Player Matchup

Ares
Ares
BenjaTookADab
Ares
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 167L
1,435 Elo+
Party 3
Cerberus
Cerberus
FistedWaffles692
Cerberus
Level 57
God Stats
1W - 1L
1,694 SR
Queue Stats
78W - 92L
1,476 Elo+
Party 2
Achilles
Achilles
Xxsimon340xX
Achilles
Level 47
God Stats
17W - 12L
1,546 SR
Queue Stats
151W - 129L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
google2003
Danzaburou
Level 44
God Stats
3W - 3L
1,827 SR
Queue Stats
58W - 68L
1,516 Elo+
Party 2
Fenrir
Fenrir
xXxlucasxXx9812
Fenrir
Level 65
God Stats
19W - 22L
1,436 SR
Queue Stats
462W - 441L
1,429 Elo+
Party 3
Team Averages
Level 63
1,601 SR
1,466 Elo+

VS

Team Averages
Level 30
1,372 SR
1,420 Elo+
Freya
Freya
Fabschi-A
Freya
Level 18
God Stats
1W - 3L
1,320 SR
Queue Stats
17W - 24L
1,359 Elo+
Party 1
Anhur
Anhur
Jetupz
Anhur
Level 33
God Stats
3W - 11L
1,026 SR
Queue Stats
57W - 70L
1,354 Elo+
Solo
Nemesis
Nemesis
LokiLink112
Nemesis
Level 56
God Stats
10W - 7L
1,515 SR
Queue Stats
33W - 32L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
Techladon
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,484 Elo+
Solo
Bellona
Bellona
Whitelisted4832
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,474
565
4,076
12,296
10,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
5 / 1 / 7
9,098
607
12,326
12,368
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Xxsimon340xX
Achilles
14
4 / 0 / 4
8,962
597
10,770
9,373
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
google2003
Danzaburou
13
5 / 0 / 5
8,282
552
12,110
6,940
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 1 / 2
8,953
597
7,934
11,613
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fabschi-A
Freya
11
0 / 8 / 1
6,213
414
4,629
14,785
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Jetupz
Anhur
12
1 / 4 / 0
6,802
453
3,069
10,142
3,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
LokiLink112
Nemesis
13
1 / 6 / 0
7,200
480
5,659
14,184
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cabrakan
Techladon
Cabrakan
10
0 / 4 / 0
6,328
422
2,939
14,133
11,574
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
6,200
413
2,371
15,564
16,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
27
Kills
2
2
Deaths
27
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Freya
Fabschi-A
Freya
0
8
1
0.06
W
5
1
7
8.5
L
Anhur
Jetupz
Anhur
1
4
0
0.25
L
Nemesis
LokiLink112
Nemesis
1
6
0
0.17
L
Cabrakan
Techladon
Cabrakan
0
4
0
0
L
0
5
0
0
W
Achilles
Xxsimon340xX
Achilles
4
0
4
6
W
Danzaburou
google2003
Danzaburou
5
0
5
7.5
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
18,667
52,590
Taken
68,808
37,543
Mitigated
42,190
15,360
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,076
468
0
3,315
12,296
10,839
172
1,971
10,271
34,965
1,922
L
Freya
Fabschi-A
Freya
4,629
1,709
0
3,047
14,785
4,449
0
7,970
6,815
31,264
0
W
12,326
1,158
0
4,293
12,368
6,256
435
3,138
8,742
62,705
1,373
L
Anhur
Jetupz
Anhur
3,069
1,219
0
1,436
10,142
3,636
0
4,222
5,920
0
43,791
L
Nemesis
LokiLink112
Nemesis
5,659
2,748
0
1,809
14,184
5,687
0
1,365
12,690
0
56,406
L
Cabrakan
Techladon
Cabrakan
2,939
730
1,079
1,677
14,133
11,574
0
2,181
11,952
15,773
0
L
2,371
1,651
0
3,447
15,564
16,844
0
559
13,985
0
21,549
W
Achilles
Xxsimon340xX
Achilles
10,770
2,648
0
2,816
9,373
11,229
41
0
9,373
0
52,220
W
Danzaburou
google2003
Danzaburou
12,110
6,258
0
1,014
6,940
3,099
14
1,986
4,942
0
57,946
W
7,934
1,274
0
3,922
11,613
6,120
333
659
10,942
0
60,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
32,743
413
Minions Killed
276
0
Camps Cleared
0
1,482,605
Distance Traveled
1,296,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,474
565
45
3
0
298,809
0
L
Freya
6,213
414
57
4
0
270,313
0
W
Cerberus
9,098
607
136
9
0
278,763
0
L
Anhur
6,802
453
73
5
0
244,097
0
L
Nemesis
7,200
480
84
6
0
301,307
0
L
Cabrakan
6,328
422
20
1
0
235,606
5
L
Bellona
6,200
413
42
3
0
245,367
0
W
Achilles
8,962
597
72
5
0
296,845
2
W
Danzaburou
8,282
552
78
5
0
290,182
0
W
Fenrir
8,953
597
82
5
0
318,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role