Player Matchup

Cthulhu
Cthulhu
Bonceros30
Cthulhu
Level 81
God Stats
2W - 2L
1,753 SR
Queue Stats
26W - 21L
1,671 Elo+
Party 2
Jing Wei
Jing Wei
Pandabae220
Jing Wei
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 344L
1,525 Elo+
Solo
Thanatos
Thanatos
RD100
Thanatos
Level 157
God Stats
0W - 2L
1,292 SR
Queue Stats
36W - 28L
1,577 Elo+
Solo
Merlin
Merlin
Soulblaze1025
Merlin
Level 139
God Stats
0W - 1L
1,133 SR
Queue Stats
169W - 162L
1,516 Elo+
Solo
Xing Tian
Xing Tian
blasfern
Xing Tian
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 33L
1,666 Elo+
Party 2
Team Averages
Level 125
1,436 SR
1,591 Elo+

VS

Team Averages
Level 121
1,583 SR
1,590 Elo+
Vulcan
Vulcan
Dracotz1
Vulcan
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
GershomShalom
Kuzenbo
Level 153
God Stats
3W - 1L
1,806 SR
Queue Stats
80W - 75L
1,530 Elo+
Party 1
Ishtar
Ishtar
PepperyBoi
Ishtar
Level 127
God Stats
1W - 2L
1,332 SR
Queue Stats
60W - 58L
1,525 Elo+
Party 1
Camazotz
Camazotz
QebraK
Camazotz
Level 107
God Stats
4W - 2L
1,778 SR
Queue Stats
141W - 108L
1,554 Elo+
Solo
Thanatos
Thanatos
UltiMurday
Thanatos
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 29L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bonceros30
Cthulhu
15
0 / 4 / 3
9,702
462
6,585
13,919
16,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Pandabae220
Jing Wei
17
0 / 7 / 0
9,966
475
5,287
15,353
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
RD100
Thanatos
17
4 / 4 / 3
9,938
473
11,794
20,675
9,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 5
9,650
460
11,471
14,091
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
blasfern
Xing Tian
15
3 / 2 / 3
9,855
469
6,442
15,976
14,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dracotz1
Vulcan
16
1 / 5 / 4
10,176
485
5,956
10,364
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
16
2 / 1 / 5
11,150
531
9,413
18,046
24,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
PepperyBoi
Ishtar
20
6 / 0 / 5
13,523
644
14,561
14,156
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
QebraK
Camazotz
19
5 / 2 / 2
12,588
599
14,258
24,224
17,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
UltiMurday
Thanatos
19
6 / 0 / 4
11,615
553
12,413
14,015
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
20
20
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bonceros30
Cthulhu
0
4
3
0.38
W
Vulcan
Dracotz1
Vulcan
1
5
4
0.6
W
Kuzenbo
2
1
5
4.5
L
Jing Wei
Pandabae220
Jing Wei
0
7
0
0
W
Ishtar
PepperyBoi
Ishtar
6
0
5
8.5
W
Camazotz
QebraK
Camazotz
5
2
2
3
L
Thanatos
RD100
Thanatos
4
4
3
1.38
L
1
3
5
1.17
W
Thanatos
UltiMurday
Thanatos
6
0
4
8
L
Xing Tian
blasfern
Xing Tian
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
56,601
80,014
Taken
80,805
51,644
Mitigated
60,080
23,012
Healing
38,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bonceros30
Cthulhu
6,585
336
433
1,378
13,919
16,444
0
1,168
12,751
57,630
500
W
Vulcan
Dracotz1
Vulcan
5,956
2,590
0
1,035
10,364
4,332
611
5,505
4,859
69,637
0
W
Kuzenbo
9,413
2,869
0
3,962
18,046
24,215
1,379
6,561
11,327
45,830
3,561
L
Jing Wei
Pandabae220
Jing Wei
5,287
3,265
0
3,033
15,353
5,277
608
3,733
11,620
0
86,156
W
Ishtar
PepperyBoi
Ishtar
14,561
8,478
0
8,946
14,156
7,015
3,045
3,920
10,206
0
145,219
W
Camazotz
QebraK
Camazotz
14,258
1,884
0
11,056
24,224
17,114
640
6,373
17,127
0
96,023
L
Thanatos
RD100
Thanatos
11,794
2,726
0
12,557
20,675
9,978
0
1,931
18,744
0
95,610
L
11,471
578
0
2,778
14,091
5,913
0
4,124
9,967
80,629
1,969
W
Thanatos
UltiMurday
Thanatos
12,413
5,171
0
13,603
14,015
7,404
1,008
1,476
12,455
0
107,836
L
Xing Tian
blasfern
Xing Tian
6,442
116
0
2,833
15,976
14,032
0
3,941
12,035
45,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
59,052
607
Minions Killed
678
0
Camps Cleared
0
2,118,202
Distance Traveled
2,205,363
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,702
462
146
7
0
422,398
2
W
Vulcan
10,176
485
117
6
0
376,842
0
W
Kuzenbo
11,150
531
56
3
0
446,624
2
L
Jing Wei
9,966
475
155
7
0
390,961
0
W
Ishtar
13,523
644
226
11
0
423,351
3
W
Camazotz
12,588
599
147
7
0
434,481
0
L
Thanatos
9,938
473
117
6
0
465,538
0
L
Merlin
9,650
460
151
7
0
388,693
7
W
Thanatos
11,615
553
132
6
0
524,065
4
L
Xing Tian
9,855
469
38
2
0
450,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role