Player Matchup

Loki
Loki
Silver II
AwolLoki
Loki
Silver II
Level 99
God Stats
2W - 5L
1,865 SR
Queue Stats
10W - 15L
1,546 MMR
Party 2
Surtr
Surtr
Silver IV
HollowDreams1x
Surtr
Silver IV
Level 143
God Stats
6W - 9L
1,359 SR
Queue Stats
14W - 29L
1,225 MMR
Party 2
Athena
Athena
Gold V
Irvinnnn-
Athena
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 149L
1,389 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TNT Hydr0
Hou Yi
Gold IV
Level 191
God Stats
2W - 1L
1,894 SR
Queue Stats
162W - 150L
1,408 MMR
Solo
Chronos
Chronos
Bronze III
TacosdeShrimp
Chronos
Bronze III
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,580 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,518 SR
1,395 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
BiblicalBeatdown
Morgan Le Fay
Gold V
Level 86
God Stats
7W - 10L
1,479 SR
Queue Stats
71W - 71L
1,408 MMR
Solo
Merlin
Merlin
Bronze III
Radicaled06
Merlin
Bronze III
Level 159
God Stats
1W - 0L
1,419 SR
Queue Stats
4W - 5L
1,417 MMR
Party 1
Hercules
Hercules
Gold V
SimSor
Hercules
Gold V
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 97L
1,403 MMR
Solo
Medusa
Medusa
Bronze III
Sinkai
Medusa
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,354 MMR
Party 1
Ne Zha
Ne Zha
Gold III
xDWYSYWDx
Ne Zha
Gold III
Level 82
God Stats
3W - 2L
1,691 SR
Queue Stats
80W - 84L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 2 / 1
8,310
489
6,547
13,565
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
8,114
477
5,537
15,710
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Irvinnnn-
Athena
12
0 / 2 / 1
7,345
432
4,418
12,444
9,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
TNT Hydr0
Hou Yi
16
0 / 0 / 2
8,940
526
5,566
11,562
5,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
15
1 / 2 / 0
8,368
492
4,505
10,474
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bans
AresAo KuangLancelot

VS

Bans
KuzenboBake KujiraBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiblicalBeatdown
Morgan Le Fay
15
3 / 3 / 2
9,449
556
14,301
10,130
8,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
16
2 / 1 / 0
9,419
554
9,262
8,427
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
SimSor
Hercules
14
0 / 0 / 2
8,185
481
4,266
11,553
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Sinkai
Medusa
16
1 / 1 / 1
9,258
545
7,461
7,770
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
xDWYSYWDx
Ne Zha
17
3 / 0 / 1
8,687
511
7,613
15,374
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
9
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
3
2
1
1.75
W
Morgan Le Fay
BiblicalBeatdown
Morgan Le Fay
3
3
2
1.33
L
1
3
1
0.5
L
Athena
Irvinnnn-
Athena
0
2
1
0.25
W
Merlin
2
1
0
2
W
Hercules
SimSor
Hercules
0
0
2
1
W
Medusa
Sinkai
Medusa
1
1
1
1.5
L
Hou Yi
TNT Hydr0
Hou Yi
0
0
2
1
L
Chronos
1
2
0
0.5
W
Ne Zha
xDWYSYWDx
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
42,903
63,755
Taken
53,254
34,610
Mitigated
34,289
11,432
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,547
1,963
0
1,387
13,565
5,384
0
2,179
11,274
0
77,456
W
Morgan Le Fay
BiblicalBeatdown
Morgan Le Fay
14,301
1,927
0
1,612
10,130
8,628
76
776
8,824
75,521
1,219
L
5,537
2,093
0
2,447
15,710
11,118
381
8,457
6,360
1,920
55,326
L
Athena
Irvinnnn-
Athena
4,418
1,144
0
1,424
12,444
9,181
0
4,706
7,410
27,403
0
W
Merlin
9,262
206
0
750
8,427
3,362
0
4,331
4,045
84,017
1,323
W
Hercules
SimSor
Hercules
4,266
1,295
0
6,399
11,553
11,436
0
2,687
8,776
0
25,505
W
Medusa
Sinkai
Medusa
7,461
2,195
0
2,773
7,770
3,544
474
390
7,380
0
86,193
L
Hou Yi
TNT Hydr0
Hou Yi
5,566
2,001
0
4,280
11,562
5,124
868
0
11,562
0
88,512
L
Chronos
4,505
1,768
0
1,894
10,474
3,803
0
6,461
4,013
68,720
0
W
Ne Zha
xDWYSYWDx
Ne Zha
7,613
1,536
0
5,140
15,374
7,319
0
1,062
14,219
0
97,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
44,998
525
Minions Killed
628
0
Camps Cleared
0
1,715,584
Distance Traveled
1,692,876
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,310
489
106
6
0
380,931
2
W
Morgan Le Fay
9,449
556
159
9
0
283,421
1
L
Surtr
8,114
477
102
6
0
327,189
0
L
Athena
7,345
432
55
3
0
369,933
8
W
Merlin
9,419
554
161
9
0
320,650
0
W
Hercules
8,185
481
35
2
0
351,821
4
W
Medusa
9,258
545
151
9
0
333,750
0
L
Hou Yi
8,940
526
138
8
0
314,424
0
L
Chronos
8,368
492
124
7
0
323,107
2
W
Ne Zha
8,687
511
122
7
0
403,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role