Player Matchup

Sun Wukong
Sun Wukong
HXLY_Nyx
Sun Wukong
Level 65
God Stats
10W - 7L
1,371 SR
Queue Stats
138W - 143L
1,541 Elo+
Party 4
Sol
Sol
Hali-Unicorn
Sol
Level 70
God Stats
4W - 17L
1,257 SR
Queue Stats
50W - 69L
1,465 Elo+
Party 4
The Morrigan
The Morrigan
Soldier_OfAsh
The Morrigan
Level 34
God Stats
10W - 16L
1,190 SR
Queue Stats
81W - 109L
1,438 Elo+
Party 1
Chaac
Chaac
UMADBRO104
Chaac
Level 69
God Stats
18W - 22L
1,454 SR
Queue Stats
19W - 42L
1,327 Elo+
Solo
Bakasura
Bakasura
phantom_helios
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 111L
1,438 Elo+
Party 1
Team Averages
Level 53
1,354 SR
1,442 Elo+

VS

Team Averages
Level 143
1,684 SR
1,606 Elo+
Susano
Susano
FonduePacino
Susano
Level 145
God Stats
749W - 123L
2,071 SR
Queue Stats
1,940W - 519L
1,836 Elo+
Party 2
Chang'e
Chang'e
JAZMAINEONDEVIL
Chang'e
Level 137
God Stats
29W - 32L
1,505 SR
Queue Stats
533W - 598L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
Toodeepal
Sylvanus
Level 156
God Stats
21W - 18L
1,500 SR
Queue Stats
534W - 601L
1,426 Elo+
Party 3
Ishtar
Ishtar
thebrownkid420
Ishtar
Level 149
God Stats
4W - 6L
1,320 SR
Queue Stats
12W - 17L
1,396 Elo+
Solo
Aphrodite
Aphrodite
xdeadly_vixen
Aphrodite
Level 129
God Stats
974W - 224L
2,022 SR
Queue Stats
976W - 225L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HXLY_Nyx
Sun Wukong
11
0 / 1 / 0
6,327
1,055
3,520
5,747
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
6,485
1,081
2,956
6,428
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Soldier_OfAsh
The Morrigan
11
0 / 3 / 0
6,114
1,019
1,974
4,834
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
10
0 / 0 / 0
5,647
941
0
0
0
Bakasura
11
0 / 0 / 0
6,210
1,035
84
1,328
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
6 / 0 / 2
7,857
1,310
8,955
4,250
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
6,491
1,082
501
1,016
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
Toodeepal
Sylvanus
12
1 / 0 / 3
6,477
1,080
768
1,577
753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 0 / 5
6,614
1,102
1,830
2,084
877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
xdeadly_vixen
Aphrodite
12
1 / 0 / 6
7,355
1,226
3,455
1,812
1,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
8
8
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
6
0
2
7
L
Sun Wukong
HXLY_Nyx
Sun Wukong
0
1
0
0
L
0
4
0
0
W
0
0
4
2
L
The Morrigan
Soldier_OfAsh
The Morrigan
0
3
0
0
W
Sylvanus
Toodeepal
Sylvanus
1
0
3
2.5
L
Chaac
0
0
0
0
L
Bakasura
0
0
0
0
W
0
0
5
2.5
W
Aphrodite
xdeadly_vixen
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,534
Damage
15,509
18,337
Taken
10,739
7,382
Mitigated
5,325
1,897
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,955
3,064
0
1,018
4,250
2,070
0
1,526
2,398
0
18,996
L
Sun Wukong
HXLY_Nyx
Sun Wukong
3,520
186
0
912
5,747
3,156
0
1,825
3,834
0
17,050
L
2,956
351
0
751
6,428
1,918
0
1,400
5,028
19,262
2,335
W
501
60
1,637
357
1,016
474
0
395
581
11,266
0
L
The Morrigan
Soldier_OfAsh
The Morrigan
1,974
311
0
0
4,834
1,727
0
1,278
3,556
6,974
0
W
Sylvanus
Toodeepal
Sylvanus
768
291
36
571
1,577
753
0
690
766
7,311
1,081
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
84
0
0
234
1,328
581
0
123
1,205
0
4,100
W
1,830
849
0
82
2,084
877
0
1,248
754
0
21,192
W
Aphrodite
xdeadly_vixen
Aphrodite
3,455
94
1,174
856
1,812
1,151
0
699
948
10,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
34,794
110
Minions Killed
132
6
Camps Cleared
6
414,625
Distance Traveled
613,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,857
1,310
13
2
1
145,627
0
L
Sun Wukong
6,327
1,055
40
7
1
123,070
0
L
Sol
6,485
1,081
41
7
2
85,793
0
W
Chang'e
6,491
1,082
34
6
2
132,231
0
L
The Morrigan
6,114
1,019
13
2
2
100,634
0
W
Sylvanus
6,477
1,080
19
3
1
91,359
0
L
Chaac
5,647
941
0
0
0
0
0
L
Bakasura
6,210
1,035
16
3
1
105,128
0
W
Ishtar
6,614
1,102
46
8
1
104,874
0
W
Aphrodite
7,355
1,226
20
3
1
139,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role