Player Matchup

Tyr
Tyr
Krysic vL
Tyr
Level 84
God Stats
4W - 2L
1,582 SR
Queue Stats
103W - 62L
1,617 Elo+
Solo
Artemis
Artemis
Lordhighmonk
Artemis
Level 89
God Stats
5W - 5L
1,513 SR
Queue Stats
51W - 56L
1,437 Elo+
Party 2
Chiron
Chiron
Lyynkx
Chiron
Level 126
God Stats
4W - 2L
1,542 SR
Queue Stats
65W - 58L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
evile143
Zhong Kui
Level 92
God Stats
2W - 1L
1,527 SR
Queue Stats
51W - 44L
1,490 Elo+
Party 2
Lancelot
Lancelot
pdubers
Lancelot
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,500 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,507 Elo+

VS

Team Averages
Level 137
1,379 SR
1,478 Elo+
Ra
Ra
ANTFU
Ra
Level 135
God Stats
3W - 10L
1,367 SR
Queue Stats
292W - 306L
1,459 Elo+
Solo
Sobek
Sobek
Bri_theFry_guy
Sobek
Level 152
God Stats
2W - 3L
1,267 SR
Queue Stats
104W - 102L
1,459 Elo+
Party 1
Chaac
Chaac
FestusSauce
Chaac
Level 168
God Stats
4W - 3L
1,056 SR
Queue Stats
65W - 57L
1,466 Elo+
Party 1
Olorun
Olorun
LokiFromDaWard
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 212L
1,500 Elo+
Solo
Arachne
Arachne
ToxicantBaton26
Arachne
Level 126
God Stats
14W - 10L
1,705 SR
Queue Stats
104W - 98L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,301
620
10,083
15,169
16,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
Lordhighmonk
Artemis
12
4 / 4 / 3
7,552
503
9,234
9,641
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Lyynkx
Chiron
14
4 / 1 / 3
7,995
533
9,069
9,576
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
evile143
Zhong Kui
12
0 / 3 / 6
7,345
490
13,420
13,708
10,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lancelot
pdubers
Lancelot
16
5 / 1 / 3
8,921
595
9,525
10,222
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 2 / 2
7,849
523
6,688
7,891
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 5
6,947
463
4,869
14,572
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 1 / 0
8,206
547
8,719
16,049
13,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 2
6,761
451
7,767
12,035
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 6 / 4
6,877
458
7,299
15,215
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
9
9
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
4
2
2
2.5
L
0
1
5
2.5
L
0
1
0
0
W
2
0
3
3.5
L
2
5
2
0.6
W
Artemis
Lordhighmonk
Artemis
4
4
3
1.38
W
Chiron
Lyynkx
Chiron
4
1
3
5.5
L
3
6
4
0.83
W
Zhong Kui
evile143
Zhong Kui
0
3
6
1
W
Lancelot
pdubers
Lancelot
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,331
Damage
35,342
58,316
Taken
65,762
39,803
Mitigated
44,863
19,289
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,688
664
674
1,092
7,891
3,816
0
4,831
3,060
47,894
0
L
4,869
297
0
6,182
14,572
15,488
0
6,459
8,113
23,353
1,854
L
8,719
1,313
0
7,018
16,049
13,591
0
0
16,049
610
72,217
W
10,083
1,771
0
7,926
15,169
16,293
0
817
14,322
0
84,335
L
7,767
3,671
260
4,104
12,035
4,978
0
314
11,721
44,705
4,052
W
Artemis
Lordhighmonk
Artemis
9,234
4,083
28
1,651
9,641
3,714
1,374
5,948
3,624
0
42,269
W
Chiron
Lyynkx
Chiron
9,069
2,819
445
2,862
9,576
3,571
1,394
3,485
6,091
0
55,163
L
7,299
5,882
0
1,396
15,215
6,990
0
1,816
13,399
0
29,610
W
Zhong Kui
evile143
Zhong Kui
13,420
1,803
65
5,210
13,708
10,288
1,008
7,097
5,987
54,931
0
W
Lancelot
pdubers
Lancelot
9,525
1,952
0
1,102
10,222
5,937
0
1,206
8,952
0
93,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
36,640
532
Minions Killed
355
0
Camps Cleared
0
1,484,206
Distance Traveled
1,383,522
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,849
523
99
7
0
276,901
0
L
Sobek
6,947
463
30
2
0
277,593
0
L
Chaac
8,206
547
120
8
0
288,299
0
W
Tyr
9,301
620
148
10
0
322,441
0
L
Olorun
6,761
451
66
4
0
236,280
0
W
Artemis
7,552
503
62
4
0
252,767
2
W
Chiron
7,995
533
90
6
0
295,417
5
L
Arachne
6,877
458
40
3
0
304,449
1
W
Zhong Kui
7,345
490
84
6
0
265,773
2
W
Lancelot
8,921
595
148
10
0
347,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role