Player Matchup

Nu Wa
Nu Wa
BOLS-ghost12
Nu Wa
Level 126
God Stats
20W - 13L
1,955 SR
Queue Stats
171W - 179L
1,510 Elo+
Party 1
Anubis
Anubis
Black_Fafnir_
Anubis
Level 15
God Stats
8W - 7L
1,455 SR
Queue Stats
212W - 200L
1,598 Elo+
Party 1
Neith
Neith
Dobzer57
Neith
Level 49
God Stats
2W - 3L
1,216 SR
Queue Stats
22W - 25L
1,417 Elo+
Solo
Thanatos
Thanatos
Emperor_Lucian
Thanatos
Level 124
God Stats
14W - 15L
1,240 SR
Queue Stats
361W - 363L
1,482 Elo+
Party 1
Atlas
Atlas
lareun64
Atlas
Level 36
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 16L
1,333 Elo+
Solo
Team Averages
Level 70
1,521 SR
1,468 Elo+

VS

Team Averages
Level 84
1,477 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lechugante
Cerberus
Level 89
God Stats
1W - 1L
1,324 SR
Queue Stats
88W - 83L
1,498 Elo+
Party 3
Bakasura
Bakasura
SmRsandro110
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,556 Elo+
Party 3
Bacchus
Bacchus
UrCryoTameIsMy
Bacchus
Level 112
God Stats
2W - 4L
1,294 SR
Queue Stats
96W - 89L
1,441 Elo+
Party 2
Anubis
Anubis
gamer1990star
Anubis
Level 82
God Stats
7W - 3L
1,766 SR
Queue Stats
25W - 19L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,143
514
5,493
6,876
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 2
5,358
536
8,883
7,268
2,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dobzer57
Neith
10
0 / 2 / 0
5,003
500
4,493
6,598
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
11
4 / 2 / 1
6,126
613
4,619
7,519
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
lareun64
Atlas
9
0 / 0 / 1
5,394
539
1,916
7,915
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 0
6,088
609
4,936
4,718
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
Lechugante
Cerberus
10
1 / 1 / 3
5,740
574
3,241
9,904
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
SmRsandro110
Bakasura
11
3 / 2 / 1
5,965
597
4,769
11,738
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 1
6,232
623
6,554
7,656
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 1
6,138
614
4,492
7,344
2,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
11
11
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
0
2
L
1
4
0
0.25
L
2
3
2
1
L
Neith
Dobzer57
Neith
0
2
0
0
L
Thanatos
4
2
1
2.25
W
Cerberus
Lechugante
Cerberus
1
1
3
2.5
W
Bakasura
SmRsandro110
Bakasura
3
2
1
1.75
W
3
3
1
1.17
W
2
2
1
1.25
L
Atlas
lareun64
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,404
Damage
23,992
36,176
Taken
41,360
14,685
Mitigated
20,626
11,650
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,936
1,189
0
500
4,718
1,777
0
696
3,916
0
47,740
L
5,493
1,930
0
262
6,876
2,104
0
4,552
1,710
26,459
0
L
8,883
897
0
2,701
7,268
2,886
0
3,154
3,984
42,809
0
L
Neith
Dobzer57
Neith
4,493
1,687
0
1,022
6,598
2,347
0
975
5,623
0
39,887
L
Thanatos
4,619
1,124
0
5,715
7,519
2,482
0
2,930
4,431
0
40,702
W
Cerberus
Lechugante
Cerberus
3,241
63
0
4,939
9,904
6,551
0
3,357
6,383
19,045
0
W
Bakasura
SmRsandro110
Bakasura
4,769
3,378
0
2,400
11,738
4,425
0
4,781
6,815
0
38,176
W
6,554
488
0
2,432
7,656
5,119
0
2,508
4,776
31,884
2,798
W
4,492
89
0
3,835
7,344
2,754
136
3,918
3,222
48,670
0
L
Atlas
lareun64
Atlas
1,916
640
0
1,950
7,915
4,866
0
1,826
5,659
18,059
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
30,163
245
Minions Killed
349
0
Camps Cleared
0
1,001,275
Distance Traveled
1,090,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,088
609
76
8
0
212,826
0
L
Nu Wa
5,143
514
32
3
0
173,395
0
L
Anubis
5,358
536
57
6
0
190,875
0
L
Neith
5,003
500
79
8
0
193,010
0
L
Thanatos
6,126
613
59
6
0
248,741
0
W
Cerberus
5,740
574
69
7
0
239,835
0
W
Bakasura
5,965
597
73
7
0
268,409
0
W
Bacchus
6,232
623
58
6
0
181,029
0
W
Anubis
6,138
614
73
7
0
188,850
0
L
Atlas
5,394
539
18
2
0
195,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role