Player Matchup

Nu Wa
Nu Wa
RG_3xOG
Nu Wa
Level 109
God Stats
1W - 4L
1,270 SR
Queue Stats
238W - 245L
1,438 Elo+
Party 1
Pele
Pele
RezQpld
Pele
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 171L
1,443 Elo+
Party 1
Hachiman
Hachiman
Yussef
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1
Tyr
Tyr
angelcruz9
Tyr
Level 82
God Stats
2W - 1L
1,759 SR
Queue Stats
240W - 221L
1,497 Elo+
Solo
Ganesha
Ganesha
whiskey1bravo
Ganesha
Level 86
God Stats
1W - 2L
1,308 SR
Queue Stats
293W - 310L
1,400 Elo+
Party 1
Team Averages
Level 72
1,468 SR
1,395 Elo+

VS

Team Averages
Level 89
1,608 SR
1,457 Elo+
Skadi
Skadi
Cx-angel-slay3r
Skadi
Level 88
God Stats
1W - 2L
1,714 SR
Queue Stats
243W - 247L
1,386 Elo+
Party 2
Zeus
Zeus
DerekfromATT
Zeus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,505 Elo+
Solo
Ravana
Ravana
Sweet_Dreamz6999
Ravana
Level 81
God Stats
10W - 6L
1,499 SR
Queue Stats
38W - 36L
1,470 Elo+
Party 3
Ares
Ares
Vicious_Ghost_1
Ares
Level 66
God Stats
7W - 5L
1,725 SR
Queue Stats
97W - 94L
1,503 Elo+
Party 3
Medusa
Medusa
ghhoiirq2370p
Medusa
Level 86
God Stats
40W - 34L
1,600 SR
Queue Stats
322W - 286L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RG_3xOG
Nu Wa
10
0 / 3 / 1
5,773
525
2,496
6,564
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
RezQpld
Pele
10
1 / 4 / 1
5,711
519
2,725
9,858
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Yussef
Hachiman
6
0 / 7 / 0
4,649
423
2,953
8,114
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 0
6,279
571
6,572
10,207
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
7
0 / 3 / 1
5,008
455
2,458
8,337
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,803
528
5,592
6,703
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 3
6,728
612
4,748
3,939
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
4 / 1 / 2
6,535
594
5,245
4,787
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 0 / 6
7,161
651
5,116
8,456
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 6
7,042
640
9,841
7,480
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
2
1
3
3.5
L
Nu Wa
RG_3xOG
Nu Wa
0
3
1
0.17
L
Pele
RezQpld
Pele
1
4
1
0.38
W
4
1
2
5
W
7
0
6
10
L
Hachiman
Yussef
Hachiman
0
7
0
0
L
4
1
0
4
W
5
0
6
8
L
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
30,542
43,080
Taken
31,365
20,918
Mitigated
16,419
5,777
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,592
1,838
0
154
6,703
2,488
14
762
5,873
0
37,887
W
4,748
0
0
750
3,939
1,130
650
839
2,912
47,388
0
L
Nu Wa
RG_3xOG
Nu Wa
2,496
194
0
1,318
6,564
2,393
0
4,164
2,400
30,074
975
L
Pele
RezQpld
Pele
2,725
1,230
0
963
9,858
3,896
0
1,530
8,328
0
37,686
W
5,245
1,696
0
2,698
4,787
2,163
0
525
4,182
0
49,471
W
5,116
795
68
2,063
8,456
7,433
0
966
7,382
21,190
0
L
Hachiman
Yussef
Hachiman
2,953
2,203
0
459
8,114
2,060
0
914
7,200
0
15,116
L
6,572
1,126
0
1,730
10,207
7,746
0
1,077
9,130
0
29,087
W
9,841
4,559
0
4,005
7,480
3,205
655
1,310
6,062
0
51,936
L
Ganesha
2,458
305
208
1,099
8,337
4,823
0
2,179
6,158
17,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
33,269
242
Minions Killed
315
0
Camps Cleared
0
990,483
Distance Traveled
1,056,981
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,803
528
52
5
0
194,448
0
W
Zeus
6,728
612
85
8
0
189,597
0
L
Nu Wa
5,773
525
71
6
0
192,448
0
L
Pele
5,711
519
79
7
0
223,296
0
W
Ravana
6,535
594
84
8
0
263,064
0
W
Ares
7,161
651
26
2
0
224,954
2
L
Hachiman
4,649
423
34
3
0
172,509
0
L
Tyr
6,279
571
55
5
0
205,218
0
W
Medusa
7,042
640
68
6
0
184,918
0
L
Ganesha
5,008
455
3
0
0
197,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role