Player Matchup

Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Lukie2210
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,458 Elo+
Solo
Ares
Ares
ikonikbest22
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
reeceyboimidge
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,450 Elo+

VS

Team Averages
Level 145
1,461 SR
1,447 Elo+
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RC__KING
Merlin
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,450 Elo+
Solo
Ares
Ares
SkombroLidyayya
Ares
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
SteffCronan
Ishtar
Level 118
God Stats
2W - 2L
1,304 SR
Queue Stats
85W - 96L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
XxVGLxPHOENIXxX
Cthulhu
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 50L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 1
5,352
1,070
5,213
2,688
1,133
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
10
0 / 3 / 2
5,256
1,051
2,071
8,389
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Lukie2210
Medusa
10
1 / 2 / 2
5,491
1,098
4,533
4,770
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
4,358
872
81
1,169
586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
10
0 / 3 / 2
5,355
1,071
3,698
4,046
2,066
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
5 / 0 / 5
6,694
1,339
5,668
2,477
1,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Merlin
RC__KING
Merlin
11
1 / 0 / 4
5,854
1,171
2,720
2,081
1,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 9
5,816
1,163
3,641
5,717
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
10
1 / 1 / 3
5,916
1,183
5,148
3,921
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 5
6,282
1,256
2,712
7,842
6,191
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
10
10
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
1
2.5
L
Sobek
 
Sobek
0
3
2
0.33
W
Chernobog
 
Chernobog
5
0
5
7.5
L
Medusa
Lukie2210
Medusa
1
2
2
1
W
Merlin
RC__KING
Merlin
1
0
4
3
W
0
2
9
2.25
W
Ishtar
1
1
3
2.5
W
3
1
5
5.5
L
0
1
0
0
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
19,889
21,062
Taken
22,038
14,204
Mitigated
16,650
3,804
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,213
235
0
250
2,688
1,133
0
1,111
1,577
11,680
310
L
Sobek
 
Sobek
2,071
23
461
2,536
8,389
8,183
0
2,952
5,437
4,181
0
W
Chernobog
 
Chernobog
5,668
3,219
0
582
2,477
1,190
1,156
1,079
1,398
0
9,746
L
Medusa
Lukie2210
Medusa
4,533
2,308
259
298
4,770
2,236
0
2,349
2,421
0
11,264
W
Merlin
RC__KING
Merlin
2,720
36
1,428
678
2,081
1,040
470
1,375
706
11,390
0
W
3,641
256
0
377
5,717
6,349
0
2,057
3,660
4,760
0
W
Ishtar
5,148
2,958
0
0
3,921
1,880
264
2,352
1,569
0
11,872
W
2,712
192
1,436
2,872
7,842
6,191
200
4,010
3,832
7,465
0
L
81
29
0
0
1,169
586
0
427
742
81
0
L
Kukulkan
3,698
598
0
0
4,046
2,066
0
2,234
1,812
9,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
30,562
53
Minions Killed
65
0
Camps Cleared
0
377,541
Distance Traveled
509,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,352
1,070
9
2
0
77,740
0
L
Sobek
5,256
1,051
3
1
0
88,898
0
W
Chernobog
6,694
1,339
5
1
0
102,813
0
L
Medusa
5,491
1,098
21
4
0
85,806
0
W
Merlin
5,854
1,171
21
4
0
91,417
0
W
Ares
5,816
1,163
1
0
0
111,357
0
W
Ishtar
5,916
1,183
24
5
0
106,455
0
W
Cthulhu
6,282
1,256
14
3
0
97,367
0
L
Ares
4,358
872
0
0
0
39,849
0
L
Kukulkan
5,355
1,071
20
4
0
85,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role