Player Matchup

Anhur
Anhur
CrimsonWolfX3
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 102L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Duc Hue
Cthulhu
Level 121
God Stats
6W - 7L
1,244 SR
Queue Stats
393W - 379L
1,529 Elo+
Solo
Ra
Ra
JakubovicCZ
Ra
Level 88
God Stats
1W - 1L
1,335 SR
Queue Stats
66W - 68L
1,479 Elo+
Party 1
Ishtar
Ishtar
PaulBlank
Ishtar
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,606 Elo+
Solo
Rama
Rama
Woorpod
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,471 Elo+
Party 1
Team Averages
Level 67
1,416 SR
1,534 Elo+

VS

Team Averages
Level 118
1,409 SR
1,491 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Buujaaka
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 164L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Schwarzvater
Guan Yu
Level 115
God Stats
5W - 1L
1,285 SR
Queue Stats
161W - 143L
1,511 Elo+
Solo
Ah Puch
Ah Puch
TheyCallMeShiro
Ah Puch
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 158L
1,487 Elo+
Solo
Charon
Charon
xwolfman4x
Charon
Level 107
God Stats
5W - 4L
1,263 SR
Queue Stats
298W - 296L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
5,942
990
4,653
5,038
1,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Duc Hue
Cthulhu
7
0 / 3 / 2
5,001
834
4,592
5,314
3,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 4
6,447
1,075
4,031
4,891
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
PaulBlank
Ishtar
10
1 / 2 / 3
5,715
953
3,949
4,566
1,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rama
Woorpod
Rama
10
1 / 4 / 3
5,938
990
2,717
6,048
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 0 / 6
7,382
1,230
6,177
5,000
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Buujaaka
Heimdallr
13
5 / 1 / 6
7,006
1,168
4,741
4,710
2,193
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Schwarzvater
Guan Yu
9
0 / 2 / 8
5,837
973
2,102
7,066
2,867
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 2 / 8
6,554
1,092
7,940
5,194
2,042
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
xwolfman4x
Charon
10
0 / 1 / 8
6,166
1,028
3,173
5,502
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
13
13
Deaths
6
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
6
9
W
Heimdallr
Buujaaka
Heimdallr
5
1
6
8
L
2
2
2
1.5
L
Cthulhu
Duc Hue
Cthulhu
0
3
2
0.33
L
2
2
4
2
L
Ishtar
PaulBlank
Ishtar
1
2
3
1.25
W
Guan Yu
Schwarzvater
Guan Yu
0
2
8
2
W
2
2
8
3
L
Rama
Woorpod
Rama
1
4
3
0.63
W
Charon
xwolfman4x
Charon
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
24,133
25,857
Taken
27,472
11,577
Mitigated
13,877
6,885
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,177
2,071
195
1,156
5,000
2,247
637
1,682
3,263
0
14,134
W
Heimdallr
Buujaaka
Heimdallr
4,741
1,496
1,107
578
4,710
2,193
734
1,357
3,290
0
10,869
L
4,653
2,092
173
867
5,038
1,805
0
1,914
3,121
0
8,551
L
Cthulhu
Duc Hue
Cthulhu
4,592
0
341
455
5,314
3,661
0
1,416
3,898
7,726
129
L
4,031
348
957
1,652
4,891
2,114
0
2,163
2,728
16,265
0
L
Ishtar
PaulBlank
Ishtar
3,949
2,284
112
728
4,566
1,720
0
2,506
2,060
0
8,582
W
Guan Yu
Schwarzvater
Guan Yu
2,102
171
6,223
3,118
7,066
2,867
0
2,579
4,487
0
4,391
W
7,940
113
868
998
5,194
2,042
266
1,186
4,008
13,033
416
L
Rama
Woorpod
Rama
2,717
2,118
712
888
6,048
2,277
0
2,842
3,206
0
3,187
W
Charon
xwolfman4x
Charon
3,173
160
0
942
5,502
4,528
210
1,572
3,930
10,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
32,945
62
Minions Killed
66
0
Camps Cleared
0
554,189
Distance Traveled
602,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,382
1,230
34
6
0
111,975
0
W
Heimdallr
7,006
1,168
11
2
0
122,630
0
L
Anhur
5,942
990
13
2
0
113,496
0
L
Cthulhu
5,001
834
5
1
0
80,917
0
L
Ra
6,447
1,075
27
5
0
129,183
0
L
Ishtar
5,715
953
11
2
0
118,340
0
W
Guan Yu
5,837
973
2
0
0
138,358
0
W
Ah Puch
6,554
1,092
14
2
0
117,618
0
L
Rama
5,938
990
6
1
0
112,253
0
W
Charon
6,166
1,028
5
1
0
112,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role