Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KILLERANGEL JR
Nox
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,500 Elo+
Solo
Geb
Geb
Snuffleboom
Geb
Level 127
God Stats
5W - 6L
1,385 SR
Queue Stats
28W - 31L
1,353 Elo+
Solo
Ah Puch
Ah Puch
shutup_beach1
Ah Puch
Level 88
God Stats
173W - 130L
1,688 SR
Queue Stats
892W - 919L
1,489 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,468 Elo+

VS

Team Averages
Level 126
1,551 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chr0nicAssassin
Ares
Level 148
God Stats
1W - 1L
1,714 SR
Queue Stats
116W - 157L
1,484 Elo+
Party 1
Chaac
Chaac
YT53
Chaac
Level 125
God Stats
10W - 15L
1,536 SR
Queue Stats
100W - 115L
1,454 Elo+
Solo
Danzaburou
Danzaburou
freeekyd
Danzaburou
Level 107
God Stats
35W - 35L
1,533 SR
Queue Stats
163W - 186L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
jayflieshigh
Kukulkan
Level 101
God Stats
1W - 3L
1,471 SR
Queue Stats
16W - 21L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 5
6,378
1,276
7,457
6,026
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
 
Hel
11
2 / 1 / 3
6,274
1,255
3,051
5,640
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 5
6,385
1,277
5,686
3,093
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
6,347
1,269
3,416
5,721
5,018
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
11
2 / 0 / 5
6,920
1,384
6,303
2,358
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

374

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 1
6,390
1,278
4,648
1,759
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,004
1,201
3,240
9,516
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
YT53
Chaac
11
1 / 4 / 1
6,294
1,259
5,153
10,471
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
freeekyd
Danzaburou
11
1 / 0 / 1
6,353
1,271
7,124
7,041
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
jayflieshigh
Kukulkan
9
0 / 0 / 0
3,839
768
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
7
Kills
2
2
Deaths
7
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
5
3.5
W
Hel
 
Hel
2
1
3
3.5
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
0
3
0
0
W
1
0
5
3.5
W
1
0
5
3.5
L
Chaac
YT53
Chaac
1
4
1
0.38
L
Danzaburou
freeekyd
Danzaburou
1
0
1
1.5
L
Kukulkan
jayflieshigh
Kukulkan
0
0
0
0
W
Ah Puch
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
20,165
22,838
Taken
28,787
12,337
Mitigated
19,254
5,999
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,457
1,598
0
1,177
6,026
2,764
0
1,480
4,471
19
16,361
W
Hel
 
Hel
3,051
133
2,467
2,018
5,640
2,328
0
2,103
3,492
9,961
0
L
Nu Wa
 
Nu Wa
4,648
946
19
519
1,759
624
0
969
790
22,920
0
L
3,240
93
11
990
9,516
6,948
0
6,196
3,076
5,126
0
W
5,686
637
29
71
3,093
1,335
0
851
2,136
15,974
1,492
W
3,416
81
0
0
5,721
5,018
0
2,869
2,767
9,908
2,326
L
Chaac
YT53
Chaac
5,153
686
131
1,592
10,471
8,882
0
5,772
4,391
0
14,184
L
Danzaburou
freeekyd
Danzaburou
7,124
2,554
0
460
7,041
2,800
0
3,273
3,608
0
15,115
L
Kukulkan
jayflieshigh
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
6,303
288
0
237
2,358
892
0
585
1,737
16,826
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
28,880
119
Minions Killed
104
6
Camps Cleared
3
524,222
Distance Traveled
395,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,378
1,276
17
3
1
114,800
0
W
Hel
6,274
1,255
11
2
0
99,286
0
L
Nu Wa
6,390
1,278
32
6
0
91,679
0
L
Ares
6,004
1,201
2
0
0
104,659
0
W
Nox
6,385
1,277
43
9
2
103,348
0
W
Geb
6,347
1,269
12
2
0
96,849
0
L
Chaac
6,294
1,259
34
7
1
94,485
0
L
Danzaburou
6,353
1,271
36
7
2
104,360
0
L
Kukulkan
3,839
768
0
0
0
0
0
W
Ah Puch
6,920
1,384
36
7
3
109,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role