Player Matchup

Nut
Nut
CronicKnight28
Nut
Level 186
God Stats
20W - 22L
1,649 SR
Queue Stats
63W - 59L
1,595 Elo+
Solo
Bacchus
Bacchus
MrManfred450
Bacchus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 3
King Arthur
King Arthur
TG Duvalin
King Arthur
Level 128
God Stats
8W - 9L
1,607 SR
Queue Stats
62W - 50L
1,567 Elo+
Solo
Discordia
Discordia
Toradahashi
Discordia
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,158 Elo+
Party 3
Thor
Thor
rimolo21
Thor
Level 129
God Stats
8W - 7L
1,580 SR
Queue Stats
281W - 275L
1,447 Elo+
Solo
Team Averages
Level 117
1,567 SR
1,385 Elo+

VS

Team Averages
Level 117
1,528 SR
1,465 Elo+
Danzaburou
Danzaburou
Alfreed-89
Danzaburou
Level 125
God Stats
3W - 5L
1,444 SR
Queue Stats
104W - 109L
1,425 Elo+
Party 2
Horus
Horus
Critst3r
Horus
Level 88
God Stats
27W - 19L
1,716 SR
Queue Stats
237W - 249L
1,483 Elo+
Solo
Yemoja
Yemoja
GhostCheifian
Yemoja
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 198L
1,504 Elo+
Party 1
Bastet
Bastet
MrHernt
Bastet
Level 123
God Stats
13W - 16L
1,515 SR
Queue Stats
265W - 270L
1,493 Elo+
Party 1
Zeus
Zeus
RoxStylee_
Zeus
Level 117
God Stats
18W - 27L
1,462 SR
Queue Stats
93W - 94L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,185
619
6,158
7,292
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MrManfred450
Bacchus
8
2 / 2 / 5
5,757
576
3,304
10,552
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
TG Duvalin
King Arthur
10
2 / 2 / 0
5,998
600
3,784
8,862
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Toradahashi
Discordia
8
0 / 3 / 0
4,579
458
2,170
4,925
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
10
2 / 2 / 1
5,291
529
3,380
7,821
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alfreed-89
Danzaburou
10
1 / 3 / 2
5,217
522
6,010
7,455
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Critst3r
Horus
9
1 / 2 / 1
5,175
518
3,737
7,860
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 3
5,715
572
3,648
7,574
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
MrHernt
Bastet
11
5 / 0 / 1
6,111
611
5,912
6,798
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 6 / 1
5,121
512
4,524
6,809
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
11
11
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alfreed-89
Danzaburou
1
3
2
0.67
W
Horus
Critst3r
Horus
1
2
1
0.75
L
4
2
3
2.75
W
2
0
3
3.5
W
Bastet
MrHernt
Bastet
5
0
1
5.5
L
Bacchus
MrManfred450
Bacchus
2
2
5
2.25
W
2
6
1
0.42
L
King Arthur
TG Duvalin
King Arthur
2
2
0
1
L
Discordia
Toradahashi
Discordia
0
3
0
0
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
23,831
39,452
Taken
36,496
21,775
Mitigated
16,416
10,401
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alfreed-89
Danzaburou
6,010
2,510
0
598
7,455
3,124
0
991
6,464
0
35,411
W
Horus
Critst3r
Horus
3,737
1,684
0
1,495
7,860
5,566
0
0
7,860
0
23,494
L
6,158
4,490
0
2,893
7,292
2,840
917
1,690
5,602
0
45,806
W
3,648
748
744
4,312
7,574
3,365
38
845
6,729
36,867
2,875
W
Bastet
MrHernt
Bastet
5,912
2,075
0
2,715
6,798
2,372
0
2,182
4,616
0
33,906
L
Bacchus
MrManfred450
Bacchus
3,304
306
160
4,274
10,552
8,267
142
2,434
8,118
13,927
0
W
4,524
852
188
375
6,809
1,989
206
1,456
5,353
25,915
635
L
King Arthur
TG Duvalin
King Arthur
3,784
654
0
989
8,862
6,013
0
1,133
7,729
0
35,470
L
Discordia
Toradahashi
Discordia
2,170
89
0
750
4,925
1,229
0
112
4,813
19,600
0
L
Thor
3,380
420
0
1,335
7,821
3,426
0
2,540
5,281
0
32,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
27,339
245
Minions Killed
257
0
Camps Cleared
0
886,884
Distance Traveled
981,495
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,217
522
43
4
0
188,831
0
W
Horus
5,175
518
39
4
0
168,260
4
L
Nut
6,185
619
83
8
0
175,171
0
W
Yemoja
5,715
572
79
8
0
218,073
0
W
Bastet
6,111
611
56
6
0
240,156
0
L
Bacchus
5,757
576
11
1
0
188,603
0
W
Zeus
5,121
512
40
4
0
166,175
0
L
King Arthur
5,998
600
55
6
0
204,699
1
L
Discordia
4,579
458
34
3
0
136,005
2
L
Thor
5,291
529
62
6
0
182,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role