Player Matchup

Merlin
Merlin
FatelessSoul7
Merlin
Level 35
God Stats
4W - 7L
1,114 SR
Queue Stats
4W - 8L
1,067 Elo+
Party 2
Bake Kujira
Bake Kujira
Habibi Raptor
Bake Kujira
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,067 Elo+
Party 2
Mercury
Mercury
WarmMacaroni
Mercury
Level 80
God Stats
17W - 23L
1,539 SR
Queue Stats
75W - 89L
1,368 Elo+
Solo
Team Averages
Level 81
1,384 SR
1,167 Elo+

VS

Team Averages
Level 66
1,489 SR
1,411 Elo+
Thor
Thor
PoeticSquirrel5
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Solo
Freya
Freya
Xcura
Freya
Level 95
God Stats
9W - 5L
1,752 SR
Queue Stats
98W - 100L
1,451 Elo+
Party 1
Sobek
Sobek
xStrafex
Sobek
Level 33
God Stats
3W - 7L
1,216 SR
Queue Stats
66W - 65L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
11,227
748
9,237
12,437
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
Habibi Raptor
Bake Kujira
17
8 / 6 / 7
13,128
875
16,262
21,665
28,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
WarmMacaroni
Mercury
17
6 / 2 / 5
11,925
795
12,827
14,301
5,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
11,266
751
10,052
15,124
7,056
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Xcura
Freya
16
9 / 5 / 2
11,580
772
14,758
17,192
7,609
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
xStrafex
Sobek
15
1 / 4 / 5
9,724
648
9,277
20,761
27,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
16
Kills
14
15
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
Bake Kujira
Habibi Raptor
Bake Kujira
8
6
7
1.92
L
4
7
5
0.93
W
Mercury
WarmMacaroni
Mercury
6
2
5
4.25
L
Freya
Xcura
Freya
9
5
2
2
L
Sobek
xStrafex
Sobek
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
34,087
48,403
Taken
53,077
39,789
Mitigated
42,198
6,042
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,237
1,337
0
450
12,437
5,460
1,313
6,947
5,407
36,436
0
W
Bake Kujira
Habibi Raptor
Bake Kujira
16,262
9,555
243
3,471
21,665
28,412
403
9,174
12,396
47,929
240
L
10,052
2,269
0
0
15,124
7,056
288
5,800
9,324
0
36,469
W
Mercury
WarmMacaroni
Mercury
12,827
5,956
0
1,878
14,301
5,917
1,262
6,096
8,158
0
26,978
L
Freya
Xcura
Freya
14,758
4,518
0
5,039
17,192
7,609
269
9,124
8,068
45,851
2,311
L
Sobek
xStrafex
Sobek
9,277
1,187
0
4,067
20,761
27,533
81
10,508
10,253
22,240
2,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
32,570
149
Minions Killed
141
0
Camps Cleared
0
801,038
Distance Traveled
685,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,227
748
69
5
0
231,110
0
W
Bake Kujira
13,128
875
47
3
0
248,226
0
L
Thor
11,266
751
47
3
0
194,966
0
W
Mercury
11,925
795
33
2
0
321,702
0
L
Freya
11,580
772
63
4
0
232,542
0
L
Sobek
9,724
648
31
2
0
257,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role