Player Matchup

Tsukuyomi
Tsukuyomi
GrandPapaBou
Tsukuyomi
Level 121
God Stats
20W - 16L
1,641 SR
Queue Stats
175W - 163L
1,626 Elo+
Party 1
Hachiman
Hachiman
IceWolf994
Hachiman
Level 152
God Stats
7W - 15L
1,380 SR
Queue Stats
88W - 124L
1,458 Elo+
Party 3
Aphrodite
Aphrodite
RizzGodRichard
Aphrodite
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 23L
1,520 Elo+
Party 3
Sun Wukong
Sun Wukong
ThePLT
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 106L
1,672 Elo+
Party 1
Ix Chel
Ix Chel
UltimoBCG
Ix Chel
Level 114
God Stats
7W - 11L
1,342 SR
Queue Stats
99W - 127L
1,457 Elo+
Party 3
Team Averages
Level 134
1,473 SR
1,547 Elo+

VS

Team Averages
Level 157
1,737 SR
1,606 Elo+
Horus
Horus
Dkingy123
Horus
Level 155
God Stats
4W - 1L
1,819 SR
Queue Stats
63W - 66L
1,554 Elo+
Party 2
Arachne
Arachne
Labryinth
Arachne
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,644 Elo+
Party 2
Charon
Charon
Mythos
Charon
Level 146
God Stats
3W - 2L
1,829 SR
Queue Stats
96W - 91L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
RabidKay
Nu Wa
Level 155
God Stats
10W - 11L
1,869 SR
Queue Stats
87W - 93L
1,585 Elo+
Party 2
Ishtar
Ishtar
SPiNxRage
Ishtar
Level 147
God Stats
2W - 1L
1,668 SR
Queue Stats
65W - 54L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrandPapaBou
Tsukuyomi
19
4 / 7 / 5
11,115
529
16,106
24,231
10,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
IceWolf994
Hachiman
20
4 / 1 / 5
12,749
607
15,286
15,269
7,533
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
RizzGodRichard
Aphrodite
17
3 / 2 / 13
11,279
537
6,294
22,156
18,079
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sun Wukong
ThePLT
Sun Wukong
19
4 / 1 / 1
12,373
589
11,173
18,697
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
UltimoBCG
Ix Chel
19
7 / 1 / 8
11,994
571
20,516
11,074
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dkingy123
Horus
14
1 / 4 / 8
9,390
447
11,336
23,358
18,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Labryinth
Arachne
18
5 / 4 / 4
10,810
515
9,158
22,197
10,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charon
Mythos
Charon
16
4 / 5 / 5
10,217
487
15,711
19,422
8,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
RabidKay
Nu Wa
19
1 / 4 / 5
10,968
522
17,203
11,406
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ishtar
SPiNxRage
Ishtar
16
0 / 5 / 3
9,633
459
5,537
13,803
5,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
22
Kills
11
12
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Dkingy123
Horus
1
4
8
1.25
W
Tsukuyomi
GrandPapaBou
Tsukuyomi
4
7
5
0.93
W
Hachiman
IceWolf994
Hachiman
4
1
5
6.5
L
Arachne
Labryinth
Arachne
5
4
4
1.75
L
Charon
Mythos
Charon
4
5
5
1.3
L
Nu Wa
RabidKay
Nu Wa
1
4
5
0.88
W
Aphrodite
RizzGodRichard
Aphrodite
3
2
13
4.75
L
Ishtar
SPiNxRage
Ishtar
0
5
3
0.3
W
Sun Wukong
ThePLT
Sun Wukong
4
1
1
4.5
W
Ix Chel
UltimoBCG
Ix Chel
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,375
Damage
58,945
91,427
Taken
90,186
57,689
Mitigated
47,725
41,446
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dkingy123
Horus
11,336
4,037
1,688
5,268
23,358
18,791
0
8,782
14,013
1,153
34,425
W
Tsukuyomi
GrandPapaBou
Tsukuyomi
16,106
3,555
0
7,723
24,231
10,689
0
8,280
15,350
0
110,463
W
Hachiman
IceWolf994
Hachiman
15,286
10,407
0
9,386
15,269
7,533
2,885
3,235
11,604
0
156,175
L
Arachne
Labryinth
Arachne
9,158
5,756
0
6,675
22,197
10,389
0
4,741
17,004
0
94,357
L
Charon
Mythos
Charon
15,711
1,533
0
1,184
19,422
8,974
0
8,333
10,606
64,400
0
L
Nu Wa
RabidKay
Nu Wa
17,203
3,582
100
2,054
11,406
4,065
0
0
10,777
100,816
1,137
W
Aphrodite
RizzGodRichard
Aphrodite
6,294
654
4,547
10,401
22,156
18,079
23
5,916
15,462
40,413
1,819
L
Ishtar
SPiNxRage
Ishtar
5,537
2,653
0
3,421
13,803
5,506
0
2,707
10,988
0
80,589
W
Sun Wukong
ThePLT
Sun Wukong
11,173
2,110
0
4,918
18,697
16,649
21
7,889
9,920
0
119,917
W
Ix Chel
UltimoBCG
Ix Chel
20,516
1,913
1,776
2,695
11,074
4,739
1,380
5,816
4,530
107,706
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,510
Gold Earned
51,018
808
Minions Killed
623
0
Camps Cleared
0
2,062,903
Distance Traveled
2,079,024
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,390
447
33
2
0
462,693
3
W
Tsukuyomi
11,115
529
156
7
0
439,768
0
W
Hachiman
12,749
607
220
10
0
377,419
0
L
Arachne
10,810
515
141
7
0
467,890
4
L
Charon
10,217
487
128
6
0
404,663
3
L
Nu Wa
10,968
522
172
8
0
380,423
2
W
Aphrodite
11,279
537
59
3
0
409,336
4
L
Ishtar
9,633
459
149
7
0
363,355
5
W
Sun Wukong
12,373
589
184
9
0
407,304
1
W
Ix Chel
11,994
571
189
9
0
429,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role