Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I SnKrZ I
Morgan Le Fay
Level 129
God Stats
7W - 0L
2,013 SR
Queue Stats
14W - 9L
1,567 Elo+
Party 2
Maui
Maui
Zwaynee
Maui
Level 105
God Stats
1W - 1L
1,312 SR
Queue Stats
47W - 32L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
gonzo_porto977
Cernunnos
Level 119
God Stats
12W - 21L
1,390 SR
Queue Stats
151W - 144L
1,480 Elo+
Party 3
Surtr
Surtr
lambda9135
Surtr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,499 Elo+
Party 3
Team Averages
Level 110
1,543 SR
1,514 Elo+

VS

Team Averages
Level 98
1,577 SR
1,532 Elo+
Nut
Nut
Blackavar169
Nut
Level 129
God Stats
24W - 25L
1,613 SR
Queue Stats
317W - 293L
1,486 Elo+
Solo
Sol
Sol
Caleidis
Sol
Level 75
God Stats
1W - 1L
1,770 SR
Queue Stats
7W - 7L
1,576 Elo+
Party 1
Nike
Nike
Dinkleberg22
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,521 Elo+
Solo
Arachne
Arachne
SKuningas
Arachne
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 139L
1,501 Elo+
Solo
Yemoja
Yemoja
TempestMiru
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
1 / 1 / 0
3,863
773
260
2,543
1,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
I SnKrZ I
Morgan Le Fay
7
1 / 0 / 1
3,806
761
2,455
1,690
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
Zwaynee
Maui
7
2 / 1 / 0
3,825
765
1,702
4,196
2,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
gonzo_porto977
Cernunnos
6
0 / 1 / 2
3,235
647
3,329
3,059
994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
6
0 / 0 / 0
3,321
664
746
2,624
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,603
721
3,015
4,458
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 1 / 0
3,152
630
788
2,793
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,406
481
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
SKuningas
Arachne
6
0 / 1 / 0
3,031
606
621
4,406
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
6
1 / 1 / 1
3,640
728
1,305
4,421
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
0
1
L
1
1
1
1.5
L
0
1
0
0
L
0
0
0
0
W
Morgan Le Fay
I SnKrZ I
Morgan Le Fay
1
0
1
1.5
L
Arachne
SKuningas
Arachne
0
1
0
0
L
Yemoja
1
1
1
1.5
W
Maui
Zwaynee
Maui
2
1
0
2
W
Cernunnos
gonzo_porto977
Cernunnos
0
1
2
1
W
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,492
Damage
5,729
14,112
Taken
16,078
6,028
Mitigated
5,584
3,988
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
260
88
0
375
2,543
1,011
0
0
2,543
0
17,651
L
3,015
2,114
0
2,070
4,458
1,354
0
876
3,582
0
21,908
L
788
290
0
1,095
2,793
774
0
1,377
1,378
13,027
2,387
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
I SnKrZ I
Morgan Le Fay
2,455
430
0
382
1,690
587
0
574
1,116
24,082
21
L
Arachne
SKuningas
Arachne
621
419
0
1,550
4,406
1,321
0
1,165
3,241
0
15,023
L
Yemoja
1,305
585
843
1,847
4,421
2,135
0
826
3,595
9,630
0
W
Maui
Zwaynee
Maui
1,702
868
0
1,086
4,196
2,207
0
862
3,334
10,127
0
W
Cernunnos
gonzo_porto977
Cernunnos
3,329
2,204
0
1,504
3,059
994
0
443
2,616
0
20,896
W
Surtr
746
329
0
641
2,624
1,229
0
144
2,480
586
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,050
Gold Earned
15,832
169
Minions Killed
120
0
Camps Cleared
0
505,174
Distance Traveled
372,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,863
773
35
7
0
97,816
0
L
Nut
3,603
721
36
7
0
74,560
0
L
Sol
3,152
630
33
7
0
92,992
0
L
Nike
2,406
481
0
0
0
11,746
0
W
Morgan Le Fay
3,806
761
39
8
0
96,529
0
L
Arachne
3,031
606
32
6
0
107,749
0
L
Yemoja
3,640
728
19
4
0
85,138
0
W
Maui
3,825
765
18
4
0
100,130
2
W
Cernunnos
3,235
647
32
6
0
89,804
0
W
Surtr
3,321
664
45
9
0
120,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role