Player Matchup

Baron Samedi
Baron Samedi
L4MPS
Baron Samedi
Level 104
God Stats
2W - 2L
1,776 SR
Queue Stats
54W - 36L
1,525 Elo+
Party 1
Izanami
Izanami
LuckyOldSon3689
Izanami
Level 61
God Stats
11W - 15L
1,262 SR
Queue Stats
56W - 47L
1,457 Elo+
Party 1
Odin
Odin
Mamdo433
Odin
Level 89
God Stats
16W - 13L
1,890 SR
Queue Stats
90W - 83L
1,449 Elo+
Solo
Team Averages
Level 85
1,642 SR
1,477 Elo+

VS

Team Averages
Level 100
1,566 SR
1,584 Elo+
Cthulhu
Cthulhu
ZiggSVO
Cthulhu
Level 146
God Stats
4W - 9L
1,500 SR
Queue Stats
70W - 96L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iDRANKurKOOLaid
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 2
Kukulkan
Kukulkan
master chiefin3
Kukulkan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L4MPS
Baron Samedi
17
9 / 1 / 7
11,777
841
16,535
11,116
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 9
11,435
817
7,506
7,391
3,457
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
16
3 / 3 / 11
10,776
770
13,715
15,277
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ZiggSVO
Cthulhu
13
1 / 6 / 2
9,074
648
8,944
17,477
16,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
iDRANKurKOOLaid
Ah Muzen Cab
15
2 / 5 / 1
10,015
715
8,725
15,105
6,271
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
1 / 5 / 2
9,393
671
7,081
9,246
4,189
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
L4MPS
Baron Samedi
9
1
7
12.5
W
4
0
9
8.5
W
Odin
3
3
11
2.83
L
Cthulhu
ZiggSVO
Cthulhu
1
6
2
0.33
L
Ah Muzen Cab
iDRANKurKOOLaid
Ah Muzen Cab
2
5
1
0.5
L
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,756
Damage
24,750
33,784
Taken
41,828
24,038
Mitigated
27,325
9,328
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
L4MPS
Baron Samedi
16,535
1,663
1,801
3,891
11,116
6,146
607
5,663
5,453
46,943
1,300
W
7,506
4,665
0
698
7,391
3,457
1,427
4,318
3,073
0
48,411
W
Odin
13,715
1,069
0
2,938
15,277
14,435
356
5,758
9,519
9,423
33,571
L
Cthulhu
ZiggSVO
Cthulhu
8,944
642
159
2,461
17,477
16,865
0
7,553
9,109
25,295
860
L
Ah Muzen Cab
iDRANKurKOOLaid
Ah Muzen Cab
8,725
1,553
0
288
15,105
6,271
42
7,178
7,262
0
37,025
L
Kukulkan
7,081
577
0
492
9,246
4,189
0
3,739
5,186
29,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
28,482
218
Minions Killed
145
0
Camps Cleared
0
784,770
Distance Traveled
697,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,777
841
69
5
0
250,754
0
W
Izanami
11,435
817
97
7
0
270,287
0
W
Odin
10,776
770
52
4
0
263,729
0
L
Cthulhu
9,074
648
25
2
0
246,143
0
L
Ah Muzen Cab
10,015
715
63
5
0
238,638
0
L
Kukulkan
9,393
671
57
4
0
212,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role