Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ImBigChugus
Thanatos
Level 112
God Stats
4W - 7L
1,500 SR
Queue Stats
77W - 95L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
StonedSnuffy
Danzaburou
Level 9
God Stats
0W - 3L
1,328 SR
Queue Stats
5W - 14L
1,270 Elo+
Party 2
Ares
Ares
dmoneyzoepapa69
Ares
Level 8
God Stats
12W - 14L
1,347 SR
Queue Stats
16W - 20L
1,213 Elo+
Party 3
Mulan
Mulan
necroticparasite
Mulan
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,332 Elo+
Party 2
Team Averages
Level 63
1,435 SR
1,342 Elo+

VS

Team Averages
Level 59
1,443 SR
1,417 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Sheiiid
Horus
Level 25
God Stats
2W - 0L
1,654 SR
Queue Stats
43W - 55L
1,392 Elo+
Party 1
Lancelot
Lancelot
Static Magic634
Lancelot
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,473 Elo+
Solo
Kukulkan
Kukulkan
StrenxTV
Kukulkan
Level 49
God Stats
2W - 3L
1,125 SR
Queue Stats
79W - 94L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
VoidUniVerSe
Jormungandr
Level 19
God Stats
5W - 4L
1,435 SR
Queue Stats
9W - 16L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 0
7,611
634
4,560
7,637
3,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
ImBigChugus
Thanatos
10
2 / 3 / 1
5,972
498
3,877
11,271
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
StonedSnuffy
Danzaburou
9
0 / 3 / 1
5,356
446
2,106
5,662
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,168
431
1,075
9,130
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 0 / 0
6,354
530
2,731
8,021
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 0 / 5
7,184
599
6,256
3,498
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Sheiiid
Horus
12
0 / 0 / 2
7,226
602
4,657
7,993
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
13
0 / 2 / 1
6,369
531
2,978
8,486
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
StrenxTV
Kukulkan
13
3 / 1 / 0
6,949
579
4,951
5,088
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
VoidUniVerSe
Jormungandr
11
5 / 0 / 1
6,295
525
5,754
4,653
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Artemis
 
Artemis
1
0
5
3.5
L
Thanatos
ImBigChugus
Thanatos
2
3
1
0.83
W
Horus
Sheiiid
Horus
0
0
2
1
W
Lancelot
0
2
1
0.25
L
Danzaburou
StonedSnuffy
Danzaburou
0
3
1
0.17
W
Kukulkan
StrenxTV
Kukulkan
3
1
0
3
W
Jormungandr
VoidUniVerSe
Jormungandr
5
0
1
5.5
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
24,596
41,721
Taken
29,718
20,654
Mitigated
13,818
13,951
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,560
281
0
3,575
7,637
3,793
0
3,807
3,782
63,599
2,312
W
Artemis
 
Artemis
6,256
2,856
0
1,884
3,498
1,352
645
295
3,203
0
62,592
L
Thanatos
ImBigChugus
Thanatos
3,877
1,722
0
5,855
11,271
4,873
0
2,435
8,712
0
44,727
W
Horus
Sheiiid
Horus
4,657
2,176
330
3,076
7,993
4,431
0
302
7,264
0
46,172
W
Lancelot
2,978
1,127
0
345
8,486
3,585
0
1,354
7,132
0
59,756
L
Danzaburou
StonedSnuffy
Danzaburou
2,106
562
0
473
5,662
1,820
0
2,185
3,157
0
22,231
W
Kukulkan
StrenxTV
Kukulkan
4,951
571
0
910
5,088
1,378
0
2,711
2,377
48,503
0
W
Jormungandr
VoidUniVerSe
Jormungandr
5,754
1,150
0
622
4,653
3,072
280
780
3,873
19,061
0
L
1,075
176
0
1,650
9,130
4,662
0
1,649
7,296
19,994
0
L
2,731
444
0
2,398
8,021
5,506
0
0
7,338
0
34,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
34,023
314
Minions Killed
405
0
Camps Cleared
0
1,172,489
Distance Traveled
1,288,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,611
634
116
10
0
231,433
0
W
Artemis
7,184
599
118
10
0
220,681
0
L
Thanatos
5,972
498
65
5
0
278,012
0
W
Horus
7,226
602
82
7
0
248,286
0
W
Lancelot
6,369
531
92
8
0
304,878
0
L
Danzaburou
5,356
446
48
4
0
235,979
0
W
Kukulkan
6,949
579
90
8
0
269,235
0
W
Jormungandr
6,295
525
23
2
0
245,810
0
L
Ares
5,168
431
23
2
0
210,360
2
L
Mulan
6,354
530
62
5
0
216,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role