Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Antoniocala
Cu Chulainn
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 285L
1,436 Elo+
Solo
He Bo
He Bo
Escaflowne68
He Bo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,345 Elo+
Solo
Ymir
Ymir
Imitating
Ymir
Level 27
God Stats
0W - 1L
1,645 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
JGS AFRO
Fenrir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,456 Elo+

VS

Team Averages
Level 121
1,424 SR
1,547 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CesarLsc
He Bo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,680 Elo+
Solo
Merlin
Merlin
PredatorZ 3
Merlin
Level 127
God Stats
10W - 8L
1,313 SR
Queue Stats
312W - 330L
1,503 Elo+
Solo
Sol
Sol
Yimpo
Sol
Level 71
God Stats
1W - 1L
1,305 SR
Queue Stats
44W - 33L
1,564 Elo+
Solo
Achilles
Achilles
azzgush
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 3 / 3
7,462
746
4,398
6,929
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Antoniocala
Cu Chulainn
11
0 / 3 / 3
6,668
667
7,695
10,399
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 3
6,989
699
6,546
7,607
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
0 / 3 / 4
6,948
695
4,102
11,402
12,325
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JGS AFRO
Fenrir
8
2 / 2 / 1
6,329
633
1,958
4,678
4,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 1 / 9
8,650
865
8,999
6,534
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
CesarLsc
He Bo
13
1 / 4 / 8
7,653
765
3,725
6,169
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
5 / 1 / 8
9,135
914
11,156
5,481
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Yimpo
Sol
16
2 / 1 / 11
8,605
861
6,009
7,565
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
azzgush
Achilles
13
3 / 1 / 9
8,112
811
3,742
7,763
9,787
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
5
Kills
16
16
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
3
1.5
W
Baba Yaga
 
Baba Yaga
5
1
9
9.5
L
Cu Chulainn
Antoniocala
Cu Chulainn
0
3
3
0.5
W
He Bo
CesarLsc
He Bo
1
4
8
1.25
L
0
5
3
0.3
L
Ymir
0
3
4
0.67
L
Fenrir
JGS AFRO
Fenrir
2
2
1
1.25
W
Merlin
5
1
8
9
W
Sol
Yimpo
Sol
2
1
11
7.5
W
Achilles
azzgush
Achilles
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
33,631
41,015
Taken
33,512
32,397
Mitigated
20,728
8,190
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,398
334
1,080
780
6,929
3,802
0
5,847
1,082
12,305
524
W
Baba Yaga
 
Baba Yaga
8,999
135
1,009
2,460
6,534
3,372
123
2,146
4,193
20,275
0
L
Cu Chulainn
Antoniocala
Cu Chulainn
7,695
659
0
2,737
10,399
8,032
0
6,557
3,842
0
15,746
W
He Bo
CesarLsc
He Bo
3,725
341
688
499
6,169
2,145
454
2,403
3,728
7,401
159
L
6,546
300
332
205
7,607
4,203
0
5,884
1,723
15,330
0
L
Ymir
4,102
154
29
857
11,402
12,325
0
9,311
2,091
11,100
250
L
Fenrir
JGS AFRO
Fenrir
1,958
332
1,061
1,109
4,678
4,035
0
2,031
2,647
0
3,980
W
Merlin
11,156
650
742
908
5,481
2,249
910
2,633
2,721
28,935
219
W
Sol
Yimpo
Sol
6,009
2,088
802
3,483
7,565
3,175
1,848
4,576
2,950
23,529
1,718
W
Achilles
azzgush
Achilles
3,742
1,041
442
2,325
7,763
9,787
217
2,971
4,668
0
7,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
42,155
75
Minions Killed
134
0
Camps Cleared
0
715,121
Distance Traveled
947,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,462
746
16
2
0
174,555
0
W
Baba Yaga
8,650
865
25
3
0
224,841
0
L
Cu Chulainn
6,668
667
12
1
0
111,360
0
W
He Bo
7,653
765
5
1
0
185,250
0
L
He Bo
6,989
699
28
3
0
139,721
0
L
Ymir
6,948
695
13
1
0
178,979
0
L
Fenrir
6,329
633
6
1
0
110,506
0
W
Merlin
9,135
914
57
6
0
166,040
0
W
Sol
8,605
861
37
4
0
172,167
0
W
Achilles
8,112
811
10
1
0
199,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role