Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
MrPandaSauce
Zhong Kui
Silver II
Level 152
God Stats
1W - 1L
1,248 SR
Queue Stats
36W - 37L
1,293 MMR
Solo
Cthulhu
Cthulhu
Gold V
MythsReb0rn
Cthulhu
Gold V
Level 110
God Stats
4W - 5L
1,293 SR
Queue Stats
51W - 58L
1,251 MMR
Solo
Ganesha
Ganesha
Silver I
OfficialJTower
Ganesha
Silver I
Level 204
God Stats
15W - 5L
1,958 SR
Queue Stats
305W - 317L
1,260 MMR
Solo
Thor
Thor
Gold III
lALFl
Thor
Gold III
Level 146
God Stats
13W - 10L
1,487 SR
Queue Stats
271W - 265L
1,281 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,497 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,600 SR
1,273 MMR
Awilix
Awilix
Silver I
EagleEYESEBAS
Awilix
Silver I
Level 128
God Stats
5W - 9L
1,346 SR
Queue Stats
37W - 44L
1,297 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
HollowDreams1x
Cu Chulainn
Silver IV
Level 143
God Stats
2W - 11L
1,377 SR
Queue Stats
16W - 34L
1,271 MMR
Solo
Thoth
Thoth
Gold V
Kozmyc
Thoth
Gold V
Level 139
God Stats
0W - 3L
1,837 SR
Queue Stats
187W - 202L
1,298 MMR
Solo
Bacchus
Bacchus
Gold V
TheSupportGod
Bacchus
Gold V
Level 106
God Stats
1W - 2L
1,617 SR
Queue Stats
43W - 54L
1,251 MMR
Solo
Anhur
Anhur
Silver II
cStine999
Anhur
Silver II
Level 158
God Stats
4W - 6L
1,820 SR
Queue Stats
493W - 519L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 0 / 1
6,364
579
8,961
5,793
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
MrPandaSauce
Zhong Kui
13
1 / 0 / 1
6,984
635
3,044
6,221
4,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MythsReb0rn
Cthulhu
13
3 / 1 / 0
7,444
677
7,357
7,206
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 4
7,004
637
2,362
6,617
4,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
lALFl
Thor
11
2 / 0 / 0
6,148
559
3,913
6,624
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KukulkanGilgameshBake KujiraAthena

VS

Bans
KuzenboGebAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
5,865
533
2,602
8,849
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
HollowDreams1x
Cu Chulainn
10
0 / 3 / 0
5,694
518
2,720
11,004
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Kozmyc
Thoth
12
0 / 1 / 0
5,901
536
3,719
4,230
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
9
0 / 2 / 0
5,380
489
3,635
11,136
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
cStine999
Anhur
9
0 / 2 / 0
4,993
454
3,054
7,521
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
1
3.5
L
1
1
0
1
L
Cu Chulainn
HollowDreams1x
Cu Chulainn
0
3
0
0
L
Thoth
Kozmyc
Thoth
0
1
0
0
W
Zhong Kui
MrPandaSauce
Zhong Kui
1
0
1
1.5
W
Cthulhu
MythsReb0rn
Cthulhu
3
1
0
3
W
0
0
4
2
L
Bacchus
0
2
0
0
L
Anhur
cStine999
Anhur
0
2
0
0
W
Thor
lALFl
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
15,730
32,461
Taken
42,740
20,060
Mitigated
23,036
12,602
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,961
4,271
0
1,227
5,793
2,021
808
1,710
4,083
0
56,576
L
2,602
1,099
0
977
8,849
3,697
0
1,240
7,581
0
50,774
L
Cu Chulainn
HollowDreams1x
Cu Chulainn
2,720
172
0
2,052
11,004
4,541
0
5,899
4,293
0
39,030
L
Thoth
Kozmyc
Thoth
3,719
205
0
880
4,230
1,481
0
1,743
2,487
41,470
530
W
Zhong Kui
MrPandaSauce
Zhong Kui
3,044
151
0
4,069
6,221
4,394
0
2,487
3,170
60,767
4,529
W
Cthulhu
MythsReb0rn
Cthulhu
7,357
435
0
980
7,206
6,383
0
0
7,206
48,777
1,934
W
2,362
248
0
2,396
6,617
4,749
210
1,307
5,310
23,600
1,112
L
Bacchus
3,635
526
0
2,628
11,136
10,629
0
1,370
9,432
20,569
3,034
L
Anhur
cStine999
Anhur
3,054
1,115
0
2,254
7,521
2,688
0
993
6,528
0
37,731
W
Thor
lALFl
Thor
3,913
701
0
3,930
6,624
2,513
0
506
5,956
0
43,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
27,833
432
Minions Killed
360
0
Camps Cleared
0
1,100,249
Distance Traveled
1,089,502
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,364
579
134
12
0
215,266
0
L
Awilix
5,865
533
94
9
0
268,279
2
L
Cu Chulainn
5,694
518
78
7
0
203,608
0
L
Thoth
5,901
536
91
8
0
211,362
0
W
Zhong Kui
6,984
635
114
10
0
207,134
2
W
Cthulhu
7,444
677
99
9
0
192,017
0
W
Ganesha
7,004
637
12
1
0
232,414
3
L
Bacchus
5,380
489
33
3
0
203,848
1
L
Anhur
4,993
454
64
6
0
202,405
0
W
Thor
6,148
559
73
7
0
253,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role