Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Jac_Cal713
Thoth
Level 129
God Stats
47W - 32L
1,676 SR
Queue Stats
86W - 78L
1,581 Elo+
Party 1
Bake Kujira
Bake Kujira
KC GucciGang
Bake Kujira
Level 96
God Stats
3W - 4L
1,304 SR
Queue Stats
328W - 331L
1,485 Elo+
Solo
Surtr
Surtr
RandomzZeus
Surtr
Level 62
God Stats
68W - 39L
1,549 SR
Queue Stats
181W - 147L
1,485 Elo+
Party 1
Loki
Loki
ShapelessSeven7
Loki
Level 139
God Stats
3W - 6L
1,280 SR
Queue Stats
148W - 130L
1,548 Elo+
Party 1
Team Averages
Level 116
1,462 SR
1,520 Elo+

VS

Team Averages
Level 92
1,613 SR
1,507 Elo+
Geb
Geb
ALCA777
Geb
Level 55
God Stats
26W - 15L
1,618 SR
Queue Stats
207W - 197L
1,455 Elo+
Solo
Merlin
Merlin
Justasangin
Merlin
Level 89
God Stats
2W - 1L
1,638 SR
Queue Stats
86W - 72L
1,546 Elo+
Party 2
Thanatos
Thanatos
MrDrProfWhite
Thanatos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 132L
1,503 Elo+
Party 2
Bellona
Bellona
Optics34
Bellona
Level 87
God Stats
0W - 3L
1,493 SR
Queue Stats
89W - 82L
1,552 Elo+
Party 2
Artemis
Artemis
little_pyro967
Artemis
Level 102
God Stats
6W - 1L
1,817 SR
Queue Stats
239W - 221L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 2
5,006
626
3,755
4,611
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
10
2 / 0 / 4
5,749
719
2,160
1,820
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
KC GucciGang
Bake Kujira
8
0 / 2 / 0
4,388
549
2,599
6,281
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 0 / 0
5,859
732
3,251
3,801
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
4 / 0 / 2
5,425
678
3,200
6,488
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 1 / 2
4,328
541
1,423
6,228
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
8
0 / 2 / 0
4,285
536
1,547
3,941
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
MrDrProfWhite
Thanatos
7
0 / 3 / 0
3,936
492
1,684
7,314
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Optics34
Bellona
8
0 / 0 / 0
4,206
526
2,039
5,252
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 1 / 0
4,065
508
3,546
4,005
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
2
1
L
Geb
0
1
2
1
W
Thoth
2
0
4
4
L
Merlin
0
2
0
0
W
Bake Kujira
KC GucciGang
Bake Kujira
0
2
0
0
L
Thanatos
MrDrProfWhite
Thanatos
0
3
0
0
L
Bellona
Optics34
Bellona
0
0
0
0
W
1
0
0
1
W
4
0
2
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,965
Damage
10,239
23,001
Taken
26,740
9,753
Mitigated
13,976
11,993
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,755
1,842
0
3,369
4,611
1,399
319
742
3,869
0
34,746
L
Geb
1,423
212
0
1,508
6,228
4,238
0
892
5,296
16,075
0
W
Thoth
2,160
64
0
828
1,820
510
0
207
1,533
38,687
1,225
L
Merlin
1,547
100
0
451
3,941
1,095
0
931
2,880
22,144
0
W
Bake Kujira
KC GucciGang
Bake Kujira
2,599
1,206
98
982
6,281
3,903
15
1,080
5,163
21,724
293
L
Thanatos
MrDrProfWhite
Thanatos
1,684
690
0
3,645
7,314
2,885
0
877
6,101
0
23,570
L
Bellona
Optics34
Bellona
2,039
200
0
2,255
5,252
4,415
0
128
4,738
0
22,455
W
3,251
1,278
0
2,052
3,801
1,952
0
0
3,503
870
39,483
W
3,200
1,025
0
4,664
6,488
1,989
0
593
5,623
0
26,263
L
3,546
1,841
0
1,649
4,005
1,343
0
1,508
2,497
0
21,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
20,820
305
Minions Killed
186
0
Camps Cleared
0
864,380
Distance Traveled
758,760
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,006
626
55
7
0
139,853
0
L
Geb
4,328
541
14
2
0
157,258
0
W
Thoth
5,749
719
78
10
0
174,418
0
L
Merlin
4,285
536
55
7
0
168,402
1
W
Bake Kujira
4,388
549
42
5
0
181,415
0
L
Thanatos
3,936
492
39
5
0
174,218
0
L
Bellona
4,206
526
40
5
0
161,220
2
W
Surtr
5,859
732
74
9
0
172,582
0
W
Loki
5,425
678
56
7
0
196,112
0
L
Artemis
4,065
508
38
5
0
97,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role