1
0 / 0 / 0
1,232
205
0
0
0
Bellona
Linqui00
Bellona
6
0 / 1 / 0
3,586
598
987
4,127
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
6
0 / 0 / 0
3,526
588
1,361
4,545
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Tetsuya133
Ah Muzen Cab
7
0 / 1 / 0
3,592
599
1,416
4,607
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chris1160
Danzaburou
0
0
0
0
L
Jormungandr
Enriquinho07
Jormungandr
0
0
0
0
W
Izanami
Fabschi-A
Izanami
0
0
0
0
W
1
0
0
1
W
1
0
0
1
L
Bellona
Linqui00
Bellona
0
1
0
0
W
Nemesis
LokiLink112
Nemesis
0
0
0
0
L
Lancelot
0
0
0
0
L
Ah Muzen Cab
Tetsuya133
Ah Muzen Cab
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,745
Damage
7,900
19,288
Taken
17,090
8,918
Mitigated
7,352
5,949
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chris1160
Danzaburou
4,136
2,091
0
1,862
3,811
1,101
126
158
3,367
0
32,084
L
Jormungandr
Enriquinho07
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Fabschi-A
Izanami
1,210
552
0
1,206
4,173
1,534
0
0
4,173
0
18,974
W
2,534
695
0
1,586
4,212
2,662
0
0
4,212
0
27,187
W
3,759
351
294
1,764
3,180
970
0
0
3,180
19,636
1,757
L
Bellona
Linqui00
Bellona
987
580
0
1,056
4,127
3,095
0
0
4,127
0
12,980
W
Nemesis
LokiLink112
Nemesis
1,020
238
0
537
4,010
1,361
0
0
4,010
0
19,024
L
Lancelot
1,361
96
0
0
4,545
1,708
0
692
3,715
0
17,313
L
Ah Muzen Cab
Tetsuya133
Ah Muzen Cab
1,416
782
0
1,120
4,607
1,448
0
2,255
1,909
0
19,079
W
222
129
0
562
3,713
2,391
0
0
3,713
7,530
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,880
Gold Earned
16,311
172
Minions Killed
133
0
Camps Cleared
0
658,556
Distance Traveled
541,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,375
729
43
7
0
117,322
0
L
Jormungandr
1,232
205
0
0
0
0
0
W
Izanami
3,539
590
36
6
0
123,880
0
W
Chaac
4,892
815
41
7
0
135,196
0
W
Hel
4,254
709
43
7
0
137,615
0
L
Bellona
3,586
598
25
4
0
136,719
0
W
Nemesis
3,657
610
38
6
0
139,420
0
L
Lancelot
3,526
588
34
6
0
165,539
0
L
Ah Muzen Cab
3,592
599
31
5
0
122,270
0
W
Athena
3,538
590
14
2
0
122,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role