Player Matchup

Jormungandr
Jormungandr
AxelRoiter
Jormungandr
Level 107
God Stats
14W - 14L
1,492 SR
Queue Stats
262W - 266L
1,442 Elo+
Party 3
Chernobog
Chernobog
Ghostider
Chernobog
Level 46
God Stats
8W - 4L
1,683 SR
Queue Stats
40W - 51L
1,448 Elo+
Party 3
Janus
Janus
Vortex Lime
Janus
Level 87
God Stats
34W - 26L
1,582 SR
Queue Stats
161W - 160L
1,534 Elo+
Party 2
Nemesis
Nemesis
Vortex Sail
Nemesis
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
286W - 283L
1,554 Elo+
Party 2
Bacchus
Bacchus
Vortex Vain
Bacchus
Level 140
God Stats
11W - 8L
1,552 SR
Queue Stats
456W - 439L
1,527 Elo+
Party 2
Team Averages
Level 102
1,562 SR
1,501 Elo+

VS

Team Averages
Level 71
1,551 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Its_Whis_92
Danzaburou
Level 58
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nike
Nike
LehdoneXD
Nike
Level 24
God Stats
2W - 2L
1,682 SR
Queue Stats
5W - 8L
1,433 Elo+
Party 1
Thoth
Thoth
ivan1195911
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,440 Elo+
Solo
Cerberus
Cerberus
假装在努力
Cerberus
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
431W - 422L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxelRoiter
Jormungandr
10
2 / 0 / 2
6,190
619
5,838
9,433
7,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Ghostider
Chernobog
10
1 / 2 / 2
5,466
547
5,310
5,382
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 3
5,887
589
3,422
6,271
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Vortex Sail
Nemesis
11
6 / 3 / 2
6,650
665
4,863
9,189
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Vortex Vain
Bacchus
12
2 / 0 / 2
6,889
689
5,284
6,393
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 0
5,237
524
3,394
9,661
6,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Its_Whis_92
Danzaburou
8
0 / 1 / 1
4,550
455
3,327
4,733
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
10
1 / 1 / 3
5,497
550
5,950
8,789
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 1
6,329
633
3,844
5,938
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 6 / 2
4,642
464
3,709
11,717
8,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
6
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Jormungandr
AxelRoiter
Jormungandr
2
0
2
3
W
Chernobog
Ghostider
Chernobog
1
2
2
1
L
Danzaburou
Its_Whis_92
Danzaburou
0
1
1
0.5
L
Nike
1
1
3
2.5
W
0
2
3
0.75
W
Nemesis
Vortex Sail
Nemesis
6
3
2
2.33
W
Bacchus
Vortex Vain
Bacchus
2
0
2
3
L
4
3
1
1.5
L
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
20,224
36,668
Taken
40,838
18,712
Mitigated
22,628
9,205
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,394
1,491
959
4,004
9,661
6,994
0
2,487
7,174
24,041
2,508
W
Jormungandr
AxelRoiter
Jormungandr
5,838
1,682
408
3,085
9,433
7,184
176
2,880
6,553
30,964
1,753
W
Chernobog
Ghostider
Chernobog
5,310
3,573
0
500
5,382
1,796
777
1,494
3,888
0
29,545
L
Danzaburou
Its_Whis_92
Danzaburou
3,327
1,435
0
1,203
4,733
1,875
0
2,021
2,712
0
21,909
L
Nike
5,950
590
0
355
8,789
3,763
0
2,140
6,371
0
39,840
W
3,422
154
0
1,946
6,271
1,923
0
1,894
4,377
29,391
1,090
W
Nemesis
Vortex Sail
Nemesis
4,863
1,663
0
860
9,189
3,398
0
2,167
7,022
0
38,717
W
Bacchus
Vortex Vain
Bacchus
5,284
924
0
2,406
6,393
4,411
17
2,284
4,109
35,770
2,627
L
3,844
196
0
1,610
5,938
1,897
0
1,458
4,274
37,445
678
L
Cerberus
3,709
433
0
2,501
11,717
8,099
0
4,692
6,283
25,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
26,255
310
Minions Killed
251
0
Camps Cleared
0
1,085,685
Distance Traveled
1,007,913
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,237
524
36
4
0
189,412
0
W
Jormungandr
6,190
619
52
5
0
215,311
4
W
Chernobog
5,466
547
46
5
0
200,620
0
L
Danzaburou
4,550
455
29
3
0
185,949
0
L
Nike
5,497
550
71
7
0
257,127
0
W
Janus
5,887
589
66
7
0
225,544
2
W
Nemesis
6,650
665
63
6
0
240,535
0
W
Bacchus
6,889
689
83
8
0
203,675
2
L
Thoth
6,329
633
69
7
0
196,632
2
L
Cerberus
4,642
464
46
5
0
178,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role