Player Matchup

Chaac
Chaac
ClownNefew
Chaac
Level 80
God Stats
3W - 4L
1,189 SR
Queue Stats
134W - 101L
1,499 Elo+
Solo
Janus
Janus
OMEGAMAGNUS1
Janus
Level 125
God Stats
2W - 2L
1,248 SR
Queue Stats
28W - 26L
1,690 Elo+
Solo
Hachiman
Hachiman
O_-59Rockstar
Hachiman
Level 152
God Stats
9W - 8L
1,699 SR
Queue Stats
121W - 130L
1,479 Elo+
Solo
Team Averages
Level 119
1,378 SR
1,556 Elo+

VS

Team Averages
Level 145
1,550 SR
1,527 Elo+
Charybdis
Charybdis
ANDROSS90
Charybdis
Level 180
God Stats
7W - 9L
1,571 SR
Queue Stats
235W - 228L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Dev_RunsAll
Aphrodite
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo
Ravana
Ravana
xRaptorxX
Ravana
Level 106
God Stats
12W - 8L
1,578 SR
Queue Stats
33W - 22L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
2 / 2 / 4
9,616
566
2,403
8,474
4,281
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 4 / 3
12,088
711
11,374
12,982
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
O_-59Rockstar
Hachiman
19
4 / 2 / 5
12,890
758
11,312
16,518
7,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANDROSS90
Charybdis
19
4 / 5 / 4
12,757
750
15,995
16,096
7,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Dev_RunsAll
Aphrodite
17
0 / 4 / 6
11,046
650
2,521
13,438
5,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
xRaptorxX
Ravana
19
4 / 1 / 2
12,602
741
11,539
8,517
8,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
8
8
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ANDROSS90
Charybdis
4
5
4
1.2
L
Chaac
2
2
4
2
W
Aphrodite
Dev_RunsAll
Aphrodite
0
4
6
0.75
L
4
4
3
1.38
L
Hachiman
O_-59Rockstar
Hachiman
4
2
5
3.25
W
Ravana
xRaptorxX
Ravana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
30,055
37,974
Taken
38,051
18,353
Mitigated
21,385
4,400
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ANDROSS90
Charybdis
15,995
8,096
0
750
16,096
7,167
2,307
3,500
12,596
0
89,446
L
Chaac
2,403
309
0
1,910
8,474
4,281
117
629
7,845
0
10,073
W
Aphrodite
Dev_RunsAll
Aphrodite
2,521
282
4,862
7,610
13,438
5,823
575
5,887
7,551
31,113
980
L
11,374
486
0
1,588
12,982
6,591
150
1,722
11,251
46,080
0
L
Hachiman
O_-59Rockstar
Hachiman
11,312
5,578
0
902
16,518
7,481
1,973
940
15,578
0
48,927
W
Ravana
xRaptorxX
Ravana
11,539
3,201
0
2,664
8,517
8,395
421
2,075
6,442
451
59,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
36,405
183
Minions Killed
241
0
Camps Cleared
0
754,895
Distance Traveled
922,916
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,757
750
130
8
0
278,891
0
L
Chaac
9,616
566
20
1
0
137,188
0
W
Aphrodite
11,046
650
44
3
0
311,525
1
L
Janus
12,088
711
84
5
0
314,931
4
L
Hachiman
12,890
758
79
5
0
302,776
0
W
Ravana
12,602
741
67
4
0
332,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role