Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Narukami10
Ao Kuang
Level 128
God Stats
16W - 21L
1,449 SR
Queue Stats
98W - 94L
1,511 Elo+
Party 1
Anubis
Anubis
Predelas
Anubis
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 39L
1,610 Elo+
Solo
Ymir
Ymir
Tomy234
Ymir
Level 92
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
dylanpizzi11
Erlang Shen
Level 126
God Stats
16W - 18L
1,548 SR
Queue Stats
638W - 637L
1,507 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,482 Elo+

VS

Team Averages
Level 121
1,621 SR
1,435 Elo+
Izanami
Izanami
Dementovich
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,316 Elo+
Solo
Ravana
Ravana
WalnutPlum12569
Ravana
Level 166
God Stats
3W - 0L
1,848 SR
Queue Stats
139W - 129L
1,466 Elo+
Solo
Kali
Kali
fourguard
Kali
Level 157
God Stats
6W - 0L
1,833 SR
Queue Stats
224W - 234L
1,447 Elo+
Solo
Sylvanus
Sylvanus
xRamih
Sylvanus
Level 150
God Stats
2W - 1L
1,592 SR
Queue Stats
79W - 65L
1,540 Elo+
Solo
Scylla
Scylla
zViNi7z
Scylla
Level 86
God Stats
25W - 34L
1,331 SR
Queue Stats
376W - 386L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 1
6,548
546
7,416
8,833
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Narukami10
Ao Kuang
11
1 / 4 / 0
5,921
493
4,093
10,159
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Predelas
Anubis
10
0 / 5 / 1
5,836
486
3,562
6,405
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Tomy234
Ymir
8
1 / 3 / 0
5,150
429
2,316
9,004
5,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
dylanpizzi11
Erlang Shen
10
0 / 5 / 0
5,810
484
6,538
12,276
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dementovich
Izanami
13
1 / 1 / 1
7,165
597
3,737
6,974
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 10
6,809
567
9,678
9,656
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
14
4 / 0 / 3
8,386
699
7,371
12,063
8,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
xRamih
Sylvanus
11
5 / 0 / 4
7,536
628
4,904
10,276
8,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
zViNi7z
Scylla
13
6 / 1 / 6
8,031
669
4,562
4,858
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
18
18
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
1
2.5
W
Izanami
Dementovich
Izanami
1
1
1
1.5
L
Ao Kuang
Narukami10
Ao Kuang
1
4
0
0.25
L
Anubis
Predelas
Anubis
0
5
1
0.1
L
Ymir
Tomy234
Ymir
1
3
0
0.33
W
2
2
10
3.5
L
Erlang Shen
dylanpizzi11
Erlang Shen
0
5
0
0
W
Kali
4
0
3
5.5
W
Sylvanus
xRamih
Sylvanus
5
0
4
7
W
Scylla
zViNi7z
Scylla
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
30,252
46,677
Taken
43,827
25,783
Mitigated
26,059
11,204
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,416
3,542
0
3,486
8,833
2,852
0
1,389
7,404
0
50,634
W
Izanami
Dementovich
Izanami
3,737
2,535
0
1,136
6,974
2,682
625
705
6,269
0
59,792
L
Ao Kuang
Narukami10
Ao Kuang
4,093
933
0
2,613
10,159
3,463
0
2,237
7,784
36,525
11,071
L
Anubis
Predelas
Anubis
3,562
201
0
550
6,405
2,394
0
2,063
4,210
39,291
962
L
Ymir
Tomy234
Ymir
2,316
303
0
790
9,004
5,750
0
2,979
5,982
10,057
574
W
9,678
3,531
0
2,013
9,656
4,457
0
2,846
6,810
0
52,144
L
Erlang Shen
dylanpizzi11
Erlang Shen
6,538
3,355
0
3,765
12,276
11,324
0
382
11,874
0
38,068
W
Kali
7,371
4,013
0
4,726
12,063
8,816
0
693
10,423
0
60,925
W
Sylvanus
xRamih
Sylvanus
4,904
1,384
2,434
4,764
10,276
8,520
0
2,873
7,403
24,091
2,431
W
Scylla
zViNi7z
Scylla
4,562
694
0
900
4,858
1,584
522
2,273
2,585
47,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
37,927
323
Minions Killed
404
0
Camps Cleared
0
1,145,628
Distance Traveled
1,148,387
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,548
546
81
7
0
235,809
3
W
Izanami
7,165
597
109
9
0
203,358
0
L
Ao Kuang
5,921
493
88
7
0
271,198
0
L
Anubis
5,836
486
73
6
0
216,653
2
L
Ymir
5,150
429
22
2
0
228,268
8
W
Ravana
6,809
567
65
5
0
269,232
0
L
Erlang Shen
5,810
484
59
5
0
193,700
0
W
Kali
8,386
699
106
9
0
221,939
2
W
Sylvanus
7,536
628
23
2
0
226,456
0
W
Scylla
8,031
669
101
8
0
227,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role