Player Matchup

Pele
Pele
C7Wolf
Pele
Level 40
God Stats
4W - 8L
1,221 SR
Queue Stats
102W - 116L
1,284 Elo+
Solo
Kuzenbo
Kuzenbo
Clavet I29I
Kuzenbo
Level 18
God Stats
9W - 14L
1,353 SR
Queue Stats
16W - 28L
1,370 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jonlang3
Morgan Le Fay
Level 98
God Stats
2W - 1L
1,839 SR
Queue Stats
57W - 51L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
SuperNatural361
Sun Wukong
Level 122
God Stats
1W - 1L
1,293 SR
Queue Stats
289W - 279L
1,478 Elo+
Solo
Nut
Nut
raoouul11
Nut
Level 55
God Stats
10W - 19L
1,459 SR
Queue Stats
242W - 231L
1,434 Elo+
Party 1
Team Averages
Level 67
1,433 SR
1,404 Elo+

VS

Team Averages
Level 64
1,537 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BuckoCity
Thanatos
Level 5
God Stats
1W - 4L
1,497 SR
Queue Stats
6W - 16L
1,534 Elo+
Party 2
Surtr
Surtr
FF1_Chaos
Surtr
Level 77
God Stats
14W - 21L
1,512 SR
Queue Stats
31W - 34L
1,453 Elo+
Party 2
Ishtar
Ishtar
One-_Winged_-God
Ishtar
Level 42
God Stats
3W - 7L
1,737 SR
Queue Stats
89W - 118L
1,323 Elo+
Party 2
Scylla
Scylla
ZA_WARUDOOO_____
Scylla
Level 80
God Stats
16W - 21L
1,441 SR
Queue Stats
78W - 89L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
C7Wolf
Pele
14
6 / 2 / 1
8,239
549
7,744
13,669
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Clavet I29I
Kuzenbo
14
2 / 0 / 3
8,502
567
3,950
7,814
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Jonlang3
Morgan Le Fay
13
2 / 0 / 2
8,106
540
8,973
8,731
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SuperNatural361
Sun Wukong
14
0 / 2 / 2
8,131
542
6,183
15,337
11,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 0 / 4
7,951
530
7,256
5,903
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 0
6,902
460
3,164
12,525
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
BuckoCity
Thanatos
10
0 / 4 / 2
5,728
382
1,920
11,940
4,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
FF1_Chaos
Surtr
13
3 / 2 / 0
7,851
523
13,170
13,989
10,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
5,685
379
3,722
9,398
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,719
448
5,497
8,378
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Thanatos
BuckoCity
Thanatos
0
4
2
0.25
W
Pele
C7Wolf
Pele
6
2
1
3.25
W
Kuzenbo
Clavet I29I
Kuzenbo
2
0
3
3.5
L
Surtr
FF1_Chaos
Surtr
3
2
0
1.5
W
Morgan Le Fay
Jonlang3
Morgan Le Fay
2
0
2
3
L
0
4
0
0
W
Sun Wukong
SuperNatural361
Sun Wukong
0
2
2
0.5
L
1
2
0
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
27,473
51,454
Taken
56,230
33,344
Mitigated
31,330
15,680
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,164
0
0
2,385
12,525
10,279
0
1,769
10,756
47,372
2,719
L
Thanatos
BuckoCity
Thanatos
1,920
167
145
4,979
11,940
4,161
0
2,752
9,188
0
25,167
W
Pele
C7Wolf
Pele
7,744
1,450
0
2,862
13,669
6,119
9
1,527
11,909
0
71,019
W
Kuzenbo
Clavet I29I
Kuzenbo
3,950
1,922
0
1,585
7,814
9,554
132
1,795
6,019
31,044
0
L
Surtr
FF1_Chaos
Surtr
13,170
3,225
0
3,197
13,989
10,848
0
277
13,712
2,785
58,489
W
Morgan Le Fay
Jonlang3
Morgan Le Fay
8,973
765
57
4,109
8,731
3,215
200
3,883
4,848
52,510
2,886
L
3,722
1,978
0
1,657
9,398
2,963
0
2,121
7,277
0
28,287
W
Sun Wukong
SuperNatural361
Sun Wukong
6,183
822
0
3,599
15,337
11,838
0
1,102
13,326
0
62,452
L
5,497
311
0
1,000
8,378
3,079
0
5,922
2,456
41,558
1,096
W
7,256
3,374
0
3,468
5,903
2,618
330
1,172
4,731
0
77,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
32,885
476
Minions Killed
338
0
Camps Cleared
0
1,440,783
Distance Traveled
1,315,944
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,902
460
77
5
0
288,482
4
L
Thanatos
5,728
382
29
2
0
279,462
0
W
Pele
8,239
549
104
7
0
325,980
0
W
Kuzenbo
8,502
567
39
3
0
295,333
4
L
Surtr
7,851
523
90
6
0
239,560
4
W
Morgan Le Fay
8,106
540
83
6
0
293,133
0
L
Ishtar
5,685
379
61
4
0
238,487
2
W
Sun Wukong
8,131
542
122
8
0
263,111
0
L
Scylla
6,719
448
81
5
0
269,953
0
W
Nut
7,951
530
128
9
0
263,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role