Player Matchup

Cupid
Cupid
GrappeJuiicee
Cupid
Level 25
God Stats
6W - 10L
1,256 SR
Queue Stats
27W - 42L
1,377 Elo+
Party 1
Mercury
Mercury
freddy50
Mercury
Level 84
God Stats
8W - 12L
1,392 SR
Queue Stats
248W - 224L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
midnghtsyd
Kuzenbo
Level 112
God Stats
2W - 0L
1,735 SR
Queue Stats
251W - 256L
1,451 Elo+
Solo
Cliodhna
Cliodhna
nibblesnarf777
Cliodhna
Level 194
God Stats
2W - 5L
1,346 SR
Queue Stats
200W - 190L
1,606 Elo+
Party 1
Charon
Charon
zirkzise
Charon
Level 108
God Stats
8W - 0L
1,630 SR
Queue Stats
73W - 72L
1,455 Elo+
Solo
Team Averages
Level 105
1,472 SR
1,449 Elo+

VS

Team Averages
Level 69
1,357 SR
1,407 Elo+
Horus
Horus
DONTLETMER3L0AD-
Horus
Level 106
God Stats
5W - 7L
1,313 SR
Queue Stats
19W - 23L
1,505 Elo+
Party 2
Martichoras
Martichoras
Juke Coyot
Martichoras
Level 67
God Stats
1W - 6L
1,246 SR
Queue Stats
238W - 248L
1,389 Elo+
Party 3
Bacchus
Bacchus
L1TE Red
Bacchus
Level 63
God Stats
2W - 5L
1,723 SR
Queue Stats
237W - 243L
1,408 Elo+
Party 3
Pele
Pele
YurAveRageDuCk
Pele
Level 42
God Stats
0W - 2L
1,267 SR
Queue Stats
28W - 41L
1,331 Elo+
Party 2
Merlin
Merlin
angelica 5062
Merlin
Level 67
God Stats
1W - 11L
1,237 SR
Queue Stats
406W - 375L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,305
442
2,357
6,854
2,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
freddy50
Mercury
10
1 / 0 / 1
6,195
516
2,092
8,151
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
midnghtsyd
Kuzenbo
9
1 / 3 / 2
5,534
461
1,537
9,073
8,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
15
2 / 0 / 0
8,212
684
5,789
8,552
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
zirkzise
Charon
13
4 / 0 / 1
7,297
608
6,679
5,570
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,671
473
2,507
8,240
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Juke Coyot
Martichoras
11
3 / 1 / 0
6,353
529
5,471
6,956
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
L1TE Red
Bacchus
10
0 / 1 / 3
6,552
546
4,124
6,923
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,242
437
2,478
10,318
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
5,442
454
952
4,796
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
1
1.5
L
Martichoras
Juke Coyot
Martichoras
3
1
0
3
L
Bacchus
L1TE Red
Bacchus
0
1
3
1.5
L
0
3
0
0
L
0
3
0
0
W
Mercury
freddy50
Mercury
1
0
1
1.5
W
Kuzenbo
midnghtsyd
Kuzenbo
1
3
2
0.67
W
Cliodhna
2
0
0
2
W
Charon
zirkzise
Charon
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
15,532
38,200
Taken
37,233
20,604
Mitigated
20,587
9,581
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,507
1,047
70
2,749
8,240
5,523
0
0
8,240
0
31,553
W
2,357
1,424
337
2,759
6,854
2,492
0
1,619
5,235
0
30,119
L
Martichoras
Juke Coyot
Martichoras
5,471
2,223
0
1,909
6,956
3,120
330
1,428
5,482
0
47,233
L
Bacchus
L1TE Red
Bacchus
4,124
344
0
2,406
6,923
6,256
0
1,570
5,302
27,350
2,286
L
2,478
628
0
1,757
10,318
4,095
0
2,064
8,106
0
39,907
L
952
44
0
660
4,796
1,593
0
2,493
1,911
29,594
0
W
Mercury
freddy50
Mercury
2,092
1,065
0
1,650
8,151
3,394
203
844
7,307
0
38,399
W
Kuzenbo
midnghtsyd
Kuzenbo
1,537
550
0
2,121
9,073
8,377
0
1,630
7,443
14,183
0
W
Cliodhna
5,789
366
0
1,964
8,552
3,520
132
0
8,262
0
68,937
W
Charon
zirkzise
Charon
6,679
1,241
0
750
5,570
2,821
140
889
4,681
40,900
3,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
29,260
336
Minions Killed
306
0
Camps Cleared
0
1,165,992
Distance Traveled
1,156,210
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,671
473
64
5
0
252,502
0
W
Cupid
5,305
442
45
4
0
209,767
1
L
Martichoras
6,353
529
88
7
0
215,061
0
L
Bacchus
6,552
546
36
3
0
239,670
2
L
Pele
5,242
437
59
5
0
277,217
0
L
Merlin
5,442
454
59
5
0
171,760
0
W
Mercury
6,195
516
70
6
0
253,748
0
W
Kuzenbo
5,534
461
22
2
0
196,594
1
W
Cliodhna
8,212
684
119
10
0
255,446
2
W
Charon
7,297
608
80
7
0
250,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role