Player Matchup

King Arthur
King Arthur
Chanrock
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
DATRUGGA954
Baron Samedi
Level 124
God Stats
1W - 2L
1,687 SR
Queue Stats
165W - 154L
1,443 Elo+
Solo
Izanami
Izanami
NOMAD1800
Izanami
Level 25
God Stats
1W - 3L
1,425 SR
Queue Stats
23W - 27L
1,384 Elo+
Party 1
Team Averages
Level 65
1,537 SR
1,403 Elo+

VS

Team Averages
Level 77
1,488 SR
1,575 Elo+
Cernunnos
Cernunnos
BuckeyeGestalt
Cernunnos
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
HopefulAuthor73
Sun Wukong
Level 102
God Stats
4W - 1L
1,465 SR
Queue Stats
100W - 88L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
get_whomped
Jormungandr
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 9L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chanrock
King Arthur
15
1 / 2 / 2
10,825
637
12,105
24,145
32,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
DATRUGGA954
Baron Samedi
16
0 / 4 / 1
10,091
594
13,258
17,349
10,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
NOMAD1800
Izanami
17
2 / 1 / 1
11,311
665
18,047
15,675
7,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuckeyeGestalt
Cernunnos
17
2 / 2 / 3
11,503
677
19,570
14,356
7,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
HopefulAuthor73
Sun Wukong
18
3 / 0 / 4
11,723
690
20,212
19,868
25,847
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
get_whomped
Jormungandr
17
2 / 1 / 4
11,091
652
8,652
16,718
17,280
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BuckeyeGestalt
Cernunnos
2
2
3
1.75
L
King Arthur
Chanrock
King Arthur
1
2
2
1
L
Baron Samedi
DATRUGGA954
Baron Samedi
0
4
1
0.13
W
Sun Wukong
HopefulAuthor73
Sun Wukong
3
0
4
5
L
Izanami
NOMAD1800
Izanami
2
1
1
2.5
W
Jormungandr
get_whomped
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
48,434
57,169
Taken
50,942
50,724
Mitigated
50,663
8,666
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BuckeyeGestalt
Cernunnos
19,570
12,393
359
4,785
14,356
7,536
2,030
3,644
10,652
0
56,723
L
King Arthur
Chanrock
King Arthur
12,105
1,596
0
0
24,145
32,636
0
2,485
20,388
0
38,362
L
Baron Samedi
DATRUGGA954
Baron Samedi
13,258
893
2,071
6,025
17,349
10,280
0
3,666
12,760
34,695
465
W
Sun Wukong
HopefulAuthor73
Sun Wukong
20,212
3,871
0
6,339
19,868
25,847
0
4,721
15,043
0
51,435
L
Izanami
NOMAD1800
Izanami
18,047
12,222
0
570
15,675
7,808
0
1,443
13,716
0
79,227
W
Jormungandr
get_whomped
Jormungandr
8,652
1,410
0
990
16,718
17,280
240
4,640
12,006
35,535
1,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
34,317
196
Minions Killed
198
0
Camps Cleared
0
915,156
Distance Traveled
957,541
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,503
677
78
5
0
294,178
6
L
King Arthur
10,825
637
52
3
0
322,411
0
L
Baron Samedi
10,091
594
32
2
0
264,035
0
W
Sun Wukong
11,723
690
62
4
0
318,983
0
L
Izanami
11,311
665
112
7
0
328,710
0
W
Jormungandr
11,091
652
58
3
0
344,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role