Player Matchup

Maui
Maui
Silver III
 
Maui
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver III
Jorge DCX2
Raijin
Silver III
Level 136
God Stats
2W - 5L
1,378 SR
Queue Stats
86W - 114L
953 MMR
Solo
Bellona
Bellona
Bronze I
Koxz
Bellona
Bronze I
Level 107
God Stats
23W - 11L
1,928 SR
Queue Stats
114W - 114L
1,032 MMR
Solo
Fenrir
Fenrir
Silver III
crester1440
Fenrir
Silver III
Level 66
God Stats
10W - 10L
1,522 SR
Queue Stats
31W - 40L
1,076 MMR
Solo
Sol
Sol
Silver III
the_dekoe
Sol
Silver III
Level 178
God Stats
0W - 1L
1,240 SR
Queue Stats
238W - 251L
935 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,514 SR
1,099 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,494 SR
990 MMR
Ao Kuang
Ao Kuang
Silver III
Jayboiiikilla305
Ao Kuang
Silver III
Level 58
God Stats
3W - 1L
1,535 SR
Queue Stats
29W - 38L
1,058 MMR
Party 1
Anhur
Anhur
Silver IV
JrTheJet
Anhur
Silver IV
Level 44
God Stats
2W - 7L
1,271 SR
Queue Stats
33W - 50L
1,042 MMR
Solo
Odin
Odin
Silver III
SrtaAlice
Odin
Silver III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
927 MMR
Solo
Chang'e
Chang'e
Silver III
kango890
Chang'e
Silver III
Level 149
God Stats
19W - 16L
1,602 SR
Queue Stats
300W - 321L
920 MMR
Party 1
Bacchus
Bacchus
Silver III
phillipk4
Bacchus
Silver III
Level 94
God Stats
31W - 28L
1,562 SR
Queue Stats
136W - 134L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 1 / 0
3,339
668
1,257
3,065
1,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Jorge DCX2
Raijin
1
0 / 1 / 0
2,500
500
0
637
96
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Koxz
Bellona
7
2 / 1 / 0
4,244
849
3,118
3,984
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
7
0 / 0 / 0
3,478
696
818
4,804
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,073
615
1,851
2,622
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeMartichorasHades

VS

Bans
Bake KujiraXbalanqueThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,699
740
652
3,715
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
JrTheJet
Anhur
6
0 / 0 / 2
3,352
670
1,238
1,768
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
5
0 / 2 / 0
3,105
621
531
5,127
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
kango890
Chang'e
7
0 / 0 / 2
3,915
783
1,906
2,503
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
phillipk4
Bacchus
6
2 / 0 / 0
3,596
719
2,436
3,048
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
3
4
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
W
1
0
2
2
L
Raijin
Jorge DCX2
Raijin
0
1
0
0
W
Anhur
JrTheJet
Anhur
0
0
2
1
L
Bellona
Koxz
Bellona
2
1
0
2
W
Odin
0
2
0
0
L
Fenrir
0
0
0
0
W
Chang'e
kango890
Chang'e
0
0
2
1
W
Bacchus
phillipk4
Bacchus
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,044
Damage
6,763
15,112
Taken
16,161
7,845
Mitigated
6,755
3,970
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,257
170
0
378
3,065
1,676
0
1,553
1,232
5,528
0
W
652
154
0
1,747
3,715
1,109
0
880
2,835
8,931
328
L
Raijin
Jorge DCX2
Raijin
0
0
0
0
637
96
0
0
637
452
0
W
Anhur
JrTheJet
Anhur
1,238
324
0
783
1,768
524
0
804
964
0
15,499
L
Bellona
Koxz
Bellona
3,118
1,047
0
1,606
3,984
3,347
0
216
3,768
0
18,793
W
Odin
531
260
0
949
5,127
2,492
0
0
4,895
0
9,840
L
Fenrir
818
446
0
1,303
4,804
1,962
0
1,355
3,417
0
22,328
W
Chang'e
kango890
Chang'e
1,906
309
194
702
2,503
648
552
46
2,457
20,338
1,673
W
Bacchus
phillipk4
Bacchus
2,436
197
219
1,141
3,048
1,982
0
1,267
1,781
13,132
0
L
1,851
446
0
683
2,622
764
0
1,310
1,148
14,069
3,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,634
Gold Earned
17,667
117
Minions Killed
130
0
Camps Cleared
0
426,324
Distance Traveled
512,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,339
668
5
1
0
107,038
0
W
Ao Kuang
3,699
740
16
3
0
107,098
0
L
Raijin
2,500
500
0
0
0
8,065
0
W
Anhur
3,352
670
27
5
0
97,177
0
L
Bellona
4,244
849
32
6
0
87,943
0
W
Odin
3,105
621
16
3
0
105,487
0
L
Fenrir
3,478
696
45
9
0
116,205
0
W
Chang'e
3,915
783
41
8
0
94,244
0
W
Bacchus
3,596
719
30
6
0
108,526
0
L
Sol
3,073
615
35
7
0
107,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role