Player Matchup

Mulan
Mulan
DrM1njun
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KrustyKrab6969
Danzaburou
Level 56
God Stats
75W - 72L
1,575 SR
Queue Stats
208W - 201L
1,494 Elo+
Solo
Nu Wa
Nu Wa
oxytocineatr
Nu Wa
Level 28
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,595 SR
1,498 Elo+

VS

Team Averages
Level 83
1,524 SR
1,457 Elo+
Zeus
Zeus
Inner Belief
Zeus
Level 93
God Stats
2W - 1L
1,522 SR
Queue Stats
73W - 58L
1,541 Elo+
Solo
Loki
Loki
LothwinGames
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 2
Sobek
Sobek
S_Spartan_
Sobek
Level 53
God Stats
3W - 2L
1,550 SR
Queue Stats
124W - 121L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DrM1njun
Mulan
14
2 / 0 / 5
8,800
800
9,180
6,282
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KrustyKrab6969
Danzaburou
14
3 / 3 / 2
8,767
797
6,676
8,606
3,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 2 / 2
8,459
769
6,975
4,658
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,206
382
0
655
181
14
4 / 5 / 0
8,631
785
6,967
11,477
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
13
0 / 2 / 3
7,244
659
4,990
14,519
16,265
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
5
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
DrM1njun
Mulan
2
0
5
4.5
L
0
0
0
0
W
Danzaburou
KrustyKrab6969
Danzaburou
3
3
2
1.33
L
4
5
0
0.8
L
Sobek
0
2
3
0.75
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
11,957
19,546
Taken
26,651
11,166
Mitigated
21,034
2,740
Healing
1,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DrM1njun
Mulan
9,180
1,390
0
1,357
6,282
5,715
488
2,081
4,197
0
35,355
L
0
0
0
0
655
181
0
655
0
0
0
W
Danzaburou
KrustyKrab6969
Danzaburou
6,676
2,930
0
1,240
8,606
3,761
931
978
7,616
0
35,482
L
6,967
2,703
0
334
11,477
4,588
0
2,372
9,067
0
37,261
L
Sobek
4,990
493
0
726
14,519
16,265
0
3,960
10,524
16,171
601
W
6,975
2,703
0
143
4,658
1,690
1,305
1,394
3,252
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
20,081
151
Minions Killed
78
0
Camps Cleared
0
626,811
Distance Traveled
437,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,800
800
51
5
0
228,602
0
L
Zeus
4,206
382
0
0
0
0
0
W
Danzaburou
8,767
797
64
6
0
206,374
0
L
Loki
8,631
785
65
6
0
223,141
0
L
Sobek
7,244
659
13
1
0
214,362
0
W
Nu Wa
8,459
769
36
3
0
191,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role